本文整理汇总了C#中com.google.zxing.common.BitMatrix.get_Renamed方法的典型用法代码示例。如果您正苦于以下问题:C# com.google.zxing.common.BitMatrix.get_Renamed方法的具体用法?C# com.google.zxing.common.BitMatrix.get_Renamed怎么用?C# com.google.zxing.common.BitMatrix.get_Renamed使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.google.zxing.common.BitMatrix
的用法示例。
在下文中一共展示了com.google.zxing.common.BitMatrix.get_Renamed方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: extractPureBits
/// <summary> This method detects a barcode in a "pure" image -- that is, pure monochrome image
/// which contains only an unrotated, unskewed, image of a barcode, with some white border
/// around it. This is a specialized method that works exceptionally fast in this special
/// case.
/// </summary>
private static BitMatrix extractPureBits(BitMatrix image)
{
// Now need to determine module size in pixels
int height = image.Height;
int width = image.Width;
int minDimension = System.Math.Min(height, width);
// First, skip white border by tracking diagonally from the top left down and to the right:
int borderWidth = 0;
while (borderWidth < minDimension && !image.get_Renamed(borderWidth, borderWidth))
{
borderWidth++;
}
if (borderWidth == minDimension)
{
throw ReaderException.Instance;
}
// And then keep tracking across the top-left black module to determine module size
int moduleEnd = borderWidth;
while (moduleEnd < minDimension && image.get_Renamed(moduleEnd, moduleEnd))
{
moduleEnd++;
}
if (moduleEnd == minDimension)
{
throw ReaderException.Instance;
}
int moduleSize = moduleEnd - borderWidth;
// And now find where the rightmost black module on the first row ends
int rowEndOfSymbol = width - 1;
while (rowEndOfSymbol >= 0 && !image.get_Renamed(rowEndOfSymbol, borderWidth))
{
rowEndOfSymbol--;
}
if (rowEndOfSymbol < 0)
{
throw ReaderException.Instance;
}
rowEndOfSymbol++;
// Make sure width of barcode is a multiple of module size
if ((rowEndOfSymbol - borderWidth) % moduleSize != 0)
{
throw ReaderException.Instance;
}
int dimension = (rowEndOfSymbol - borderWidth) / moduleSize;
// Push in the "border" by half the module width so that we start
// sampling in the middle of the module. Just in case the image is a
// little off, this will help recover.
borderWidth += (moduleSize >> 1);
int sampleDimension = borderWidth + (dimension - 1) * moduleSize;
if (sampleDimension >= width || sampleDimension >= height)
{
throw ReaderException.Instance;
}
// Now just read off the bits
BitMatrix bits = new BitMatrix(dimension);
for (int i = 0; i < dimension; i++)
{
int iOffset = borderWidth + i * moduleSize;
for (int j = 0; j < dimension; j++)
{
if (image.get_Renamed(borderWidth + j * moduleSize, iOffset))
{
bits.set_Renamed(j, i);
}
}
}
return bits;
}
示例2: extractDataRegion
/// <summary> <p>Extracts the data region from a {@link BitMatrix} that contains
/// alignment patterns.</p>
///
/// </summary>
/// <param name="bitMatrix">Original {@link BitMatrix} with alignment patterns
/// </param>
/// <returns> BitMatrix that has the alignment patterns removed
/// </returns>
internal BitMatrix extractDataRegion(BitMatrix bitMatrix)
{
int symbolSizeRows = version.SymbolSizeRows;
int symbolSizeColumns = version.SymbolSizeColumns;
// TODO(bbrown): Make this work with rectangular codes
if (bitMatrix.Dimension != symbolSizeRows)
{
throw new Exception("ArgumentException: Dimension of bitMarix must match the version size");
}
int dataRegionSizeRows = version.DataRegionSizeRows;
int dataRegionSizeColumns = version.DataRegionSizeColumns;
int numDataRegionsRow = Math.Floor(symbolSizeRows / dataRegionSizeRows);
int numDataRegionsColumn = Math.Floor(symbolSizeColumns / dataRegionSizeColumns);
int sizeDataRegionRow = numDataRegionsRow * dataRegionSizeRows;
//int sizeDataRegionColumn = numDataRegionsColumn * dataRegionSizeColumns;
// TODO(bbrown): Make this work with rectangular codes
BitMatrix bitMatrixWithoutAlignment = BitMatrix.CreateSquareInstance(sizeDataRegionRow);
for (int dataRegionRow = 0; dataRegionRow < numDataRegionsRow; ++dataRegionRow)
{
int dataRegionRowOffset = dataRegionRow * dataRegionSizeRows;
for (int dataRegionColumn = 0; dataRegionColumn < numDataRegionsColumn; ++dataRegionColumn)
{
int dataRegionColumnOffset = dataRegionColumn * dataRegionSizeColumns;
for (int i = 0; i < dataRegionSizeRows; ++i)
{
int readRowOffset = dataRegionRow * (dataRegionSizeRows + 2) + 1 + i;
int writeRowOffset = dataRegionRowOffset + i;
for (int j = 0; j < dataRegionSizeColumns; ++j)
{
int readColumnOffset = dataRegionColumn * (dataRegionSizeColumns + 2) + 1 + j;
if (bitMatrix.get_Renamed(readColumnOffset, readRowOffset))
{
int writeColumnOffset = dataRegionColumnOffset + j;
bitMatrixWithoutAlignment.set_Renamed(writeColumnOffset, writeRowOffset);
}
}
}
}
}
return bitMatrixWithoutAlignment;
}
示例3: findGuardPattern
/// <param name="matrix">row of black/white values to search
/// </param>
/// <param name="column">x position to start search
/// </param>
/// <param name="row">y position to start search
/// </param>
/// <param name="width">the number of pixels to search on this row
/// </param>
/// <param name="pattern">pattern of counts of number of black and white pixels that are
/// being searched for as a pattern
/// </param>
/// <returns> start/end horizontal offset of guard pattern, as an array of two ints.
/// </returns>
private static int[] findGuardPattern(BitMatrix matrix, int column, int row, int width, bool whiteFirst, int[] pattern)
{
int patternLength = pattern.Length;
// TODO: Find a way to cache this array, as this method is called hundreds of times
// per image, and we want to allocate as seldom as possible.
int[] counters = new int[patternLength];
bool isWhite = whiteFirst;
int counterPosition = 0;
int patternStart = column;
for (int x = column; x < column + width; x++)
{
bool pixel = matrix.get_Renamed(x, row);
if (pixel ^ isWhite)
{
counters[counterPosition]++;
}
else
{
if (counterPosition == patternLength - 1)
{
if (patternMatchVariance(counters, pattern, MAX_INDIVIDUAL_VARIANCE) < MAX_AVG_VARIANCE)
{
return new int[]{patternStart, x};
}
patternStart += counters[0] + counters[1];
for (int y = 2; y < patternLength; y++)
{
counters[y - 2] = counters[y];
}
counters[patternLength - 2] = 0;
counters[patternLength - 1] = 0;
counterPosition--;
}
else
{
counterPosition++;
}
counters[counterPosition] = 1;
isWhite = !isWhite;
}
}
return null;
}