本文整理汇总了C#中TreelistView.SetData方法的典型用法代码示例。如果您正苦于以下问题:C# TreelistView.SetData方法的具体用法?C# TreelistView.SetData怎么用?C# TreelistView.SetData使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TreelistView
的用法示例。
在下文中一共展示了TreelistView.SetData方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AddDrawcall
private TreelistView.Node AddDrawcall(TreelistView.Node existing, FetchDrawcall drawcall, TreelistView.Node root)
{
if (m_Core.Config.EventBrowser_HideEmpty)
{
if ((drawcall.children == null || drawcall.children.Length == 0) && (drawcall.flags & DrawcallFlags.PushMarker) != 0)
return null;
}
UInt32 eventNum = drawcall.eventID;
double duration = drawcall.duration;
TreelistView.Node drawNode = MakeNode(eventNum, drawcall.drawcallID, drawcall.name, duration);
if (existing != null)
{
existing.SetData(drawNode.GetData());
drawNode = existing;
}
else
{
root.Nodes.Add(drawNode);
}
DeferredEvent def = new DeferredEvent();
def.frameID = m_Core.CurFrame;
def.eventID = eventNum;
if (drawcall.context != m_Core.FrameInfo[m_Core.CurFrame].immContextId)
{
def.defCtx = drawcall.context;
def.lastDefEv = drawcall.eventID;
FetchDrawcall parent = drawcall.parent;
while(!parent.name.Contains("ExecuteCommand"))
parent = parent.parent;
def.eventID = parent.eventID-1;
def.firstDefEv = parent.children[0].eventID;
if(parent.children[0].events.Length > 0)
def.firstDefEv = parent.children[0].events[0].eventID;
}
drawNode.Tag = def;
if (drawcall.children != null && drawcall.children.Length > 0)
{
for (int i = 0; i < drawcall.children.Length; i++)
{
TreelistView.Node d = drawNode.Nodes.Count > i ? drawNode.Nodes[i] : null;
AddDrawcall(d, drawcall.children[i], drawNode);
if (i > 0 && (drawcall.children[i-1].flags & DrawcallFlags.SetMarker) > 0)
{
drawNode.Nodes[drawNode.Nodes.Count - 2].Tag = drawNode.Nodes.LastNode.Tag;
}
if ((double)drawNode.Nodes[i]["Duration"] > 0.0)
drawNode["Duration"] = Math.Max(0.0, (double)drawNode["Duration"]) + (double)drawNode.Nodes[i]["Duration"];
}
drawNode.Tag = drawNode.Nodes.LastNode.Tag;
}
return drawNode;
}