本文整理汇总了C#中TouchEventArgs.GetY方法的典型用法代码示例。如果您正苦于以下问题:C# TouchEventArgs.GetY方法的具体用法?C# TouchEventArgs.GetY怎么用?C# TouchEventArgs.GetY使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TouchEventArgs
的用法示例。
在下文中一共展示了TouchEventArgs.GetY方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: HandleTouchStart
public void HandleTouchStart(TouchEventArgs e)
{
touchId = e.GetId();
previousTouchX = e.GetX();
previousTouchY = e.GetY();
screen.OnTouchStart(e);
}
示例2: OnTouchStart
public virtual void OnTouchStart(TouchEventArgs e)
{
MouseDown(e.GetX(), e.GetY());
}
示例3: HandleTouchMove
public void HandleTouchMove(TouchEventArgs e)
{
screen.OnTouchMove(e);
if (e.GetId() != touchId)
{
return;
}
float dx = e.GetX() - previousTouchX;
float dy = e.GetY() - previousTouchY;
previousTouchX = e.GetX();
previousTouchY = e.GetY();
ySpeed += dx / 10;
xSpeed += dy / 10;
}
示例4: OnTouchStart
public override void OnTouchStart(Game game_, TouchEventArgs e)
{
MouseEventArgs args = new MouseEventArgs();
args.SetX(e.GetX());
args.SetY(e.GetY());
OnMouseDown(game_, args);
e.SetHandled(args.GetHandled());
}
示例5: OnTouchEnd
public virtual void OnTouchEnd(TouchEventArgs e)
{
MouseUp(e.GetX(), e.GetY());
}
示例6: OnTouchStart
public void OnTouchStart(TouchEventArgs e)
{
InvalidVersionAllow();
mouseCurrentX = e.GetX();
mouseCurrentY = e.GetY();
mouseleftclick = true;
for (int i = 0; i < clientmodsCount; i++)
{
if (clientmods[i] == null) { continue; }
clientmods[i].OnTouchStart(this, e);
if (e.GetHandled())
{
return;
}
}
}
示例7: ScreenOnTouchEnd
public void ScreenOnTouchEnd(TouchEventArgs e)
{
MouseUp(e.GetX(), e.GetY());
}
示例8: ScreenOnTouchStart
public void ScreenOnTouchStart(TouchEventArgs e)
{
e.SetHandled(MouseDown(e.GetX(), e.GetY()));
}
示例9: OnTouchStart
public override void OnTouchStart(Game game_, TouchEventArgs e)
{
touchButtonsEnabled = true;
ScreenOnTouchStart(e);
if (e.GetHandled()) { return; }
if (e.GetX() <= game.Width() / 2)
{
if (touchIdMove == -1)
{
touchIdMove = e.GetId();
touchMoveStartX = e.GetX();
touchMoveStartY = e.GetY();
game.touchMoveDx = 0;
if (e.GetY() < game.Height() * 50 / 100)
{
game.touchMoveDy = 1;
}
else
{
game.touchMoveDy = 0;
}
}
}
if (((touchIdMove != -1)
&& (e.GetId() != touchIdMove))
|| (e.GetX() > game.Width() / 2))
{
if (touchIdRotate == -1)
{
touchIdRotate = e.GetId();
touchRotateStartX = e.GetX();
touchRotateStartY = e.GetY();
}
}
}
示例10: OnTouchMove
public override void OnTouchMove(Game game, TouchEventArgs e)
{
float one = 1;
if (e.GetId() == touchIdMove)
{
float range = game.Width() * one / 20;
game.touchMoveDx = e.GetX() - touchMoveStartX;
game.touchMoveDy = -((e.GetY() - 1) - touchMoveStartY);
float length = game.Length(game.touchMoveDx, game.touchMoveDy, 0);
if (e.GetY() < game.Height() * 50 / 100)
{
game.touchMoveDx = 0;
game.touchMoveDy = 1;
}
else
{
if (length > 0)
{
game.touchMoveDx /= length;
game.touchMoveDy /= length;
}
}
}
if (e.GetId() == touchIdRotate)
{
game.touchOrientationDx += (e.GetX() - touchRotateStartX) / (game.Width() * one / 40);
game.touchOrientationDy += (e.GetY() - touchRotateStartY) / (game.Width() * one / 40);
touchRotateStartX = e.GetX();
touchRotateStartY = e.GetY();
}
}