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C# Xaml.XamlXmlReaderSettings类代码示例

本文整理汇总了C#中System.Xaml.XamlXmlReaderSettings的典型用法代码示例。如果您正苦于以下问题:C# System.Xaml.XamlXmlReaderSettings类的具体用法?C# System.Xaml.XamlXmlReaderSettings怎么用?C# System.Xaml.XamlXmlReaderSettings使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


System.Xaml.XamlXmlReaderSettings类属于命名空间,在下文中一共展示了System.Xaml.XamlXmlReaderSettings类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: InitializeComponent

 public void InitializeComponent() {
     if ((this._contentLoaded == true)) {
         return;
     }
     this._contentLoaded = true;
     string resourceName = this.FindResource();
     System.IO.Stream initializeXaml = typeof(状态机流程).Assembly.GetManifestResourceStream(resourceName);
     System.Xml.XmlReader xmlReader = null;
     System.Xaml.XamlReader reader = null;
     System.Xaml.XamlObjectWriter objectWriter = null;
     try {
         System.Xaml.XamlSchemaContext schemaContext = XamlStaticHelperNamespace._XamlStaticHelper.SchemaContext;
         xmlReader = System.Xml.XmlReader.Create(initializeXaml);
         System.Xaml.XamlXmlReaderSettings readerSettings = new System.Xaml.XamlXmlReaderSettings();
         readerSettings.LocalAssembly = System.Reflection.Assembly.GetExecutingAssembly();
         readerSettings.AllowProtectedMembersOnRoot = true;
         reader = new System.Xaml.XamlXmlReader(xmlReader, schemaContext, readerSettings);
         System.Xaml.XamlObjectWriterSettings writerSettings = new System.Xaml.XamlObjectWriterSettings();
         writerSettings.RootObjectInstance = this;
         writerSettings.AccessLevel = System.Xaml.Permissions.XamlAccessLevel.PrivateAccessTo(typeof(状态机流程));
         objectWriter = new System.Xaml.XamlObjectWriter(schemaContext, writerSettings);
         System.Xaml.XamlServices.Transform(reader, objectWriter);
     }
     finally {
         if ((xmlReader != null)) {
             ((System.IDisposable)(xmlReader)).Dispose();
         }
         if ((reader != null)) {
             ((System.IDisposable)(reader)).Dispose();
         }
         if ((objectWriter != null)) {
             ((System.IDisposable)(objectWriter)).Dispose();
         }
     }
 }
开发者ID:blacklensama,项目名称:1709,代码行数:35,代码来源:状态机.g.cs

示例2: Load

        public void Load(Uri symbolInfoUri)
        {
            m_drawingMap = new Dictionary<SymbolID, Dictionary<GameColor, Drawing>>();

            var resInfo = Application.GetRemoteStream(symbolInfoUri);

            var settings = new System.Xaml.XamlXmlReaderSettings()
            {
                LocalAssembly = System.Reflection.Assembly.GetCallingAssembly(),
            };

            using (var reader = new System.Xaml.XamlXmlReader(resInfo.Stream, settings))
                m_symbolSet = (Symbols.SymbolSet)System.Xaml.XamlServices.Load(reader);

            if (m_symbolSet.Drawings != null)
                m_drawingCache = new DrawingCache(new Uri(m_symbolSet.Drawings, UriKind.Relative));
        }
开发者ID:tomba,项目名称:dwarrowdelf,代码行数:17,代码来源:SymbolDrawingCache.cs

示例3: Workbenches

        static Workbenches()
        {
            var asm = System.Reflection.Assembly.GetExecutingAssembly();

            WorkbenchInfo[] workbenchInfos;

            using (var stream = asm.GetManifestResourceStream("Dwarrowdelf.Game.Workbenches.xaml"))
            {
                var settings = new System.Xaml.XamlXmlReaderSettings()
                {
                    LocalAssembly = asm,
                };
                using (var reader = new System.Xaml.XamlXmlReader(stream, settings))
                    workbenchInfos = (WorkbenchInfo[])System.Xaml.XamlServices.Load(reader);
            }

            s_workbenchInfos = new Dictionary<ItemID, WorkbenchInfo>(workbenchInfos.Length);

            foreach (var workbench in workbenchInfos)
            {
                if (s_workbenchInfos.ContainsKey(workbench.WorkbenchID))
                    throw new Exception();

                foreach (var bi in workbench.BuildableItems)
                {
                    if (String.IsNullOrEmpty(bi.Key))
                        bi.Key = bi.ItemID.ToString();

                    bi.FullKey = String.Format("{0},{1}", workbench.WorkbenchID, bi.Key);
                }

                // verify BuildableItem key uniqueness
                var grouped = workbench.BuildableItems.GroupBy(bi => bi.Key);
                foreach (var g in grouped)
                    if (g.Count() != 1)
                        throw new Exception();

                s_workbenchInfos[workbench.WorkbenchID] = workbench;
            }
        }
开发者ID:tomba,项目名称:dwarrowdelf,代码行数:40,代码来源:Workbenches.cs

示例4: Terrains

        static Terrains()
        {
            var asm = System.Reflection.Assembly.GetExecutingAssembly();

            TerrainInfo[] terrains;

            using (var stream = asm.GetManifestResourceStream("Dwarrowdelf.Game.Data.Terrains.xaml"))
            {
                var settings = new System.Xaml.XamlXmlReaderSettings()
                {
                    LocalAssembly = asm,
                };
                using (var reader = new System.Xaml.XamlXmlReader(stream, settings))
                    terrains = (TerrainInfo[])System.Xaml.XamlServices.Load(reader);
            }

            var max = terrains.Max(m => (int)m.ID);
            s_terrains = new TerrainInfo[max + 1];

            foreach (var item in terrains)
            {
                if (s_terrains[(int)item.ID] != null)
                    throw new Exception("Duplicate entry");

                if (item.Name == null)
                    item.Name = item.ID.ToString().ToLowerInvariant();

                s_terrains[(int)item.ID] = item;
            }

            s_terrains[0] = new TerrainInfo()
            {
                ID = TerrainID.Undefined,
                Name = "<undefined>",
            };
        }
开发者ID:Fulborg,项目名称:dwarrowdelf,代码行数:36,代码来源:Terrains.cs

示例5: Materials

        static Materials()
        {
            var asm = System.Reflection.Assembly.GetExecutingAssembly();

            MaterialInfo[] materials;

            using (var stream = asm.GetManifestResourceStream("Dwarrowdelf.Game.Data.Materials.xaml"))
            {
                var settings = new System.Xaml.XamlXmlReaderSettings()
                {
                    LocalAssembly = asm,
                };
                using (var reader = new System.Xaml.XamlXmlReader(stream, settings))
                    materials = (MaterialInfo[])System.Xaml.XamlServices.Load(reader);
            }

            var max = materials.Max(m => (int)m.ID);
            s_materials = new MaterialInfo[max + 1];

            foreach (var item in materials)
            {
                if (s_materials[(int)item.ID] != null)
                    throw new Exception("Duplicate entry");

                if (item.Name == null)
                    item.Name = item.ID.ToString().ToLowerInvariant();

                if (item.Adjective == null)
                    item.Adjective = item.Name;

                s_materials[(int)item.ID] = item;
            }

            s_materials[0] = new MaterialInfo()
            {
                ID = MaterialID.Undefined,
                Name = "<undefined>",
                Category = MaterialCategory.Undefined,
                Color = GameColor.None,
            };
        }
开发者ID:Fulborg,项目名称:dwarrowdelf,代码行数:41,代码来源:Materials.cs

示例6: Livings

        static Livings()
        {
            var asm = System.Reflection.Assembly.GetExecutingAssembly();

            LivingInfo[] livings;

            using (var stream = asm.GetManifestResourceStream("Dwarrowdelf.Game.Livings.xaml"))
            {
                var settings = new System.Xaml.XamlXmlReaderSettings()
                {
                    LocalAssembly = asm,
                };
                using (var reader = new System.Xaml.XamlXmlReader(stream, settings))
                    livings = (LivingInfo[])System.Xaml.XamlServices.Load(reader);
            }

            var max = livings.Max(i => (int)i.ID);
            s_livings = new LivingInfo[max + 1];

            foreach (var living in livings)
            {
                if (s_livings[(int)living.ID] != null)
                    throw new Exception();

                if (living.Name == null)
                    living.Name = living.ID.ToString().ToLowerInvariant();

                s_livings[(int)living.ID] = living;
            }
        }
开发者ID:tomba,项目名称:dwarrowdelf,代码行数:30,代码来源:Livings.cs

示例7: Items

        static Items()
        {
            var asm = System.Reflection.Assembly.GetExecutingAssembly();

            ItemInfo[] items;

            using (var stream = asm.GetManifestResourceStream("Dwarrowdelf.Game.Data.Items.xaml"))
            {
                var settings = new System.Xaml.XamlXmlReaderSettings()
                {
                    LocalAssembly = asm,
                };
                using (var reader = new System.Xaml.XamlXmlReader(stream, settings))
                    items = (ItemInfo[])System.Xaml.XamlServices.Load(reader);
            }

            var max = items.Max(i => (int)i.ID);
            s_items = new ItemInfo[max + 1];

            foreach (var item in items)
            {
                if (s_items[(int)item.ID] != null)
                    throw new Exception();

                if (item.Name == null)
                    item.Name = item.ID.ToString().ToLowerInvariant();

                s_items[(int)item.ID] = item;
            }
        }
开发者ID:Fulborg,项目名称:dwarrowdelf,代码行数:30,代码来源:Items.cs


注:本文中的System.Xaml.XamlXmlReaderSettings类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。