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C# System.IO.DirectoryInfo.EnumerateDirectories方法代码示例

本文整理汇总了C#中System.IO.DirectoryInfo.EnumerateDirectories方法的典型用法代码示例。如果您正苦于以下问题:C# System.IO.DirectoryInfo.EnumerateDirectories方法的具体用法?C# System.IO.DirectoryInfo.EnumerateDirectories怎么用?C# System.IO.DirectoryInfo.EnumerateDirectories使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.IO.DirectoryInfo的用法示例。


在下文中一共展示了System.IO.DirectoryInfo.EnumerateDirectories方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ReplayServer

        public ReplayServer(MFroReplay replay)
        {
            this.replay = replay;
              this.alive = true;

              try {
            server = new HttpListener();
            server.Prefixes.Add("http://127.0.0.1:" + port + "/observer-mode/rest/consumer/");
            server.Start();
              } catch {
            try { AddAddress("http://127.0.0.1:" + port + "/"); } catch { return; }
            server = new HttpListener();
            server.Prefixes.Add("http://127.0.0.1:" + port + "/observer-mode/rest/consumer/");
            server.Start();
              }
              new Thread(this.Stopper) { IsBackground = true, Name = "Server Stopper" }.Start();
              new Thread(() => {
            Logger.WriteLine("Starting Spectator Server [ID: {0}]... ".Format(replay.GameId));
            try {
              while (alive) { Handle(server.GetContext()); }
            } catch { }
            server.Close();
            Logger.WriteLine("Closing Spectator Server");
              }) { IsBackground = true, Name = "ServerHandler" }.Start();

              var dir = new System.IO.DirectoryInfo(@"C:\Riot Games\League of Legends\RADS\"
            + @"solutions\lol_game_client_sln\releases\");
              var versions = dir.EnumerateDirectories().ToList();
              versions.Sort((a, b) => b.Name.CompareTo(a.Name));

              ProcessStartInfo info = new ProcessStartInfo(versions[0].FullName + @"\deploy\League of Legends.exe",
            String.Join(" ", SpectateArgs).Format(replay.MetaData["encryptionKey"], replay.GameId));
              info.WorkingDirectory = versions[0].FullName + @"\deploy";
              Process.Start(info);
        }
开发者ID:mfro,项目名称:LeagueReplay,代码行数:35,代码来源:ReplayServer.cs

示例2: GetSelections

        public IEnumerable<ISelectItem> GetSelections(ExtendedMetadata metadata)
        {
            var layoutDirectory = new System.IO.DirectoryInfo(HostingEnvironment.MapPath("~/Views/Shared/Layouts"));

            if(!layoutDirectory.Exists)
            {
                yield return new SelectItem() { Text = "No layouts available.", Value = "" };

                yield break;
            }

            var layouts = layoutDirectory.EnumerateDirectories("*", System.IO.SearchOption.TopDirectoryOnly);
            var siteroot = System.Web.Hosting.HostingEnvironment.ApplicationPhysicalPath;

            foreach(var s in layouts)
            {
                yield return new SelectItem()
                {
                    Text = s.Name,
                    Value = s.FullName.Replace(siteroot, string.Empty).Replace("\\", "/").Insert(0,"~/")
                };
            }
        }
开发者ID:bmcdavid,项目名称:Alloy.Multisite,代码行数:23,代码来源:LayoutSelector.cs

示例3: AddFolder

        private PackageFileSourceInfo AddFolder(PackageHeirarchyItem parent, string filePath)
        {
            PackageHeirarchyItem newItem = null;

            System.IO.DirectoryInfo dir = new System.IO.DirectoryInfo(filePath);
            if (parent != null && !Contains(parent, dir.Name))
            {
                newItem = new PackageHeirarchyItem(filePath);
                newItem.Name = dir.Name;
                newItem.Parent = parent;

                parent.Children.Add(newItem);

                // EnumerateFiles is not working on mono for some reason, therefore use GetFiles instead,
                IEnumerable<System.IO.FileInfo> files;
                if(TraceLabSDK.RuntimeInfo.IsRunInMono) 
                {
                    files = dir.GetFiles();
                } 
                else 
                {
                    files = dir.EnumerateFiles();
                }

                foreach (System.IO.FileInfo file in files)
                {
                    AddFile(newItem, file.FullName);
                }

                foreach (System.IO.DirectoryInfo subDir in dir.EnumerateDirectories())
                {
                    AddFolder(newItem, subDir.FullName);
                }
            }

            return newItem;
        }
开发者ID:CoEST,项目名称:TraceLab,代码行数:37,代码来源:PackageBuilderViewModel.cs

示例4: CheckPath

        private static string CheckPath(string path, string name)
        {
            string ret="";
            try
            {
                var di = new System.IO.DirectoryInfo(path);

                di.EnumerateDirectories();
            } catch(Exception e)
            {
                ret += name + " can't enumerate, error "+e.Message+"<br />";
            }
            if (!System.IO.Directory.Exists(path))
                ret += name + " doesn't exist<br />";
            if (!(path.EndsWith("/") || path.EndsWith("\\")))
                ret += name + " should end with / or \\<br />";
            return ret;
        }
开发者ID:tiger12506,项目名称:VMAT,代码行数:18,代码来源:AppConfiguration.cs

示例5: ThemeFolderList

        /// <summary>
        /// Returns a list of theme folders from the file system for selection
        /// </summary>
        /// <param name="clientId"></param>
        /// <returns></returns>
        public static IEnumerable<SelectListItem> ThemeFolderList(this HtmlHelper htmlHelper)
        {
            HttpServerUtilityBase server = htmlHelper.ViewContext.HttpContext.Server;

            string virtualPath = "~/Content/Server/Themes/";
            if (!System.IO.Directory.Exists(server.MapPath(virtualPath)))
            {
                throw new ApplicationException("Themes folder does not exist in file system at '" + virtualPath + "'");
            }
            System.IO.DirectoryInfo themesFolder = new System.IO.DirectoryInfo(server.MapPath(virtualPath));
            IEnumerable<System.IO.DirectoryInfo> themeFolders = themesFolder.EnumerateDirectories("*", System.IO.SearchOption.TopDirectoryOnly);

            string selectedName = htmlHelper.ViewData.Model as string;
            return themeFolders.Select(t => new SelectListItem
            {
                Value = t.Name,
                Text = t.Name + " [" + (System.IO.File.Exists(t.FullName + "\\bootstrap.min.css") ? "bootstrap.min.css OK" : "WARNING: no bootstrap.min.css") + "]",
                Selected = t.Name == selectedName
            });
        }
开发者ID:berlstone,项目名称:GStore,代码行数:25,代码来源:SystemAdminHtmlHelper.cs

示例6: CreateSeedThemes

        /// <summary>
        /// Dupe-safe uses theme.FolderName to prevent dupes
        /// </summary>
        private static List<Theme> CreateSeedThemes(this IGstoreDb storeDb, string virtualPath, Client client)
        {
            string path = string.Empty;
            if (HttpContext.Current == null)
            {
                string assemblyPath = new Uri(System.Reflection.Assembly.GetExecutingAssembly().CodeBase).AbsolutePath;
                string directoryName = System.IO.Path.GetDirectoryName(assemblyPath).Replace("GStore\\GStoreData\\", "GStore\\GStoreWeb\\");
                path = System.IO.Path.Combine(directoryName, "..\\.." + virtualPath.TrimStart('~').Replace('/', '\\')).Replace("%20", " ");
                if (!System.IO.Directory.Exists(path))
                {
                    throw new ApplicationException("Themes folder could not be found in file system at path: " + path + ". Please run the web site first to populate the database.");
                }
            }
            else
            {
                path = HttpContext.Current.Server.MapPath(virtualPath);
            }

            if (!System.IO.Directory.Exists(path))
            {
                throw new ApplicationException("Themes folder could not be found in file system web server at path: " + path + ".");
            }
            System.IO.DirectoryInfo themesFolder = new System.IO.DirectoryInfo(path);
            IEnumerable<System.IO.DirectoryInfo> themeFolders = themesFolder.EnumerateDirectories();
            int counter = 0;
            List<Theme> newThemes = new List<Theme>();
            foreach (System.IO.DirectoryInfo themeFolder in themeFolders)
            {
                if (!client.Themes.Any(t => t.FolderName.ToLower() == themeFolder.Name.ToLower()))
                {
                    counter++;
                    Theme theme = storeDb.Themes.Create();
                    theme.Name = themeFolder.Name;
                    theme.Order = 2000 + counter;
                    theme.FolderName = themeFolder.Name;
                    theme.Description = themeFolder.Name + " theme";
                    theme.IsPending = false;
                    theme.StartDateTimeUtc = DateTime.UtcNow.AddMinutes(-1);
                    theme.EndDateTimeUtc = DateTime.UtcNow.AddYears(100);
                    theme.Client = client;
                    theme.ClientId = client.ClientId;

                    storeDb.Themes.Add(theme);
                    newThemes.Add(theme);
                }
            }
            storeDb.SaveChangesEx(true, false, false, false);

            return newThemes;
        }
开发者ID:berlstone,项目名称:GStore,代码行数:53,代码来源:SeedDataExtensions.cs


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