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C# WriteCallback类代码示例

本文整理汇总了C#中WriteCallback的典型用法代码示例。如果您正苦于以下问题:C# WriteCallback类的具体用法?C# WriteCallback怎么用?C# WriteCallback使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


WriteCallback类属于命名空间,在下文中一共展示了WriteCallback类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SendFileOperation

        public SendFileOperation(string filename, WriteCallback callback)
        {
            this.filename = filename;
            this.callback = callback;

            Length = -1;
        }
开发者ID:JoergEg,项目名称:manos,代码行数:7,代码来源:SendFileOperation.cs

示例2: SendFileOperation

        public SendFileOperation(string filename, WriteCallback callback)
        {
            this.file = new FileStream (file_name, FileMode.Open, FileAccess.Read)
            this.callback = callback;

            file_length = (int) file.Length;
            ReadFile ();
        }
开发者ID:JoergEg,项目名称:manos,代码行数:8,代码来源:SendFileOperation_NO_SENDFILE.cs

示例3: SendFileOperation

        public SendFileOperation(string filename, long size, WriteCallback callback)
        {
            this.filename = filename;
            this.callback = callback;

            // TODO: async.  Don't think there is a good reason to do any locking here.
            file_length = file.Length;
        }
开发者ID:garuma,项目名称:manos,代码行数:8,代码来源:SendFileOperation.cs

示例4: WriteFileOperation

        public WriteFileOperation(FileStream file, WriteCallback callback)
        {
            this.file = file;
            this.callback = callback;

            file_length = (int) file.Length;
            ReadFile ();
        }
开发者ID:nickcanz,项目名称:manos,代码行数:8,代码来源:WriteFileOperation_NO_SENDFILE.cs

示例5: SendFileOperation

        public SendFileOperation(FileStream file, WriteCallback callback)
        {
            this.file = file;
            this.callback = callback;

            // TODO: async.  Don't think there is a good reason to do any locking here.
            file_length = file.Length;
        }
开发者ID:koush,项目名称:manos,代码行数:8,代码来源:SendFileOperation.cs

示例6: WriteBuffer

        /// <summary>Initializes a new instance of the <see cref="WriteBuffer"/> class.</summary>
        /// <param name="write">The method that is called when the buffer needs to be emptied.</param>
        /// <param name="bufferSize">The size of the buffer in bytes.</param>
        /// <exception cref="ArgumentNullException"><paramref name="write"/> equals <c>null</c>.</exception>
        /// <exception cref="ArgumentOutOfRangeException"><paramref name="bufferSize"/> is 0 or negative.</exception>
        public WriteBuffer(WriteCallback write, int bufferSize)
            : base(bufferSize)
        {
            if (write == null)
            {
                throw new ArgumentNullException(nameof(write));
            }

            this.write = write;
            this.writeAsync = (b, o, c, t) => ThrowInvalidAsyncOperationException();
        }
开发者ID:Lawo,项目名称:ember-plus-sharp,代码行数:16,代码来源:WriteBuffer.cs

示例7: WriteLineHelper

 internal WriteLineHelper(bool lineWrap, WriteCallback wlc, WriteCallback wc, DisplayCells displayCells)
 {
     if (wlc == null)
     {
         throw PSTraceSource.NewArgumentNullException("wlc");
     }
     if (displayCells == null)
     {
         throw PSTraceSource.NewArgumentNullException("displayCells");
     }
     this._displayCells = displayCells;
     this.writeLineCall = wlc;
     this.writeCall = (wc != null) ? wc : wlc;
     this.lineWrap = lineWrap;
 }
开发者ID:nickchal,项目名称:pash,代码行数:15,代码来源:WriteLineHelper.cs

示例8: FlacWriter

        public FlacWriter(Stream output, int bitDepth, int channels, int sampleRate)
        {
            stream = output;
            writer = new BinaryWriter(stream);

            inputBitDepth = bitDepth;
            inputChannels = channels;
            inputSampleRate = sampleRate;

            context = FLAC__stream_encoder_new();

            if (context == IntPtr.Zero)
                throw new ApplicationException("FLAC: Could not initialize stream encoder!");

            Check(
                FLAC__stream_encoder_set_channels(context, channels),
                "set channels");

            Check(
                FLAC__stream_encoder_set_bits_per_sample(context, bitDepth),
                "set bits per sample");

            Check(
                FLAC__stream_encoder_set_sample_rate(context, sampleRate),
                "set sample rate");

            Check(
                FLAC__stream_encoder_set_compression_level(context, 5),
                "set compression level");

            //Check(
            //    FLAC__stream_encoder_set_blocksize(context, 8192),
            //    "set block size");

            write = new WriteCallback(Write);
            seek = new SeekCallback(Seek);
            tell = new TellCallback(Tell);

            if (FLAC__stream_encoder_init_stream(context,
                                                 write, seek, tell,
                                                 null, IntPtr.Zero) != 0)
                throw new ApplicationException("FLAC: Could not open stream for writing!");
        }
开发者ID:jeetu17,项目名称:RealTimeVoiceRecognizer,代码行数:43,代码来源:FlacWriter.cs

示例9: FlacReader

        public FlacReader(string input, WavWriter output)
        {
            if (output == null)
                throw new ArgumentNullException("WavWriter");

            stream = File.OpenRead(input);
            reader = new BinaryReader(stream);
            writer = output;

            context = FLAC__stream_decoder_new();

            if (context == IntPtr.Zero)
                throw new ApplicationException("FLAC: Could not initialize stream decoder!");

            write = new WriteCallback(Write);
            metadata = new MetadataCallback(Metadata);
            error = new ErrorCallback(Error);

            if (FLAC__stream_decoder_init_file(context,
                                               input, write, metadata, error,
                                               IntPtr.Zero) != 0)
                throw new ApplicationException("FLAC: Could not open stream for reading!");
        }
开发者ID:aljordan,项目名称:WAME,代码行数:23,代码来源:FlacReader.cs

示例10: SendFinalChunk

        public void SendFinalChunk(WriteCallback callback)
        {
            EnsureMetadata ();

            if (!chunk_encode || final_chunk_sent)
                return;

            final_chunk_sent = true;

            var bytes = new List<ByteBuffer> ();

            WriteChunk (bytes, 0, true);

            var write_bytes = new SendBytesOperation (bytes, callback);
            QueueWriteOperation (write_bytes);
        }
开发者ID:JoergEg,项目名称:manos,代码行数:16,代码来源:HttpStream.cs

示例11: FLAC__stream_encoder_init_stream

 static extern int FLAC__stream_encoder_init_stream(IntPtr context, WriteCallback write, SeekCallback seek, TellCallback tell, MetadataCallback metadata, IntPtr userData);
开发者ID:jeetu17,项目名称:RealTimeVoiceRecognizer,代码行数:1,代码来源:FlacWriter.cs

示例12: WriteOperation

 public WriteOperation(int index, WriteCallback callback)
 {
     this.index = index;
     this.callback = callback;
 }
开发者ID:jcbozonier,项目名称:manos,代码行数:5,代码来源:IOStream.cs

示例13: FinishWrite

        private void FinishWrite()
        {
            WriteCallback callback = write_callback;

            write_data = null;
            write_callback = null;

            callback ();
        }
开发者ID:jcbozonier,项目名称:manos,代码行数:9,代码来源:IOStream.cs

示例14: FinishSendFile

        private void FinishSendFile()
        {
            WriteCallback callback = write_callback;
            write_callback = null;

            send_file.Close ();
            send_file = null;

            send_file_count = 0;
            send_file_offset = 0;

            callback ();
        }
开发者ID:jcbozonier,项目名称:manos,代码行数:13,代码来源:IOStream.cs

示例15: Write

        public void Write(IList<ArraySegment<byte>> data, WriteCallback callback)
        {
            CheckCanWrite ();

            write_data = data;
            write_callback = callback;

            EnableWriting ();
        }
开发者ID:jcbozonier,项目名称:manos,代码行数:9,代码来源:IOStream.cs


注:本文中的WriteCallback类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。