本文整理汇总了C#中BlueSheep.Common.IO.BigEndianWriter.WriteShort方法的典型用法代码示例。如果您正苦于以下问题:C# BigEndianWriter.WriteShort方法的具体用法?C# BigEndianWriter.WriteShort怎么用?C# BigEndianWriter.WriteShort使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BlueSheep.Common.IO.BigEndianWriter
的用法示例。
在下文中一共展示了BigEndianWriter.WriteShort方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Serialize
public override void Serialize(BigEndianWriter writer)
{
writer.WriteUTF(name);
writer.WriteShort(worldX);
writer.WriteShort(worldY);
writer.WriteUTF(liberator);
}
示例2: Serialize
public override void Serialize(BigEndianWriter writer)
{
base.Serialize(writer);
writer.WriteInt(targetId);
writer.WriteShort(startCellId);
writer.WriteShort(endCellId);
}
示例3: Serialize
public virtual void Serialize(BigEndianWriter writer)
{
writer.WriteInt(memberId);
writer.WriteShort(worldX);
writer.WriteShort(worldY);
writer.WriteInt(mapId);
writer.WriteVarShort(subAreaId);
}
示例4: Serialize
public override void Serialize(BigEndianWriter writer)
{
base.Serialize(writer);
writer.WriteShort(worldX);
writer.WriteShort(worldY);
writer.WriteInt(mapId);
writer.WriteShort(prism.TypeId);
prism.Serialize(writer);
}
示例5: Serialize
public override void Serialize(BigEndianWriter writer)
{
base.Serialize(writer);
writer.WriteShort(staticInfos.TypeId);
staticInfos.Serialize(writer);
writer.WriteShort(ageBonus);
writer.WriteSByte(lootShare);
writer.WriteSByte(alignmentSide);
}
示例6: Serialize
public virtual void Serialize(BigEndianWriter writer)
{
//writer.WriteInt(houseId);
writer.WriteVarInt(houseId);
writer.WriteVarShort(modelId);
writer.WriteShort(worldX);
writer.WriteShort(worldY);
writer.WriteInt(mapId);
writer.WriteVarShort(subAreaId);
}
示例7: Serialize
public virtual void Serialize(BigEndianWriter writer)
{
writer.WriteUTF(guildOwner);
writer.WriteShort(worldX);
writer.WriteShort(worldY);
writer.WriteVarShort(subAreaId);
writer.WriteSByte(nbMount);
writer.WriteSByte(nbObject);
writer.WriteVarInt(price);
}
示例8: Serialize
public override void Serialize(BigEndianWriter writer)
{
base.Serialize(writer);
writer.WriteShort(worldX);
writer.WriteShort(worldY);
writer.WriteInt(mapId);
writer.WriteVarShort(subAreaId);
writer.WriteUShort((ushort)companions.Length);
foreach (var entry in companions)
{
entry.Serialize(writer);
}
}
示例9: Serialize
public virtual void Serialize(BigEndianWriter writer)
{
writer.WriteVarShort(actionId);
writer.WriteInt(sourceId);
writer.WriteShort(effect.TypeId);
effect.Serialize(writer);
}
示例10: Serialize
public virtual void Serialize(BigEndianWriter writer)
{
writer.WriteInt(collectorId);
writer.WriteUShort((ushort)allyCharactersInformations.Length);
foreach (var entry in allyCharactersInformations)
{
writer.WriteShort(entry.TypeId);
entry.Serialize(writer);
}
writer.WriteUShort((ushort)enemyCharactersInformations.Length);
foreach (var entry in enemyCharactersInformations)
{
writer.WriteShort(entry.TypeId);
entry.Serialize(writer);
}
}
示例11: Serialize
public override void Serialize(BigEndianWriter writer)
{
writer.WriteShort(fightId);
writer.WriteSByte(teamId);
writer.WriteSByte(option);
writer.WriteBoolean(state);
}
示例12: Serialize
public virtual void Serialize(BigEndianWriter writer)
{
writer.WriteVarInt(this.objectUID);
writer.WriteFloat(this.bonusMin);
writer.WriteFloat(this.bonusMax);
writer.WriteShort((short)this.runesId.Count);
for(int i=0;i<runesId.Count;i++)
{
writer.WriteVarShort(this.runesId[i]);
}
writer.WriteShort((short)this.runesQty.Count);
for(int i=0;i<runesQty.Count;i++)
{
writer.WriteVarInt(this.runesQty[i]);
}
}
示例13: Serialize
public override void Serialize(BigEndianWriter writer)
{
writer.WriteVarShort(subAreaId);
writer.WriteVarShort(fightId);
writer.WriteShort(defender.TypeId);
defender.Serialize(writer);
}
示例14: Serialize
public virtual void Serialize(BigEndianWriter writer)
{
writer.WriteInt(contextualId);
look.Serialize(writer);
writer.WriteShort(disposition.TypeId);
disposition.Serialize(writer);
}
示例15: Serialize
public override void Serialize(BigEndianWriter writer)
{
base.Serialize(writer);
writer.WriteShort(humanoidInfo.TypeId);
humanoidInfo.Serialize(writer);
writer.WriteInt(accountId);
}