本文整理汇总了C#中TIMEUNIT类的典型用法代码示例。如果您正苦于以下问题:C# TIMEUNIT类的具体用法?C# TIMEUNIT怎么用?C# TIMEUNIT使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
TIMEUNIT类属于命名空间,在下文中一共展示了TIMEUNIT类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: FMOD5_System_GetStreamBufferSize
private static extern RESULT FMOD5_System_GetStreamBufferSize (IntPtr system, out uint filebuffersize, out TIMEUNIT filebuffersizetype);
示例2: FMOD_Sound_SetLoopPoints
private static extern RESULT FMOD_Sound_SetLoopPoints(IntPtr sound, uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype);
示例3: setStreamBufferSize
public RESULT setStreamBufferSize(uint filebuffersize, TIMEUNIT filebuffersizetype)
{
return FMOD_System_SetStreamBufferSize(systemraw, filebuffersize, filebuffersizetype);
}
示例4: setLoopPoints
public RESULT setLoopPoints(uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype)
{
return FMOD_Sound_SetLoopPoints(soundraw, loopstart, loopstarttype, loopend, loopendtype);
}
示例5: FMOD_Sound_GetLength
private static extern RESULT FMOD_Sound_GetLength(IntPtr sound, ref uint length, TIMEUNIT lengthtype);
示例6: addSyncPoint
public RESULT addSyncPoint(uint offset, TIMEUNIT offsettype, string name, ref IntPtr point)
{
return FMOD_Sound_AddSyncPoint(soundraw, offset, offsettype, name, ref point);
}
示例7: getLoopPoints
public RESULT getLoopPoints(ref uint loopstart, TIMEUNIT loopstarttype, ref uint loopend, TIMEUNIT loopendtype)
{
return FMOD_Sound_GetLoopPoints(soundraw, ref loopstart, loopstarttype, ref loopend, loopendtype);
}
示例8:
public RESULT getSyncPointInfo (IntPtr point, StringBuilder name, int namelen, out uint offset, TIMEUNIT offsettype)
{
IntPtr stringMem = Marshal.AllocHGlobal(name.Capacity);
RESULT result = FMOD_Sound_GetSyncPointInfo(rawPtr, point, stringMem, namelen, out offset, offsettype);
StringMarshalHelper.NativeToBuilder(name, stringMem);
Marshal.FreeHGlobal(stringMem);
return result;
}
示例9: FMOD_Sound_AddSyncPoint
public RESULT addSyncPoint (uint offset, TIMEUNIT offsettype, string name, out IntPtr point)
{
return FMOD_Sound_AddSyncPoint(rawPtr, offset, offsettype, name, out point);
}
示例10: getStreamBufferSize
public RESULT getStreamBufferSize(out uint filebuffersize, out TIMEUNIT filebuffersizetype)
{
return FMOD_System_GetStreamBufferSize(rawPtr, out filebuffersize, out filebuffersizetype);
}
示例11: FMOD_Sound_GetLength
public RESULT getLength (out uint length, TIMEUNIT lengthtype)
{
return FMOD_Sound_GetLength(rawPtr, out length, lengthtype);
}
示例12: setLoopPoints
public RESULT setLoopPoints(uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype)
{
return FMOD5_Channel_SetLoopPoints(getRaw(), loopstart, loopstarttype, loopend, loopendtype);
}
示例13:
public RESULT setPosition (uint position, TIMEUNIT postype)
{
return FMOD5_Channel_SetPosition(getRaw(), position, postype);
}
示例14: FMOD_Channel_SetLoopPoints
private static extern RESULT FMOD_Channel_SetLoopPoints(IntPtr channel, uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype);
示例15: FMOD_Sound_GetLoopPoints
public RESULT getLoopPoints (out uint loopstart, TIMEUNIT loopstarttype, out uint loopend, TIMEUNIT loopendtype)
{
return FMOD_Sound_GetLoopPoints(rawPtr, out loopstart, loopstarttype, out loopend, loopendtype);
}