本文整理汇总了C#中THashSet类的典型用法代码示例。如果您正苦于以下问题:C# THashSet类的具体用法?C# THashSet怎么用?C# THashSet使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
THashSet类属于命名空间,在下文中一共展示了THashSet类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AddExprerience
public static void AddExprerience(GameUser user, int experience)
{
string userID = user.UserID;
var userEmbattleList = new GameDataCacheSet<UserEmbattle>().FindAll(userID, m => m.MagicID == user.UseMagicID);
THashSet<int> generalHash = new THashSet<int>();
foreach (UserEmbattle userEmbattle in userEmbattleList)
{
//wuzf 8-18 修复多个相同佣兵阵形数据
if (generalHash.Contains(userEmbattle.GeneralID))
{
userEmbattle.GeneralID = 0;
//userEmbattle.Update();
continue;
}
else
{
generalHash.Add(userEmbattle.GeneralID);
}
//UserGeneral userGeneral = new GameDataCacheSet<UserGeneral>().FindKey(userID, userEmbattle.GeneralID);
//if (userGeneral != null)
//{
// userGeneral.CurrExperience = MathUtils.Addition(userGeneral.CurrExperience, experience);
//}
}
//UserHelper.UserGeneralExp(user.UserID, experience);
}
示例2: Read
public void Read (TProtocol iprot)
{
TField field;
iprot.ReadStructBegin();
while (true)
{
field = iprot.ReadFieldBegin();
if (field.Type == TType.Stop) {
break;
}
switch (field.ID)
{
case 1:
if (field.Type == TType.Set) {
{
KeysOnly = new THashSet<string>();
TSet _set8 = iprot.ReadSetBegin();
for( int _i9 = 0; _i9 < _set8.Count; ++_i9)
{
string _elem10 = null;
_elem10 = iprot.ReadString();
KeysOnly.Add(_elem10);
}
iprot.ReadSetEnd();
}
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
case 2:
if (field.Type == TType.Map) {
{
FullMap = new Dictionary<string, string>();
TMap _map11 = iprot.ReadMapBegin();
for( int _i12 = 0; _i12 < _map11.Count; ++_i12)
{
string _key13;
string _val14;
_key13 = iprot.ReadString();
_val14 = iprot.ReadString();
FullMap[_key13] = _val14;
}
iprot.ReadMapEnd();
}
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
default:
TProtocolUtil.Skip(iprot, field.Type);
break;
}
iprot.ReadFieldEnd();
}
iprot.ReadStructEnd();
}
示例3: Read
public void Read (TProtocol iprot)
{
bool isset_node = false;
bool isset_port = false;
TField field;
iprot.ReadStructBegin();
while (true)
{
field = iprot.ReadFieldBegin();
if (field.Type == TType.Stop) {
break;
}
switch (field.ID)
{
case 1:
if (field.Type == TType.String) {
Node = iprot.ReadString();
isset_node = true;
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
case 2:
if (field.Type == TType.Set) {
{
Port = new THashSet<long>();
TSet _set181 = iprot.ReadSetBegin();
for( int _i182 = 0; _i182 < _set181.Count; ++_i182)
{
long _elem183;
_elem183 = iprot.ReadI64();
Port.Add(_elem183);
}
iprot.ReadSetEnd();
}
isset_port = true;
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
default:
TProtocolUtil.Skip(iprot, field.Type);
break;
}
iprot.ReadFieldEnd();
}
iprot.ReadStructEnd();
if (!isset_node)
throw new TProtocolException(TProtocolException.INVALID_DATA);
if (!isset_port)
throw new TProtocolException(TProtocolException.INVALID_DATA);
}
示例4: TThreadedServer
public TThreadedServer(TProcessor processor,
TServerTransport serverTransport,
TTransportFactory inputTransportFactory,
TTransportFactory outputTransportFactory,
TProtocolFactory inputProtocolFactory,
TProtocolFactory outputProtocolFactory,
int maxThreads, LogDelegate logDel)
: base(processor, serverTransport, inputTransportFactory, outputTransportFactory,
inputProtocolFactory, outputProtocolFactory, logDel)
{
this.maxThreads = maxThreads;
clientQueue = new Queue<TTransport>();
clientLock = new object();
clientThreads = new THashSet<Thread>();
}
示例5: send_findContactsByPhone
public IAsyncResult send_findContactsByPhone(AsyncCallback callback, object state, THashSet<string> phones)
示例6: findContactsByPhone
public Dictionary<string, Contact> findContactsByPhone(THashSet<string> phones)
{
#if !SILVERLIGHT
send_findContactsByPhone(phones);
return recv_findContactsByPhone();
#else
var asyncResult = Begin_findContactsByPhone(null, null, phones);
return End_findContactsByPhone(asyncResult);
#endif
}
示例7: acceptProximityMatches
public void acceptProximityMatches(string sessionId, THashSet<string> ids)
{
#if !SILVERLIGHT
send_acceptProximityMatches(sessionId, ids);
recv_acceptProximityMatches();
#else
var asyncResult = Begin_acceptProximityMatches(null, null, sessionId, ids);
End_acceptProximityMatches(asyncResult);
#endif
}
示例8: testSet
public THashSet<int> testSet(THashSet<int> thing)
{
reusableStringBuilder.Clear();
reusableStringBuilder.Append("testSet({{");
bool first = true;
foreach (int elem in thing)
{
if (first)
{
first = false;
}
else
{
reusableStringBuilder.Append(", ");
}
reusableStringBuilder.AppendFormat("{0}", elem);
}
reusableStringBuilder.Append("}})");
testLogDelegate.Invoke(reusableStringBuilder.ToString());
return thing;
}
示例9: testSet
public THashSet<int> testSet(THashSet<int> thing)
{
Console.WriteLine("testSet({");
bool first = true;
foreach (int elem in thing)
{
if (first)
{
first = false;
}
else
{
Console.WriteLine(", ");
}
Console.WriteLine(elem);
}
Console.WriteLine("})");
return thing;
}
示例10: ClientTest
//.........这里部分代码省略.........
foreach (int j in listout)
{
if (first)
{
first = false;
}
else
{
Console.Write(", ");
}
Console.Write(j);
}
Console.Write("})");
List<int> listin = client.testList(listout);
Console.Write(" = {");
first = true;
foreach (int j in listin)
{
if (first)
{
first = false;
}
else
{
Console.Write(", ");
}
Console.Write(j);
}
Console.WriteLine("}");
//set
THashSet<int> setout = new THashSet<int>();
for (int j = -2; j < 3; j++)
{
setout.Add(j);
}
Console.Write("testSet({");
first = true;
foreach (int j in setout)
{
if (first)
{
first = false;
}
else
{
Console.Write(", ");
}
Console.Write(j);
}
Console.Write("})");
THashSet<int> setin = client.testSet(setout);
Console.Write(" = {");
first = true;
foreach (int j in setin)
{
if (first)
{
first = false;
}
else
{
示例11: ExecuteClientTest
//.........这里部分代码省略.........
{
if (first)
{
first = false;
}
else
{
Console.Write(", ");
}
Console.Write(j);
}
Console.Write("})");
List<int> listin = client.testList(listout);
Console.Write(" = {");
first = true;
foreach (int j in listin)
{
if (first)
{
first = false;
}
else
{
Console.Write(", ");
}
Console.Write(j);
}
Console.WriteLine("}");
//set
// TODO: Validate received message
THashSet<int> setout = new THashSet<int>();
for (int j = -2; j < 3; j++)
{
setout.Add(j);
}
Console.Write("testSet({");
first = true;
foreach (int j in setout)
{
if (first)
{
first = false;
}
else
{
Console.Write(", ");
}
Console.Write(j);
}
Console.Write("})");
THashSet<int> setin = client.testSet(setout);
Console.Write(" = {");
first = true;
foreach (int j in setin)
{
if (first)
{
first = false;
}
else
{
示例12: Read
public void Read (TProtocol iprot)
{
TField field;
iprot.ReadStructBegin();
while (true)
{
field = iprot.ReadFieldBegin();
if (field.Type == TType.Stop) {
break;
}
switch (field.ID)
{
case 0:
if (field.Type == TType.Set) {
{
Success = new THashSet<string>();
TSet _set222 = iprot.ReadSetBegin();
for( int _i223 = 0; _i223 < _set222.Count; ++_i223)
{
string _elem224 = null;
_elem224 = iprot.ReadString();
Success.Add(_elem224);
}
iprot.ReadSetEnd();
}
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
case 1:
if (field.Type == TType.Struct) {
E = new TalkException();
E.Read(iprot);
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
default:
TProtocolUtil.Skip(iprot, field.Type);
break;
}
iprot.ReadFieldEnd();
}
iprot.ReadStructEnd();
}
示例13: send_acceptProximityMatches
public void send_acceptProximityMatches(string sessionId, THashSet<string> ids)
#endif
{
oprot_.WriteMessageBegin(new TMessage("acceptProximityMatches", TMessageType.Call, seqid_));
acceptProximityMatches_args args = new acceptProximityMatches_args();
args.SessionId = sessionId;
args.Ids = ids;
args.Write(oprot_);
oprot_.WriteMessageEnd();
#if SILVERLIGHT
return oprot_.Transport.BeginFlush(callback, state);
#else
oprot_.Transport.Flush();
#endif
}
示例14: send_findAndAddContactsByEmail
public void send_findAndAddContactsByEmail(int reqSeq, THashSet<string> emails)
#endif
{
oprot_.WriteMessageBegin(new TMessage("findAndAddContactsByEmail", TMessageType.Call, seqid_));
findAndAddContactsByEmail_args args = new findAndAddContactsByEmail_args();
args.ReqSeq = reqSeq;
args.Emails = emails;
args.Write(oprot_);
oprot_.WriteMessageEnd();
#if SILVERLIGHT
return oprot_.Transport.BeginFlush(callback, state);
#else
oprot_.Transport.Flush();
#endif
}
示例15: Read
//.........这里部分代码省略.........
case 4:
if (field.Type == TType.I32) {
IntVal = iprot.ReadI32();
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
case 5:
if (field.Type == TType.Double) {
DoubleVal = iprot.ReadDouble();
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
case 6:
if (field.Type == TType.String) {
StrVal = iprot.ReadString();
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
case 7:
if (field.Type == TType.String) {
ByteArrVal = iprot.ReadBinary();
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
case 8:
if (field.Type == TType.Map) {
{
MapVal = new Dictionary<BaseMsg, BaseMsg>();
TMap _map0 = iprot.ReadMapBegin();
for( int _i1 = 0; _i1 < _map0.Count; ++_i1)
{
BaseMsg _key2;
BaseMsg _val3;
_key2 = new BaseMsg();
_key2.Read(iprot);
_val3 = new BaseMsg();
_val3.Read(iprot);
MapVal[_key2] = _val3;
}
iprot.ReadMapEnd();
}
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
case 9:
if (field.Type == TType.List) {
{
ListVal = new List<BaseMsg>();
TList _list4 = iprot.ReadListBegin();
for( int _i5 = 0; _i5 < _list4.Count; ++_i5)
{
BaseMsg _elem6;
_elem6 = new BaseMsg();
_elem6.Read(iprot);
ListVal.Add(_elem6);
}
iprot.ReadListEnd();
}
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
case 10:
if (field.Type == TType.Set) {
{
SetVal = new THashSet<BaseMsg>();
TSet _set7 = iprot.ReadSetBegin();
for( int _i8 = 0; _i8 < _set7.Count; ++_i8)
{
BaseMsg _elem9;
_elem9 = new BaseMsg();
_elem9.Read(iprot);
SetVal.Add(_elem9);
}
iprot.ReadSetEnd();
}
} else {
TProtocolUtil.Skip(iprot, field.Type);
}
break;
default:
TProtocolUtil.Skip(iprot, field.Type);
break;
}
iprot.ReadFieldEnd();
}
iprot.ReadStructEnd();
if (!isset_msgType)
throw new TProtocolException(TProtocolException.INVALID_DATA);
}
finally
{
iprot.DecrementRecursionDepth();
}
}