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C# TestRepository类代码示例

本文整理汇总了C#中TestRepository的典型用法代码示例。如果您正苦于以下问题:C# TestRepository类的具体用法?C# TestRepository怎么用?C# TestRepository使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


TestRepository类属于命名空间,在下文中一共展示了TestRepository类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DeleteChallenge

        public void DeleteChallenge()
        {
            var repository = new TestRepository();

            // add test challenges
            var challenge1 = new Challenge() { Question = "Test Question 1" };
            var challenge2 = new Challenge() { Question = "Test Question 2" };
            repository.Add(challenge1);
            repository.Add(challenge2);

            // add answers
            var answer1a = new ChallengeAnswer() { Answer = "Test Answer 1a", Correct = true, ChallengeId = challenge1.Id };
            var answer1b = new ChallengeAnswer() { Answer = "Test Answer 1b", Correct = false, ChallengeId = challenge1.Id };
            var answer2a = new ChallengeAnswer() { Answer = "Test Answer 2a", Correct = true, ChallengeId = challenge2.Id };
            var answer2b = new ChallengeAnswer() { Answer = "Test Answer 2b", Correct = false, ChallengeId = challenge2.Id };
            repository.AddAll(new ChallengeAnswer[] { answer1a, answer1b, answer2a, answer2b });

            // delete one challenge
            challenge1.Delete();

            // verify challenge and answers are deleted
            Assert.IsEmpty(repository.Find<Challenge>(x => x.Id == challenge1.Id));
            Assert.IsEmpty(repository.Find<ChallengeAnswer>(x => x.Id == answer1a.Id));
            Assert.IsEmpty(repository.Find<ChallengeAnswer>(x => x.Id == answer1b.Id));

            // verify other challenge is not deleted
            Assert.IsNotEmpty(repository.Find<Challenge>(x => x.Id == challenge2.Id));
            Assert.IsNotEmpty(repository.Find<ChallengeAnswer>(x => x.Id == answer2a.Id));
            Assert.IsNotEmpty(repository.Find<ChallengeAnswer>(x => x.Id == answer2b.Id));
        }
开发者ID:nfink,项目名称:Haven,代码行数:30,代码来源:ChallengeTests.cs

示例2: DeleteGame

        public void DeleteGame()
        {
            var repository = new TestRepository();

            // create games with players and used challenges
            var game1 = CreateGameData(repository);
            var game2 = CreateGameData(repository);

            // delete a game
            game1.Delete();

            // verify that the game is deleted
            Assert.IsEmpty(repository.Find<Game>(x => x.Id == game1.Id));

            // verify that players are deleted
            Assert.IsEmpty(repository.Find<Player>(x => x.GameId == game1.Id));

            // verify that challenges are not marked as used
            Assert.IsEmpty(repository.Find<UsedChallenge>(x => x.GameId == game1.Id));

            // verify that data from other game is not deleted
            Assert.IsNotEmpty(repository.Find<Game>(x => x.Id == game2.Id));
            Assert.IsNotEmpty(repository.Find<Player>(x => x.GameId == game2.Id));
            Assert.IsNotEmpty(repository.Find<UsedChallenge>(x => x.GameId == game2.Id));
        }
开发者ID:nfink,项目名称:Haven,代码行数:25,代码来源:GameTests.cs

示例3: GetNextChallengeBoardCategory

        public void GetNextChallengeBoardCategory()
        {
            var repository = new TestRepository();

            // create a game with some challenges
            var board = new Board();
            repository.Add(board);
            var game = new Game() { BoardId = board.Id };
            repository.Add(game);
            var category = new ChallengeCategory();
            repository.Add(category);
            var challenge1 = new Challenge() { ChallengeCategoryId = category.Id };
            var challenge2 = new Challenge() { ChallengeCategoryId = category.Id };
            var challenge3 = new Challenge() { ChallengeCategoryId = category.Id };
            var challenges = new Challenge[] { challenge1, challenge2, challenge3 };
            repository.AddAll(challenges);
            repository.Add(new BoardChallengeCategory() { BoardId = board.Id, ChallengeCategoryId = category.Id });

            // keep getting the next challenge until all challenges should have been used
            var usedChallenges = new List<Challenge>();
            foreach (Challenge challenge in challenges)
            {
                usedChallenges.Add(game.GetNextChallenge(0));
            }

            // verify that all challenges were used
            CollectionAssert.AreEqual(challenges.Select(x => x.Id).OrderBy(x => x), usedChallenges.Select(x => x.Id).OrderBy(x => x));

            // verify that more challenges can be retrieved
            Assert.IsNotNull(game.GetNextChallenge(0));
        }
开发者ID:nfink,项目名称:Haven,代码行数:31,代码来源:GameTests.cs

示例4: SyncStatusStartsWithOfflineStatus

        public void SyncStatusStartsWithOfflineStatus() {
            this.SetupMocks();

            var underTest = new TestRepository(this.repoInfo, this.listener, this.queue);

            Assert.That(underTest.Status, Is.EqualTo(SyncStatus.Disconnected));
        }
开发者ID:OpenDataSpace,项目名称:CmisSync,代码行数:7,代码来源:RepositoryTests.cs

示例5: Setup

 public void Setup()
 {
     _testRep = new TestRepository();
     _rep = new CachingRepository(_testRep, new TestEventStore());
     _aggregate = _testRep.Get<TestAggregate>(Guid.NewGuid());
     _rep.Save(_aggregate,-1);
 }
开发者ID:rjygraham,项目名称:CQRSlite,代码行数:7,代码来源:When_saving_aggregate.cs

示例6: SetUp

		public override void SetUp()
		{
			base.SetUp();
			db = CreateBareRepository();
			reader = db.NewObjectReader();
			test = new TestRepository<FileRepository>(db);
		}
开发者ID:shoff,项目名称:ngit,代码行数:7,代码来源:AbbreviationTest.cs

示例7: CloneSpace

        public void CloneSpace()
        {
            var repository = new TestRepository();

            // create a space
            var space = new Space() { BackgroundColorId = 1, BoardId = 2, Height = 3, ImageId = 4, Order = 5, TextColorId = 6, Type = SpaceType.TurnAround, Width = 7, X = 8, Y = 9, IconId = 11 };
            repository.Add(space);

            // clone the space
            var clonedSpace = space.Clone();

            // verify that space was cloned
            Assert.AreNotEqual(space.Id, clonedSpace.Id);
            Assert.AreEqual(clonedSpace.BackgroundColorId, space.BackgroundColorId);
            Assert.AreEqual(clonedSpace.BoardId, space.BoardId);
            Assert.AreEqual(clonedSpace.Height, space.Height);
            Assert.AreEqual(clonedSpace.ImageId, space.ImageId);
            Assert.AreEqual(clonedSpace.Name, space.Name);
            Assert.AreEqual(clonedSpace.Order, space.Order);
            Assert.AreEqual(clonedSpace.TextColorId, space.TextColorId);
            Assert.AreEqual(clonedSpace.Type, space.Type);
            Assert.AreEqual(clonedSpace.Width, space.Width);
            Assert.AreEqual(clonedSpace.X, space.X);
            Assert.AreEqual(clonedSpace.Y, space.Y);
            Assert.AreEqual(clonedSpace.IconId, space.IconId);
        }
开发者ID:nfink,项目名称:Haven,代码行数:26,代码来源:SpaceTests.cs

示例8: CopyBoard

        public void CopyBoard()
        {
            var repository = new TestRepository();

            // create a board and associated data
            var board = CreateBoardData(repository);

            // copy the board
            var copiedBoard = board.Copy();

            // verify that the board and spaces are copied, and challenge links are copied but challenges are the same
            Assert.AreNotEqual(board.Id, copiedBoard.Id);
            Assert.AreEqual(board.ImageId, copiedBoard.ImageId);
            Assert.AreEqual(board.Active, copiedBoard.Active);
            Assert.AreEqual(board.Description, copiedBoard.Description);
            Assert.AreEqual(board.Name, copiedBoard.Name);
            Assert.AreEqual(board.OwnerId, copiedBoard.OwnerId);
            Assert.AreEqual(board.TurnsToEnd, copiedBoard.TurnsToEnd);
            Assert.AreEqual(board.NameCardsToEnd, copiedBoard.NameCardsToEnd);
            Assert.AreEqual(board.SafeHavenCardsToEnd, copiedBoard.SafeHavenCardsToEnd);
            Assert.AreNotEqual(board.Spaces.Select(x => x.Id), copiedBoard.Spaces.Select(x => x.Id));
            Assert.AreEqual(board.Spaces.Select(x => copiedBoard.Id), copiedBoard.Spaces.Select(x => x.BoardId));
            Assert.AreEqual(board.Spaces.Select(x => x.Order), copiedBoard.Spaces.Select(x => x.Order));
            Assert.AreNotEqual(board.Spaces.Select(x => x.ChallengeCategories.Select(y => y.Id)), copiedBoard.Spaces.Select(x => x.ChallengeCategories.Select(y => y.Id)));
            Assert.AreEqual(board.Spaces.Select(x => x.ChallengeCategories.Select(y => repository.Get<ChallengeCategory>(y.ChallengeCategoryId).Id)), copiedBoard.Spaces.Select(x => x.ChallengeCategories.Select(y => repository.Get<ChallengeCategory>(y.ChallengeCategoryId).Id)));
            Assert.AreEqual(board.Challenges.Select(x => x.Id), copiedBoard.Challenges.Select(x => x.Id));
        }
开发者ID:nfink,项目名称:Haven,代码行数:27,代码来源:BoardTests.cs

示例9: RecentMessages

        public void RecentMessages()
        {
            var repository = new TestRepository();

            // create a player with some messages
            var player = new Player();
            repository.Add(player);
            var message1 = new Message() { PlayerId = player.Id };
            var message2 = new Message() { PlayerId = player.Id };
            var message3 = new Message() { PlayerId = player.Id };
            var message4 = new Message() { PlayerId = player.Id };
            var message5 = new Message() { PlayerId = player.Id };
            repository.Add(message1);
            repository.Add(message2);
            repository.Add(message3);
            repository.Add(message4);
            repository.Add(message5);

            // verify that the correct messages are returned and in the correct order
            var expectedMessages = new Message[] { message5, message4, message3 }.Select(x => x.Id);
            var recentMessages = player.RecentMessages(3).Select(x => x.Id);
            Assert.AreEqual(expectedMessages, recentMessages);

            // add more messages
            var message6 = new Message() { PlayerId = player.Id };
            var message7 = new Message() { PlayerId = player.Id };
            repository.Add(message6);
            repository.Add(message7);

            // verify that the correct messages are returned and in the correct order
            expectedMessages = new Message[] { message7, message6, message5 }.Select(x => x.Id);
            recentMessages = player.RecentMessages(3).Select(x => x.Id);
            Assert.AreEqual(expectedMessages, recentMessages);
        }
开发者ID:nfink,项目名称:Haven,代码行数:34,代码来源:PlayerTests.cs

示例10: SetUp

		public override void SetUp()
		{
			base.SetUp();
			tr = new TestRepository<Repository>(db);
			reader = db.NewObjectReader();
			inserter = db.NewObjectInserter();
		}
开发者ID:LunarLanding,项目名称:ngit,代码行数:7,代码来源:NoteMapTest.cs

示例11: SelectSamePiece

        public void SelectSamePiece()
        {
            var repository = new TestRepository();

            var game = SetupGame(repository);

            // select a piece
            var piece = repository.FindAll<Piece>().First();
            var color = repository.FindAll<Color>().First();
            var player1 = game.Players.First();
            var action1 = player1.Actions.Where(x => x.Type == ActionType.SelectPiece).Single();
            action1.PerformAction(string.Format("{{'PieceId':'{0}','ColorId':'{1}'}}", piece.Id, color.Id));

            // select the same combo of piece/color with another player
            var player2 = game.Players.Where(x => x.Actions.Where(y => y.Type == ActionType.SelectPiece).Count() > 0).First();
            var action2 = player2.Actions.Where(x => x.Type == ActionType.SelectPiece).Single();
            action2.PerformAction(string.Format("{{'PieceId':'{0}','ColorId':'{1}'}}", piece.Id, color.Id));

            // verify that no piece was selected
            player2 = repository.Get<Player>(player2.Id);
            Assert.AreEqual(0, player2.ColorId);
            Assert.AreEqual(0, player2.PieceId);
            Assert.IsNotEmpty(player2.Actions.Where(x => x.Type == ActionType.SelectPiece));
            var message = player2.Messages.Single();
            Assert.AreEqual("Another player has the same piece. Please choose another picture and/or color.", message.Text);
        }
开发者ID:nfink,项目名称:Haven,代码行数:26,代码来源:SelectionPieceActionTests.cs

示例12: When_saving_aggregate

 public When_saving_aggregate()
 {
     _testRep = new TestRepository();
     _rep = new CacheRepository(_testRep, new TestInMemoryEventStore(), new CqrsMemoryCache());
     _aggregate = _testRep.Get<TestAggregate>(Guid.NewGuid());
     _aggregate.DoSomething();
     _rep.Save(_aggregate, -1);
 }
开发者ID:henningst,项目名称:CQRSlite,代码行数:8,代码来源:When_saving_aggregate.cs

示例13: SetUp

 public override void SetUp()
 {
     base.SetUp();
     testDb = new TestRepository(db);
     df = new DiffFormatter(DisabledOutputStream.INSTANCE);
     df.SetRepository(db);
     df.SetAbbreviationLength(8);
 }
开发者ID:ashmind,项目名称:ngit,代码行数:8,代码来源:DiffFormatterTest.cs

示例14: DataApi

 public DataApi()
 {
     var dbContext = new InterviewQContext();
     Tests = new TestRepository(dbContext);
     Questions = new QuestionRepository(dbContext);
     DifficultyLevels = new DifficultyLevelRepository(dbContext);
     Catagories = new CatagoryRepository(dbContext);
 }
开发者ID:ravindranathw,项目名称:InterviewQ,代码行数:8,代码来源:DataAPI.cs

示例15: Setup

 public void Setup()
 {
     _repository = new TestRepository<EntityObject>();
     _entity = new EntityObject
         {
             Name = "Candy",
             Description = "Delicious"
         };
 }
开发者ID:criticalbreakpoint,项目名称:Architecture,代码行数:9,代码来源:RepositoryFixture.cs


注:本文中的TestRepository类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。