本文整理汇总了C#中UITexture.SetAnchor方法的典型用法代码示例。如果您正苦于以下问题:C# UITexture.SetAnchor方法的具体用法?C# UITexture.SetAnchor怎么用?C# UITexture.SetAnchor使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UITexture
的用法示例。
在下文中一共展示了UITexture.SetAnchor方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: UpdateLabel
//.........这里部分代码省略.........
}
else
{
offset = label.CalculateOffsetToFit(processed.Substring(0, selPos));
if (offset > mDrawStart)
{
mDrawStart = offset;
SetPivotToRight();
}
}
// If necessary, trim the front
if (mDrawStart != 0)
processed = processed.Substring(mDrawStart, processed.Length - mDrawStart);
}
else
{
mDrawStart = 0;
RestoreLabelPivot();
}
}
label.text = processed;
#if MOBILE
if (selected && (mKeyboard == null || inputShouldBeHidden))
#else
if (selected)
#endif
{
int start = mSelectionStart - mDrawStart;
int end = mSelectionEnd - mDrawStart;
// Blank texture used by selection and caret
if (mBlankTex == null)
{
mBlankTex = new Texture2D(2, 2, TextureFormat.ARGB32, false);
for (int y = 0; y < 2; ++y)
for (int x = 0; x < 2; ++x)
mBlankTex.SetPixel(x, y, Color.white);
mBlankTex.Apply();
}
// Create the selection highlight
if (start != end)
{
if (mHighlight == null)
{
mHighlight = NGUITools.AddWidget<UITexture>(label.cachedGameObject);
mHighlight.name = "Input Highlight";
mHighlight.mainTexture = mBlankTex;
mHighlight.fillGeometry = false;
mHighlight.pivot = label.pivot;
mHighlight.SetAnchor(label.cachedTransform);
}
else
{
mHighlight.pivot = label.pivot;
mHighlight.mainTexture = mBlankTex;
mHighlight.MarkAsChanged();
mHighlight.enabled = true;
}
}
// Create the carter
if (mCaret == null)
{
mCaret = NGUITools.AddWidget<UITexture>(label.cachedGameObject);
mCaret.name = "Input Caret";
mCaret.mainTexture = mBlankTex;
mCaret.fillGeometry = false;
mCaret.pivot = label.pivot;
mCaret.SetAnchor(label.cachedTransform);
}
else
{
mCaret.pivot = label.pivot;
mCaret.mainTexture = mBlankTex;
mCaret.MarkAsChanged();
mCaret.enabled = true;
}
if (start != end)
{
label.PrintOverlay(start, end, mCaret.geometry, mHighlight.geometry, caretColor, selectionColor);
mHighlight.enabled = mHighlight.geometry.hasVertices;
}
else
{
label.PrintOverlay(start, end, mCaret.geometry, null, caretColor, selectionColor);
if (mHighlight != null) mHighlight.enabled = false;
}
// Reset the blinking time
mNextBlink = RealTime.time + 0.5f;
mLastAlpha = label.finalAlpha;
}
else Cleanup();
}
}