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C# StructureValueCollection.GetIntegerOrDefault方法代码示例

本文整理汇总了C#中Blamite.Serialization.StructureValueCollection.GetIntegerOrDefault方法的典型用法代码示例。如果您正苦于以下问题:C# StructureValueCollection.GetIntegerOrDefault方法的具体用法?C# StructureValueCollection.GetIntegerOrDefault怎么用?C# StructureValueCollection.GetIntegerOrDefault使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Blamite.Serialization.StructureValueCollection的用法示例。


在下文中一共展示了StructureValueCollection.GetIntegerOrDefault方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Load

		private void Load(StructureValueCollection values, ushort index, StringTableReader stringReader)
		{
			Index = new DatumIndex((ushort) values.GetInteger("datum index salt"), index);
			Opcode = (ushort) values.GetInteger("opcode");
			ReturnType = (short) values.GetInteger("value type");
			Type = (ScriptExpressionType) values.GetInteger("expression type");
			_nextIndex = new DatumIndex(values.GetInteger("next expression index"));
			_stringTableOffset = (int) values.GetIntegerOrDefault("string table offset", 0);
			Value = values.GetInteger("value");
			LineNumber = (short) values.GetIntegerOrDefault("source line", 0);

			stringReader.RequestString(_stringTableOffset);
		}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:13,代码来源:ScriptExpression.cs

示例2: Load

		private void Load(StructureValueCollection values)
		{
			Magic = (int) values.GetInteger("magic");
			ParentMagic = (int) values.GetInteger("parent magic");
			GrandparentMagic = (int) values.GetInteger("grandparent magic");
			Description = new StringID(values.GetIntegerOrDefault("stringid", 0));
		}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:7,代码来源:ThirdGenTagClass.cs

示例3: Deserialize

		/// <summary>
		///     Deserializes a bounding box from a set of values read from a structure.
		/// </summary>
		/// <param name="values">The values to use.</param>
		/// <returns>The bounding box.</returns>
		public static BoundingBox Deserialize(StructureValueCollection values)
		{
			var result = new BoundingBox();
			result.MinX = values.GetFloat("min x");
			result.MaxX = values.GetFloat("max x");
			result.MinY = values.GetFloat("min y");
			result.MaxY = values.GetFloat("max y");
			result.MinZ = values.GetFloat("min z");
			result.MaxZ = values.GetFloat("max z");
			result.MinU = values.GetFloat("min u");
			result.MaxU = values.GetFloat("max u");
			result.MinV = values.GetFloat("min v");
			result.MaxV = values.GetFloat("max v");
			result.Unknown1 = (int) values.GetIntegerOrDefault("unknown 1", 3);
			result.Unknown2 = (int) values.GetIntegerOrDefault("unknown 2", 0);
			result.Unknown3 = (int) values.GetIntegerOrDefault("unknown 3", 0);
			result.Unknown4 = (int) values.GetIntegerOrDefault("unknown 4", 0);
			return result;
		}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:24,代码来源:BoundingBox.cs

示例4: LoadPage

		private ResourcePage LoadPage(StructureValueCollection values, int index, FourthGenCacheFileReference[] externalFiles)
		{
			var result = new ResourcePage();
			result.Index = index;
			result.Salt = (ushort) values.GetInteger("salt");
			result.Flags = (byte) values.GetInteger("flags");
			result.CompressionMethod = ((int) values.GetInteger("compression codec index") != -1)
				? ResourcePageCompression.Deflate
				: ResourcePageCompression.None; // FIXME: hax/laziness
			var externalFile = (int) values.GetInteger("shared cache file index");
			result.FilePath = (externalFile != -1) ? externalFiles[externalFile].Path : null;
			result.Unknown1 = (int) values.GetIntegerOrDefault("unknown 1", 0);
			result.Offset = (int) values.GetInteger("compressed block offset");
			result.CompressedSize = (int) values.GetInteger("compressed block size");
			result.UncompressedSize = (int) values.GetInteger("uncompressed block size");
			result.Checksum = values.GetInteger("checksum");
			result.Hash1 = values.GetRaw("hash 1");
			result.Hash2 = values.GetRaw("hash 2");
			result.Hash3 = values.GetRaw("hash 3");
			result.Unknown2 = (int) values.GetIntegerOrDefault("unknown 2", 0);
			result.Unknown3 = (int) values.GetIntegerOrDefault("unknown 3", 0);
			return result;
		}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:23,代码来源:FourthGenResourceLayoutTable.cs

示例5: SaveDefinitionFixups

		private void SaveDefinitionFixups(IList<ResourceDefinitionFixup> fixups, StructureValueCollection values,
			IStream stream, ReflexiveCache<ResourceDefinitionFixup> cache)
		{
			var oldCount = (int) values.GetIntegerOrDefault("number of definition fixups", 0);
			uint oldAddress = values.GetIntegerOrDefault("definition fixup table address", 0);
			StructureLayout layout = _buildInfo.Layouts.GetLayout("definition fixup entry");

			uint newAddress;
			if (!cache.TryGetAddress(fixups, out newAddress))
			{
				// Write a new reflexive
				IEnumerable<StructureValueCollection> entries = fixups.Select(f => SerializeDefinitionFixup(f));
				newAddress = ReflexiveWriter.WriteReflexive(entries, oldCount, oldAddress, fixups.Count, layout, _metaArea,
					_allocator, stream);
				cache.Add(newAddress, fixups);
			}
			else if (oldAddress != 0 && oldCount > 0)
			{
				// Reflexive was cached - just free it
				_allocator.Free(oldAddress, oldCount*layout.Size);
			}

			values.SetInteger("number of definition fixups", (uint) fixups.Count);
			values.SetInteger("definition fixup table address", newAddress);
		}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:25,代码来源:ThirdGenResourceGestalt.cs


注:本文中的Blamite.Serialization.StructureValueCollection.GetIntegerOrDefault方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。