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C# Task.AddFlagToSet方法代码示例

本文整理汇总了C#中Task.AddFlagToSet方法的典型用法代码示例。如果您正苦于以下问题:C# Task.AddFlagToSet方法的具体用法?C# Task.AddFlagToSet怎么用?C# Task.AddFlagToSet使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Task的用法示例。


在下文中一共展示了Task.AddFlagToSet方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Init

 protected override void Init()
 {
     Add(new TimeTask(.25f, new IdleState(_toManage)));
     Add(new Task(new MoveThenDoState(_toManage, new Vector3 (38f, -.7f, .3f), new MarkTaskDone(_toManage)))); // base of 1st floor stairs right
     Add(new TimeTask(5f, new WaitTillPlayerCloseState(_toManage, ref _toManage.player)));
     //Add(new Task(new MoveThenDoState(_toManage,(MapLocations._TopOfFirstFloorStairsRightYoung), new MarkTaskDone(_toManage)))); // top of 1st floor stairs right
     //Add(new TimeTask(5f, new WaitTillPlayerCloseState(_toManage, _toManage.player)));
     Add(new Task(new MoveThenDoState(_toManage, new Vector3 (37.8f, 7.5f, .3f), new MarkTaskDone(_toManage)))); // top of 1st floor stairs right
     Add(new TimeTask(.25f, new IdleState(_toManage)));
     Add(new TimeTask(5f, new WaitTillPlayerCloseState(_toManage, ref _toManage.player)));
     //Add(new Task(new MoveThenDoState(_toManage, new Vector3 (45f, 7.4f, .3f), new MarkTaskDone(_toManage)))); // base of 2nd floor stairs right
     //Add(new TimeTask(2f, new WaitTillPlayerCloseState(_toManage, _toManage.player)));
     //Add(new Task(new MoveThenDoState(_toManage, new Vector3 (41f, 11f, .3f), new MarkTaskDone(_toManage)))); // middle of 2nd floor stairs
     //Add(new TimeTask(2f, new WaitTillPlayerCloseState(_toManage, _toManage.player)));
     //Add(new Task(new MoveThenDoState(_toManage, new Vector3 (46f, 16f, .3f), new MarkTaskDone(_toManage)))); // top of 2nd floor stairs
     //Add(new TimeTask(5f, new WaitTillPlayerCloseState(_toManage, _toManage.player)));
     Add(new Task(new MoveThenDoState(_toManage, new Vector3 (55f, 15.5f, .3f), new MarkTaskDone(_toManage)))); // Reached Destination: Farmer family
     Add(new TimeTask(5f, new IdleState(_toManage)));
     Task setOffMarketFlag = new Task(new MoveThenDoState(_toManage, new Vector3 (54f, 15.5f, .3f), new MarkTaskDone(_toManage))); // at top staircase
     setOffMarketFlag.AddFlagToSet(FlagStrings.RunToMarket);
     Add(setOffMarketFlag);
     Add(new TimeTask(.2f, new IdleState(_toManage)));
     //Add(new Task(new MoveThenDoState(_toManage, new Vector3 (75, 16f, .3f), new MarkTaskDone(_toManage))));
     //Add(new TimeTask(20f, new IdleState(_toManage)));
 }
开发者ID:,项目名称:,代码行数:25,代码来源:

示例2: GetSchedule

 protected override Schedule GetSchedule()
 {
     #region reactivate after debugging <&^&>
     //
     Schedule schedule = new Schedule(this, Schedule.priorityEnum.DoNow);
     schedule.Add(new TimeTask(1.25f, new IdleState(this)));
     Task oldSiblingMoveToBridge = new Task(new MoveThenDoState(this, new Vector3(2f,Y_COORDINATE, .3f), new MarkTaskDone(this)));
     oldSiblingMoveToBridge.AddFlagToSet(FlagStrings.oldSiblingIntroChatFlag);
     schedule.Add(oldSiblingMoveToBridge);
     schedule.Add(new TimeTask(5.5f, new IdleState(this)));
     return (schedule);
     //
     #endregion
     /*
     Schedule schedule = new Schedule(this, Schedule.priorityEnum.DoNow);
     schedule.Add(new TimeTask(1.25f, new IdleState(this)));
     Task oldSiblingMoveToBridge = new Task(new MoveThenDoState(this, new Vector3(2f,Y_COORDINATE, .3f), new MarkTaskDone(this)));
     oldSiblingMoveToBridge.AddFlagToSet(FlagStrings.oldSiblingIntroChatFlag);
     schedule.Add(oldSiblingMoveToBridge);
     schedule.Add(new TimeTask(.25f, new IdleState(this)));
     return (schedule);
     */
 }
开发者ID:,项目名称:,代码行数:23,代码来源:

示例3: SetUpSchedules

    protected override void SetUpSchedules()
    {
        greetSiblingOldSchedule = (new CarpenterSonOldGreetSibllingSchedule(this));
        goToBeachSchedule = (new CarpenterSonOldToBeachScript(this));
        talkWhileFishingSchedule = new Schedule(this, Schedule.priorityEnum.DoNow);
        talkWhileFishingSchedule.Add(new TimeTask(240f ,new WaitTillPlayerCloseState(this, ref this.player, 3f))); //
        Task a = new TimeTask(.05f, new IdleState(this));
        a.AddFlagToSet(FlagStrings.elderCarpenterSonChat);
        talkWhileFishingSchedule.Add(a);
        talkWhileFishingSchedule.Add(new Task (new IdleState(this)));

        fishingSchedule = new Schedule(this, Schedule.priorityEnum.DoNow);
        fishingSchedule.Add(new TimeTask(240f ,new WaitTillPlayerCloseState(this, ref this.player, 3f))); //
        //fishingSchedule.Add(new Task(new AbstractAnimationState(this, currentWalkPose)));
        fishingSchedule.Add(new TimeTask(20f, new IdleState(this)));  //-3.5
        Task b = new Task(new MoveThenDoState(this, new Vector3(74f, -3.5f + (LevelManager.levelYOffSetFromCenter*2), -.5f),new MarkTaskDone(this)));
        b.AddFlagToSet(FlagStrings.elderCarpenterFishingTime);
        fishingSchedule.Add(b);
        fishingSchedule.Add(new Task(new AbstractAnimationState(this, currentFishingPose)));
        fishingSchedule.Add(new Task (new IdleState(this)));

        //talkWhileFishingSchedule
    }
开发者ID:,项目名称:,代码行数:23,代码来源:


注:本文中的Task.AddFlagToSet方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。