本文整理汇总了C#中Value.InvokeDefaultGetHashCode方法的典型用法代码示例。如果您正苦于以下问题:C# Value.InvokeDefaultGetHashCode方法的具体用法?C# Value.InvokeDefaultGetHashCode怎么用?C# Value.InvokeDefaultGetHashCode使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Value
的用法示例。
在下文中一共展示了Value.InvokeDefaultGetHashCode方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: getExistingNodeForValue
/// <summary>
/// Finds node that represents the same instance as given value.
/// </summary>
/// <param name="value">Valid value representing an instance.</param>
private ObjectGraphNode getExistingNodeForValue(Value value)
{
int objectHashCode = value.InvokeDefaultGetHashCode();
// are there any nodes with the same hash code?
var nodesWithSameHashCode = objectNodesForHashCode[objectHashCode];
if (nodesWithSameHashCode == null) {
return null;
} else {
// if there is a node with same hash code, check if it has also the same address
// (hash codes are not uniqe - http://stackoverflow.com/questions/750947/-net-unique-object-identifier)
ulong objectAddress = value.GetObjectAddress();
ObjectGraphNode nodeWithSameAddress =
nodesWithSameHashCode.FirstOrDefault(node => node.PermanentReference.GetObjectAddress() == objectAddress);
return nodeWithSameAddress;
}
}
示例2: createNewNode
/// <summary>
/// Creates new node for the value.
/// </summary>
/// <param name="permanentReference">Value, has to be valid.</param>
/// <returns>New empty object node representing the value.</returns>
private ObjectGraphNode createNewNode(Value permanentReference, GraphExpression expression)
{
if (permanentReference == null) throw new ArgumentNullException("permanentReference");
ObjectGraphNode newNode = new ObjectGraphNode();
if (permanentReference.Type != null) {
newNode.TypeName = permanentReference.Type.FormatNameCSharp();
}
newNode.HashCode = permanentReference.InvokeDefaultGetHashCode();
resultGraph.AddNode(newNode);
// remember this node's hashcode for quick lookup
objectNodesForHashCode.Add(newNode.HashCode, newNode);
// permanent reference to the object this node represents is useful for graph building,
// and matching nodes in animations
newNode.PermanentReference = permanentReference;
newNode.Expression = expression;
return newNode;
}