本文整理汇总了C#中TreeWalk.IdEqual方法的典型用法代码示例。如果您正苦于以下问题:C# TreeWalk.IdEqual方法的具体用法?C# TreeWalk.IdEqual怎么用?C# TreeWalk.IdEqual使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TreeWalk
的用法示例。
在下文中一共展示了TreeWalk.IdEqual方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CalculateCommitDiff
static IEnumerable<Change> CalculateCommitDiff (NGit.Repository repo, TreeWalk walk, RevCommit[] commits)
{
while (walk.Next ()) {
int m0 = walk.GetRawMode (0);
if (walk.TreeCount == 2) {
int m1 = walk.GetRawMode (1);
var change = new Change { ReferenceCommit = commits[0], ComparedCommit = commits[1], ReferencePermissions = walk.GetFileMode (0).GetBits (), ComparedPermissions = walk.GetFileMode (1).GetBits (), Name = walk.NameString, Path = walk.PathString };
if (m0 != 0 && m1 == 0) {
change.ChangeType = ChangeType.Added;
change.ComparedObject = walk.GetObjectId (0);
} else if (m0 == 0 && m1 != 0) {
change.ChangeType = ChangeType.Deleted;
change.ReferenceObject = walk.GetObjectId (0);
} else if (m0 != m1 && walk.IdEqual (0, 1)) {
change.ChangeType = ChangeType.TypeChanged;
change.ReferenceObject = walk.GetObjectId (0);
change.ComparedObject = walk.GetObjectId (1);
} else {
change.ChangeType = ChangeType.Modified;
change.ReferenceObject = walk.GetObjectId (0);
change.ComparedObject = walk.GetObjectId (1);
}
yield return change;
} else {
var raw_modes = new int[walk.TreeCount - 1];
for (int i = 0; i < walk.TreeCount - 1; i++)
raw_modes[i] = walk.GetRawMode (i + 1);
//ComparedCommit = compared,
var change = new Change { ReferenceCommit = commits[0], Name = walk.NameString, Path = walk.PathString };
if (m0 != 0 && raw_modes.All (m1 => m1 == 0)) {
change.ChangeType = ChangeType.Added;
change.ComparedObject = walk.GetObjectId (0);
yield return change;
} else if (m0 == 0 && raw_modes.Any (m1 => m1 != 0)) {
change.ChangeType = ChangeType.Deleted;
yield return change;
// TODO: not sure if this condition suffices in some special cases.
} else if (raw_modes.Select ((m1, i) => new { Mode = m1, Index = i + 1 }).All (x => !walk.IdEqual (0, x.Index))) {
change.ChangeType = ChangeType.Modified;
change.ReferenceObject = walk.GetObjectId (0);
yield return change;
} else if (raw_modes.Select ((m1, i) => new { Mode = m1, Index = i + 1 }).Any (x => m0 != x.Mode && walk.IdEqual (0, x.Index))) {
change.ChangeType = ChangeType.TypeChanged;
change.ReferenceObject = walk.GetObjectId (0);
yield return change;
}
}
}
}
示例2: Include
/// <exception cref="NGit.Errors.MissingObjectException"></exception>
/// <exception cref="NGit.Errors.IncorrectObjectTypeException"></exception>
/// <exception cref="System.IO.IOException"></exception>
public override bool Include(TreeWalk tw)
{
// If the working tree file doesn't exist, it does exist for at least
// one other so include this difference.
int wm = tw.GetRawMode(workingTree);
if (wm == 0)
{
return true;
}
// If the path does not appear in the DirCache and its ignored
// we can avoid returning a result here, but only if its not in any
// other tree.
int cnt = tw.TreeCount;
int dm = tw.GetRawMode(dirCache);
if (dm == 0)
{
if (honorIgnores && WorkingTree(tw).IsEntryIgnored())
{
int i = 0;
for (; i < cnt; i++)
{
if (i == dirCache || i == workingTree)
{
continue;
}
if (tw.GetRawMode(i) != 0)
{
break;
}
}
// If i is cnt then the path does not appear in any other tree,
// and this working tree entry can be safely ignored.
return i == cnt ? false : true;
}
else
{
// In working tree and not ignored, and not in DirCache.
return true;
}
}
// Always include subtrees as WorkingTreeIterator cannot provide
// efficient elimination of unmodified subtrees.
if (tw.IsSubtree)
{
return true;
}
// Try the inexpensive comparisons between index and all real trees
// first. Only if we don't find a diff here we have to bother with
// the working tree
for (int i_1 = 0; i_1 < cnt; i_1++)
{
if (i_1 == dirCache || i_1 == workingTree)
{
continue;
}
if (tw.GetRawMode(i_1) != dm || !tw.IdEqual(i_1, dirCache))
{
return true;
}
}
// Only one chance left to detect a diff: between index and working
// tree. Make use of the WorkingTreeIterator#isModified() method to
// avoid computing SHA1 on filesystem content if not really needed.
WorkingTreeIterator wi = WorkingTree(tw);
DirCacheIterator di = tw.GetTree<DirCacheIterator>(dirCache);
return wi.IsModified(di.GetDirCacheEntry(), true);
}
示例3: GetChanges
// Modified version of GitSharp's Commit class
private Change[] GetChanges(Repository repository, ObjectId id1, ObjectId id2)
{
var list = new List<Change>();
TreeWalk walk = new TreeWalk(repository);
walk.Reset(id1, id2);
walk.Recursive = true;
walk.Filter = TreeFilter.ANY_DIFF;
while (walk.Next())
{
int m0 = walk.GetRawMode(0);
if (walk.TreeCount == 2)
{
int m1 = walk.GetRawMode(1);
var change = new Change
{
Name = walk.PathString,
};
if (m0 != 0 && m1 == 0)
{
change.ChangeType = ChangeType.Added;
}
else if (m0 == 0 && m1 != 0)
{
change.ChangeType = ChangeType.Deleted;
}
else if (m0 != m1 && walk.IdEqual(0, 1))
{
change.ChangeType = ChangeType.TypeChanged;
}
else
{
change.ChangeType = ChangeType.Modified;
}
list.Add(change);
}
else
{
var raw_modes = new int[walk.TreeCount - 1];
for (int i = 0; i < walk.TreeCount - 1; i++)
raw_modes[i] = walk.GetRawMode(i + 1);
var change = new Change
{
Name = walk.PathString,
};
if (m0 != 0 && raw_modes.All(m1 => m1 == 0))
{
change.ChangeType = ChangeType.Added;
list.Add(change);
}
else if (m0 == 0 && raw_modes.Any(m1 => m1 != 0))
{
change.ChangeType = ChangeType.Deleted;
list.Add(change);
}
else if (raw_modes.Select((m1, i) => new { Mode = m1, Index = i + 1 }).All(x => !walk.IdEqual(0, x.Index))) // TODO: not sure if this condition suffices in some special cases.
{
change.ChangeType = ChangeType.Modified;
list.Add(change);
}
else if (raw_modes.Select((m1, i) => new { Mode = m1, Index = i + 1 }).Any(x => m0 != x.Mode && walk.IdEqual(0, x.Index)))
{
change.ChangeType = ChangeType.TypeChanged;
list.Add(change);
}
}
}
return list.ToArray();
}
示例4: Include
/// <exception cref="NGit.Errors.MissingObjectException"></exception>
/// <exception cref="NGit.Errors.IncorrectObjectTypeException"></exception>
/// <exception cref="System.IO.IOException"></exception>
public override bool Include(TreeWalk tw)
{
int cnt = tw.TreeCount;
int wm = tw.GetRawMode(workingTree);
string path = tw.PathString;
if (!tw.PostOrderTraversal)
{
// detect untracked Folders
// Whenever we enter a folder in the workingtree assume it will
// contain only untracked files and add it to
// untrackedParentFolders. If we later find tracked files we will
// remove it from this list
if (FileMode.TREE.Equals(wm))
{
// Clean untrackedParentFolders. This potentially moves entries
// from untrackedParentFolders to untrackedFolders
CopyUntrackedFolders(path);
// add the folder we just entered to untrackedParentFolders
untrackedParentFolders.AddFirst(path);
}
// detect untracked Folders
// Whenever we see a tracked file we know that all of its parent
// folders do not belong into untrackedParentFolders anymore. Clean
// it.
for (int i = 0; i < cnt; i++)
{
int rmode = tw.GetRawMode(i);
if (i != workingTree && rmode != 0 && FileMode.TREE.Equals(rmode))
{
untrackedParentFolders.Clear();
break;
}
}
}
// If the working tree file doesn't exist, it does exist for at least
// one other so include this difference.
if (wm == 0)
{
return true;
}
// If the path does not appear in the DirCache and its ignored
// we can avoid returning a result here, but only if its not in any
// other tree.
int dm = tw.GetRawMode(dirCache);
WorkingTreeIterator wi = WorkingTree(tw);
if (dm == 0)
{
if (honorIgnores && wi.IsEntryIgnored())
{
ignoredPaths.AddItem(wi.EntryPathString);
int i = 0;
for (; i < cnt; i++)
{
if (i == dirCache || i == workingTree)
{
continue;
}
if (tw.GetRawMode(i) != 0)
{
break;
}
}
// If i is cnt then the path does not appear in any other tree,
// and this working tree entry can be safely ignored.
return i == cnt ? false : true;
}
else
{
// In working tree and not ignored, and not in DirCache.
return true;
}
}
// Always include subtrees as WorkingTreeIterator cannot provide
// efficient elimination of unmodified subtrees.
if (tw.IsSubtree)
{
return true;
}
// Try the inexpensive comparisons between index and all real trees
// first. Only if we don't find a diff here we have to bother with
// the working tree
for (int i_1 = 0; i_1 < cnt; i_1++)
{
if (i_1 == dirCache || i_1 == workingTree)
{
continue;
}
if (tw.GetRawMode(i_1) != dm || !tw.IdEqual(i_1, dirCache))
{
return true;
}
}
// Only one chance left to detect a diff: between index and working
// tree. Make use of the WorkingTreeIterator#isModified() method to
// avoid computing SHA1 on filesystem content if not really needed.
DirCacheIterator di = tw.GetTree<DirCacheIterator>(dirCache);
return wi.IsModified(di.GetDirCacheEntry(), true);
//.........这里部分代码省略.........
示例5: Include
public override bool Include(TreeWalk walker)
{
int n = walker.TreeCount;
if (n == 1)
{
// Assume they meant difference to empty tree.
return true;
}
int m = walker.GetRawMode(0);
for (int i = 1; i < n; i++)
{
if (walker.GetRawMode(i) != m || !walker.IdEqual(i, 0))
{
return true;
}
}
return false;
}