本文整理汇总了C#中Windows.UpdateProgress方法的典型用法代码示例。如果您正苦于以下问题:C# Windows.UpdateProgress方法的具体用法?C# Windows.UpdateProgress怎么用?C# Windows.UpdateProgress使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Windows
的用法示例。
在下文中一共展示了Windows.UpdateProgress方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: installSet
public void installSet(Windows.ChangeSetsProgressDialog wnd, int max, Octgn.Data.Game game)
{
wnd.UpdateProgress(0, max, "Retrieving xml...", false);
XmlSetParser xmls = xml_set;
wnd.UpdateProgress(1, max, "Parsing retrieved xml...", false);
xmls.check();
bool is_spoiler_installed = true;
Data.Set set = null;
string path = Path.Combine(Prefs.DataDirectory, "Games", game.Id.ToString(), "Sets");
string downloadto = Path.Combine(path) + xmls.name() + ".o8s";
var cli = new WebClient();
wnd.UpdateProgress(2, max, "Downloading new definition...", false);
cli.Credentials = new System.Net.NetworkCredential(xmls.user(), xmls.password());
cli.DownloadFile(xmls.link(), downloadto);
wnd.UpdateProgress(3, max, "Checking for existence of old definition...", false);
try
{
set = game.Sets.First<Data.Set>(_set => _set.Id.ToString() == xmls.uuid());
}
catch
{
is_spoiler_installed = false;
}
if (is_spoiler_installed)
{
wnd.UpdateProgress(4, max, "Removing old definition...", false);
game.DeleteSet(set);
}
wnd.UpdateProgress(5, max, "Installing new definition...", false);
game.InstallSet(downloadto);
wnd.UpdateProgress(6, max, "Set installed correctly", false);
}
示例2: CheckXml
public void CheckXml(Windows.ChangeSetsProgressDialog wnd, int max, DataNew.Entities.Game game)
{
XmlSetParser xmls = xml_set;
if (game.Id.ToString() != xmls.game())
{
wnd.UpdateProgress(max, max, string.Format("Error! Wrong game specified in xml"), false);
return;
}
xmls.check();
}
示例3: CheckVerboseXml
public void CheckVerboseXml(Windows.ChangeSetsProgressDialog wnd, int max, DataNew.Entities.Game game)
{
XmlSetParser xmls = xml_set;
wnd.UpdateProgress(1, max, "Parsing retrieved xml...", false);
xmls.check();
if (game.Id.ToString() != xmls.game())
{
wnd.UpdateProgress(10, 10, string.Format("Error! Wrong game specified in xml"), false);
return;
}
wnd.UpdateProgress(2, max, "Name: " + xmls.name(), false);
wnd.UpdateProgress(3, max, "Game: " + xmls.game(), false);
wnd.UpdateProgress(4, max, "UUID: " + xmls.uuid(), false);
wnd.UpdateProgress(5, max, "Version: " + xmls.version(), false);
wnd.UpdateProgress(6, max, "Date: " + xmls.date(), false);
wnd.UpdateProgress(7, max, "Link: " + xmls.link(), false);
wnd.UpdateProgress(8, max, "Login: " + xmls.user(), false);
wnd.UpdateProgress(9, max, "Password: " + xmls.password(), false);
wnd.UpdateProgress(10, 10, string.Format("Xml seems ok"), false);
}