当前位置: 首页>>代码示例>>C#>>正文


C# GameClient.GetHabbo方法代码示例

本文整理汇总了C#中Butterfly.HabboHotel.GameClients.GameClient.GetHabbo方法的典型用法代码示例。如果您正苦于以下问题:C# GameClient.GetHabbo方法的具体用法?C# GameClient.GetHabbo怎么用?C# GameClient.GetHabbo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Butterfly.HabboHotel.GameClients.GameClient的用法示例。


在下文中一共展示了GameClient.GetHabbo方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1:

        void IFurniTrigger.OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
        {
            if (Item.ExtraData != "1" && Item.GetBaseItem().VendingIds.Count >= 1 && Item.InteractingUser == 0 && Session != null)
            {
                RoomUser user = Item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
                if (user == null)
                    return;

                if (!Gamemap.TilesTouching(user.X, user.Y, Item.GetX, Item.GetY))
                {
                    user.MoveTo(Item.SquareInFront);
                    return;
                }

                Item.InteractingUser = Session.GetHabbo().Id;

                //user.ClearMovement(true);
                user.SetRot(Rotation.Calculate(user.X, user.Y, Item.GetX, Item.GetY), false);

                Item.ReqUpdate(2, true);

                Item.ExtraData = "1";
                Item.UpdateState(false, true);
            }
        }
开发者ID:BjkGkh,项目名称:R106,代码行数:25,代码来源:VendingTrigger.cs

示例2: UserGotAuthorization

        internal bool UserGotAuthorization(GameClient session)
        {
            foreach (string subsciption in this.clubsAllowed)
            {
                if (!session.GetHabboDataContainer().GetSubscriptionManager().HasSubscription(subsciption) && subsciption != string.Empty)
                    return false;
            }

            if (minrank == 0)
                return true;
            else if (minrank > 0)
            {
                if (minrank <= session.GetHabbo().Rank)
                    return true;
            }
            else if (minrank < 0)
            {
                if (minrank == -1)
                {
                    if (session.GetHabbo().CurrentRoom.CheckRights(session, false))
                        return true;
                }
                else if (minrank == -2)
                {
                    if (session.GetHabbo().CurrentRoom.CheckRights(session, true))
                        return true;
                }
            }

            return false;
        }
开发者ID:BjkGkh,项目名称:R106,代码行数:31,代码来源:ChatCommand.cs

示例3: AlertUser

        internal static void AlertUser(GameClient ModSession, uint UserId, String Message, Boolean Caution)
        {
            GameClient Client = ButterflyEnvironment.GetGame().GetClientManager().GetClientByUserID(UserId);

            if (Client == null || Client.GetHabbo().Id == ModSession.GetHabbo().Id)
            {
                return;
            }

            if (Caution && Client.GetHabbo().Rank >= ModSession.GetHabbo().Rank)
            {
                ModSession.SendNotif(LanguageLocale.GetValue("moderation.caution.missingrank"));
                Caution = false;
            }

            Client.SendNotif(Message, Caution);

            if (Caution)
            {
                using (IQueryAdapter dbClient = ButterflyEnvironment.GetDatabaseManager().getQueryreactor())
                {
                    dbClient.runFastQuery("UPDATE user_info SET cautions = cautions + 1 WHERE user_id = " + UserId + "");
                }
            }
        }
开发者ID:habb0,项目名称:Bfly,代码行数:25,代码来源:ModerationTool.cs

示例4: GivePixels

        internal static void GivePixels(GameClient Client)
        {
            Double Timestamp = ButterflyEnvironment.GetUnixTimestamp();

            Client.GetHabbo().LastActivityPointsUpdate = Timestamp;
            Client.GetHabbo().ActivityPoints += RCV_AMOUNT;
            Client.GetHabbo().UpdateActivityPointsBalance(0);
        }
开发者ID:habb0,项目名称:Bfly,代码行数:8,代码来源:PixelManager.cs

示例5: GivePixels

        internal static void GivePixels(GameClient Client, int amount)
        {
            Double Timestamp = ButterflyEnvironment.GetUnixTimestamp();

            Client.GetHabbo().LastActivityPointsUpdate = Timestamp;
            Client.GetHabbo().ActivityPoints += amount;
            Client.GetHabboDataContainer().UpdateActivityPointsBalance();
        }
开发者ID:BjkGkh,项目名称:R106,代码行数:8,代码来源:PixelManager.cs

示例6: ProgressUserQuest

        internal void ProgressUserQuest(GameClient Session, QuestType QuestType, uint EventData = 0)
        {
            if (Session == null || Session.GetHabbo() == null || Session.GetHabbo().CurrentQuestId <= 0)
                return;

            Quest UserQuest = GetQuest(Session.GetHabbo().CurrentQuestId);

            if (UserQuest == null || UserQuest.GoalType != QuestType)
                return;

            int CurrentProgress = Session.GetHabbo().GetQuestProgress(UserQuest.Id);
            int NewProgress = CurrentProgress;
            bool PassQuest = false;

            switch (QuestType)
            {
                default:

                    NewProgress++;

                    if (NewProgress >= UserQuest.GoalData)
                        PassQuest = true;

                    break;

                case QuestType.EXPLORE_FIND_ITEM:

                    if (EventData != UserQuest.GoalData)
                        return;

                    NewProgress = (int)UserQuest.GoalData;
                    PassQuest = true;
                    break;
            }

            using (IQueryAdapter dbClient = ButterflyEnvironment.GetDatabaseManager().getQueryreactor())
            {
                dbClient.runFastQuery("UPDATE user_quests SET progress = " + NewProgress + " WHERE user_id = " + Session.GetHabbo().Id + " AND quest_id =  " + UserQuest.Id);

                if (PassQuest)
                    dbClient.runFastQuery("UPDATE users SET currentquestid = 0 WHERE id = " + Session.GetHabbo().Id);
            }

            Session.GetHabbo().quests[Session.GetHabbo().CurrentQuestId] = NewProgress;
            Session.SendMessage(QuestStartedComposer.Compose(Session, UserQuest));

            if (PassQuest)
            {
                Session.GetHabbo().CurrentQuestId = 0;
                Session.GetHabbo().LastCompleted = UserQuest.Id;
                Session.SendMessage(QuestCompletedComposer.Compose(Session, UserQuest));
                Session.GetHabbo().ActivityPoints += UserQuest.Reward;
                Session.GetHabboDataContainer().UpdateActivityPointsBalance();
                GetList(Session, null);
            }
        }
开发者ID:BjkGkh,项目名称:R106,代码行数:56,代码来源:QuestManager.cs

示例7: CreateMessage

        internal static ChatMessage CreateMessage(string message, GameClient user, Room room)
        {
            uint userID = user.GetHabbo().Id;
            string username = user.GetHabbo().Username;
            uint roomID = room.RoomId;
            string roomName = room.Name;
            DateTime timeSpoken = DateTime.Now;

            ChatMessage chatMessage = new ChatMessage(userID, username, roomID, roomName, message, timeSpoken);
            return chatMessage;
        }
开发者ID:BjkGkh,项目名称:R106,代码行数:11,代码来源:ChatMessageFactory.cs

示例8: SendChatMessage

 private static void SendChatMessage(GameClient GetClient, string Message, int Type)
 {
     ServerMessage TellMsg = PacketHandelingManager.GetRecycledItem(OutputCode.WhisperMessageEvent);
     TellMsg.AddInt32(GetClient.GetHabbo().CurrentRoom.GetRoomUserManager().GetRoomUserByHabbo(GetClient.GetHabbo().Username).VirtualId);
     TellMsg.AddString(Message);
     TellMsg.AddInt32(0);
     TellMsg.AddInt32(0);
     TellMsg.AddInt32(Type);
     TellMsg.AddInt32(0);
     GetClient.SendMessage(TellMsg);
 }
开发者ID:BjkGkh,项目名称:R106,代码行数:11,代码来源:ChatCommandHandler.cs

示例9:

        void IFurniTrigger.OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
        {
            if (Session == null || Session.GetHabbo() == null || Item.InteractingUser > 0)
                return;

            string username = Session.GetHabbo().Username;
            RoomUser user = Item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(username);

            user.GoalX = Item.GetX;
            user.GoalY = Item.GetY;

            if (user.team != Team.none)
                user.throwBallAtGoal = true;
        }
开发者ID:BjkGkh,项目名称:R106,代码行数:14,代码来源:FreezeTileTrigger.cs

示例10: if

        void IFurniTrigger.OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
        {
            if (Session == null)
                return;
            RoomUser interactingUser = Item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);

            Point userCoord = interactingUser.Coordinate;
            Point ballCoord = Item.Coordinate;

            int differenceX = userCoord.X - ballCoord.X;
            int differenceY = userCoord.Y - ballCoord.Y;

            if (differenceX <= 1 && differenceX >= -1 && differenceY <= 1 && differenceY >= -1)
            {
                differenceX = differenceX * 2;
                differenceY = differenceY * 2;

                int newX = Item.GetX + differenceX;
                int newY = Item.GetY + differenceY;

                Item.GetRoom().GetSoccer().MoveBall(Item, Session, newX, newY);
                interactingUser.MoveTo(ballCoord);
            }
            else //if (differenceX == 2 || differenceY == 2 || differenceY == - 2 || differenceX == -2)
            {
                Item.interactingBallUser = Session.GetHabbo().Id;

                differenceX = differenceX * (-1);
                differenceY = differenceY * (-1);

                if (differenceX > 1)
                    differenceX = 1;
                else if (differenceX < -1)
                    differenceX = -1;


                if (differenceY > 1)
                    differenceY = 1;
                else if (differenceY < -1)
                    differenceY = -1;


                int newX = Item.GetX + differenceX;
                int newY = Item.GetY + differenceY;

                interactingUser.MoveTo(new Point(newX, newY));
            }
        }
开发者ID:BjkGkh,项目名称:R106,代码行数:48,代码来源:BanzaiPuckTrigger.cs

示例11: AddToPlaylist

        private static void AddToPlaylist(GameClient Session, ClientMessage Message)
        {
            Room Instance = Session.GetHabbo().CurrentRoom;

            if (Instance == null || !Instance.CheckRights(Session, true) || !Instance.GotMusicController() ||
                Instance.GetRoomMusicController().PlaylistSize >= Instance.GetRoomMusicController().PlaylistCapacity)
            {
                return;
            }

            UserItem DiskUserItem = Session.GetHabbo().GetInventoryComponent().GetItem(Message.PopWiredUInt());

            if (DiskUserItem == null || DiskUserItem.GetBaseItem().InteractionType != InteractionType.musicdisc)
            {
                return;
            }

            SongItem item = new SongItem(DiskUserItem);

            int NewOrder = Instance.GetRoomMusicController().AddDisk(item);

            if (NewOrder < 0)
            {
                return;
            }

            Session.GetHabbo().GetInventoryComponent().RemoveItem(item.itemID, true);

            Session.SendMessage(JukeboxComposer.Compose(Instance.GetRoomMusicController().PlaylistCapacity,
                Instance.GetRoomMusicController().Playlist.Values.ToList()));
        }
开发者ID:habb0,项目名称:Bfly,代码行数:31,代码来源:SongManager.cs

示例12:

        void IFurniTrigger.OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
        {
            RoomUser User = null;
            if (Session != null)
                User = Item.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
            if (User == null)
                return;

            if (Gamemap.TilesTouching(Item.GetX, Item.GetY, User.X, User.Y))
            {
                if (Item.ExtraData != "-1")
                {
                    if (Request == -1)
                    {
                        Item.ExtraData = "0";
                        Item.UpdateState();
                    }
                    else
                    {
                        Item.ExtraData = "-1";
                        Item.UpdateState(false, true);
                        Item.ReqUpdate(4, true);
                    }
                }
            }
            else
            {
                User.MoveTo(Item.SquareInFront);
            }
        }
开发者ID:BjkGkh,项目名称:R106,代码行数:30,代码来源:DiceTrigger.cs

示例13: SellItem

        internal static void SellItem(GameClient Session, uint ItemId, int SellingPrice)
        {
            UserItem item = Session.GetHabboDataContainer().GetInventoryComponent().GetItem(ItemId);

            if (item == null || SellingPrice > 10000 || !CanSellItem(item))
            {
                ServerMessage message = PacketHandelingManager.GetRecycledItem(OutputCode.MarketplaceMakeOfferResult);
                message.AddInt32(0);
                Session.SendMessage(message);
            }
            else
            {
                int comissionPrice = CalculateComissionPrice(SellingPrice);
                int totalPrice = SellingPrice + comissionPrice;
                int itemType = (item.GetBaseItem().Type == 'i') ? 2 : 1;

                using (IQueryAdapter dbClient = ButterflyEnvironment.GetDatabaseManager().getQueryreactor())
                {
                    dbClient.setQuery("INSERT INTO catalog_marketplace_offers (item_id,user_id,asking_price,total_price,public_name,sprite_id,item_type,timestamp,extra_data) VALUES (" + item.BaseItemID + "," + Session.GetHabbo().Id + "," + SellingPrice + "," + totalPrice + ",@public_name," + item.GetBaseItem().SpriteId + "," + itemType + "," + ButterflyEnvironment.GetUnixTimestamp() + ",@extra_data)");
                    dbClient.addParameter("public_name", item.GetBaseItem().PublicName);
                    dbClient.addParameter("extra_data", item.extraData);
                    dbClient.runQuery();
                }

                Session.GetHabboDataContainer().GetInventoryComponent().RemoveItem(ItemId, true);
                Session.GetHabboDataContainer().GetInventoryComponent().RunDBUpdate();

                ServerMessage message = PacketHandelingManager.GetRecycledItem(OutputCode.MarketplaceMakeOfferResult);
                message.AddInt32(1);
                Session.SendMessage(message);
            }
        }
开发者ID:BjkGkh,项目名称:R106,代码行数:32,代码来源:Marketplace.cs

示例14: AdminRoomUserMessageArgs

        public AdminRoomUserMessageArgs(GameClient session)
        {
            this.session = session;
            this.RoomUser = null;
            this.allowsExecution = false;
            this.Room = ButterflyEnvironment.GetGame().GetRoomManager().GetRoom(session.GetHabbo().CurrentRoomId);

            if (Room != null)
            {
                this.allowsExecution = Room.CheckRights(session, true);
                this.RoomUser = Room.GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().Id);
            }

            if (Room == null || RoomUser == null || !allowsExecution)
                allowsExecution = false;
        }
开发者ID:BjkGkh,项目名称:R106,代码行数:16,代码来源:AdminRoomUserMessageArgs.cs

示例15: Compose

        internal static ServerMessage Compose(GameClient Session, List<Achievement> Achievements)
        {
            ServerMessage Message = new ServerMessage(436); //436
            Message.AppendInt32(Achievements.Count);

            foreach (Achievement Achievement in Achievements)
            {
                UserAchievement UserData = Session.GetHabbo().GetAchievementData(Achievement.GroupName);
                int TargetLevel = (UserData != null ? UserData.Level + 1 : 1);
                int TotalLevels = Achievement.Levels.Count;

                if (TargetLevel > TotalLevels)
                {
                    TargetLevel = TotalLevels;
                }

                AchievementLevel TargetLevelData = Achievement.Levels[TargetLevel];

                Message.AppendUInt(Achievement.Id);                                                           // Unknown (ID?)
                Message.AppendInt32(TargetLevel);                                                   // Target level
                Message.AppendStringWithBreak(Achievement.GroupName + TargetLevel);                 // Target name/desc/badge
                Message.AppendInt32(TargetLevelData.Requirement);                                   // Progress req/target
                Message.AppendInt32(TargetLevelData.RewardPixels);                                   // Pixel reward
                Message.AppendInt32(TargetLevelData.RewardPoints);                                  // Unknown(??)
                Message.AppendInt32(UserData != null ? UserData.Progress : 0);                      // Current progress
                Message.AppendBoolean(UserData != null ? (UserData.Level >= TotalLevels) : false);  // Set 100% completed(??)
                Message.AppendStringWithBreak(Achievement.Category);                                // Category
                Message.AppendInt32(TotalLevels);                                                   // Total amount of levels
            }

            return Message;
        }
开发者ID:habb0,项目名称:Bfly,代码行数:32,代码来源:AchievementListComposer.cs


注:本文中的Butterfly.HabboHotel.GameClients.GameClient.GetHabbo方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。