当前位置: 首页>>代码示例>>C#>>正文


C# System.Drawing.Drawing2D.GraphicsPath.AddLine方法代码示例

本文整理汇总了C#中System.Drawing.Drawing2D.GraphicsPath.AddLine方法的典型用法代码示例。如果您正苦于以下问题:C# System.Drawing.Drawing2D.GraphicsPath.AddLine方法的具体用法?C# System.Drawing.Drawing2D.GraphicsPath.AddLine怎么用?C# System.Drawing.Drawing2D.GraphicsPath.AddLine使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Drawing.Drawing2D.GraphicsPath的用法示例。


在下文中一共展示了System.Drawing.Drawing2D.GraphicsPath.AddLine方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DrawRoundRect

        /// <summary>
        /// 绘制圆角
        /// </summary>
        /// <param name="g"></param>
        /// <param name="p"></param>
        /// <param name="X"></param>
        /// <param name="Y"></param>
        /// <param name="width"></param>
        /// <param name="height"></param>
        /// <param name="radius"></param>
        public static void DrawRoundRect(Graphics g, Pen p, Brush brush,float X, float Y, float width, float height, float radius)
        {
            System.Drawing.Drawing2D.GraphicsPath gp = new System.Drawing.Drawing2D.GraphicsPath();

            gp.AddLine(X + radius, Y, X + width - (radius * 2), Y);

            gp.AddArc(X + width - (radius * 2), Y, radius * 2, radius * 2, 270, 90);

            gp.AddLine(X + width, Y + radius, X + width, Y + height - (radius * 2));

            gp.AddArc(X + width - (radius * 2), Y + height - (radius * 2), radius * 2, radius * 2, 0, 90);

            gp.AddLine(X + width - (radius * 2), Y + height, X + radius, Y + height);

            gp.AddArc(X, Y + height - (radius * 2), radius * 2, radius * 2, 90, 90);

            gp.AddLine(X, Y + height - (radius * 2), X, Y + radius);

            gp.AddArc(X, Y, radius * 2, radius * 2, 180, 90);

            gp.CloseFigure();

            g.DrawPath(p, gp);

            g.FillPath(brush, gp);

            gp.Dispose();
        }
开发者ID:jyorin,项目名称:yinghe,代码行数:38,代码来源:绘图类.cs

示例2: WndProc

        protected override void WndProc(ref Message m)
        {
            base.WndProc(ref m);

            switch (m.Msg)
            {
                case 0xf:
                    Graphics g = this.CreateGraphics();
                    g.FillRectangle(BorderBrush, this.ClientRectangle);

                    //Create the path for the arrow
                    System.Drawing.Drawing2D.GraphicsPath pth = new System.Drawing.Drawing2D.GraphicsPath();
                    PointF TopLeft = new PointF(this.Width - 13, (this.Height - 5) / 2);
                    PointF TopRight = new PointF(this.Width - 6, (this.Height - 5) / 2);
                    PointF Bottom = new PointF(this.Width - 9, (this.Height + 2) / 2);
                    pth.AddLine(TopLeft, TopRight);
                    pth.AddLine(TopRight, Bottom);

                    g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;

                    //Draw the arrow
                    g.FillPath(new SolidBrush(Color.White), pth);

                    break;
                default:
                    break;
            }
        }
开发者ID:nodegin,项目名称:dhs,代码行数:28,代码来源:MetroComboBox.cs

示例3: Round

 // 圆角代码
 public void Round(System.Drawing.Region region)
 {
     // -----------------------------------------------------------------------------------------------
     // 已经是.net提供给我们的最容易的改窗体的属性了(以前要自己调API)
     System.Drawing.Drawing2D.GraphicsPath oPath = new System.Drawing.Drawing2D.GraphicsPath();
     int x = 0;
     int y = 0;
     int thisWidth = this.Width;
     int thisHeight = this.Height;
     int angle = _Radius;
     if (angle > 0)
     {
         System.Drawing.Graphics g = CreateGraphics();
         oPath.AddArc(x, y, angle, angle, 180, 90); // 左上角
         oPath.AddArc(thisWidth - angle, y, angle, angle, 270, 90); // 右上角
         oPath.AddArc(thisWidth - angle, thisHeight - angle, angle, angle, 0, 90); // 右下角
         oPath.AddArc(x, thisHeight - angle, angle, angle, 90, 90); // 左下角
         oPath.CloseAllFigures();
         Region = new System.Drawing.Region(oPath);
     }
     // -----------------------------------------------------------------------------------------------
     else
     {
         oPath.AddLine(x + angle, y, thisWidth - angle, y); // 顶端
         oPath.AddLine(thisWidth, y + angle, thisWidth, thisHeight - angle); // 右边
         oPath.AddLine(thisWidth - angle, thisHeight, x + angle, thisHeight); // 底边
         oPath.AddLine(x, y + angle, x, thisHeight - angle); // 左边
         oPath.CloseAllFigures();
         Region = new System.Drawing.Region(oPath);
     }
 }
开发者ID:freedomwork,项目名称:playground,代码行数:32,代码来源:RoundPanel.cs

示例4: getDrawingPoints

		/// <summary>
		/// takes in a parsed path and returns a list of points that can be used to draw the path
		/// </summary>
		/// <returns>The drawing points.</returns>
		/// <param name="segments">Segments.</param>
		public Vector2[] getDrawingPoints( List<SvgPathSegment> segments, float flatness = 3 )
		{
			var path = new System.Drawing.Drawing2D.GraphicsPath();
			for( var j = 0; j < segments.Count; j++ )
			{
				var segment = segments[j];
				if( segment is SvgMoveToSegment )
				{
					path.StartFigure();
				}
				else if( segment is SvgCubicCurveSegment )
				{
					var cubicSegment = segment as SvgCubicCurveSegment;
					path.AddBezier( toDrawPoint( segment.start ), toDrawPoint( cubicSegment.firstCtrlPoint ), toDrawPoint( cubicSegment.secondCtrlPoint ), toDrawPoint( segment.end ) );
				}
				else if( segment is SvgClosePathSegment )
				{
					// important for custom line caps. Force the path the close with an explicit line, not just an implicit close of the figure.
					if( path.PointCount > 0 && !path.PathPoints[0].Equals( path.PathPoints[path.PathPoints.Length - 1] ) )
					{
						var i = path.PathTypes.Length - 1;
						while( i >= 0 && path.PathTypes[i] > 0 )
							i--;
						if( i < 0 )
							i = 0;
						path.AddLine( path.PathPoints[path.PathPoints.Length - 1], path.PathPoints[i] );
					}
					path.CloseFigure();
				}
				else if( segment is SvgLineSegment )
				{
					path.AddLine( toDrawPoint( segment.start ), toDrawPoint( segment.end ) );
				}
				else if( segment is SvgQuadraticCurveSegment )
				{
					var quadSegment = segment as SvgQuadraticCurveSegment;
					path.AddBezier( toDrawPoint( segment.start ), toDrawPoint( quadSegment.firstCtrlPoint ), toDrawPoint( quadSegment.secondCtrlPoint ), toDrawPoint( segment.end ) );
				}
				else
				{
					Debug.warn( "unknown type in getDrawingPoints" );
				}
			}

			path.Flatten( new System.Drawing.Drawing2D.Matrix(), flatness );

			return System.Array.ConvertAll( path.PathPoints, i => new Vector2( i.X, i.Y ) );
		}
开发者ID:prime31,项目名称:Nez,代码行数:53,代码来源:SvgPathBuilder.cs

示例5: DrawFilledPath

        private void DrawFilledPath(SeriesBase series, System.Drawing.Pen pen,System.Drawing.Brush brush)
        {
            var path = new System.Drawing.Drawing2D.GraphicsPath();

            if (series is AreaSeries)
            {
                path.StartFigure();
                AreaSeries areaSeries = series as AreaSeries;
                var points = areaSeries.AreaPoints;
                var pointCount = areaSeries.AreaPoints.Count;
                for (int i = 0; i < pointCount - 1; i++)
                {
                    System.Drawing.PointF startPoint = points[i].AsDrawingPointF();
                    System.Drawing.PointF endPoint = points[i + 1].AsDrawingPointF();
                    path.AddLine(startPoint, endPoint);
                }

                path.CloseAllFigures();

                switch (RenderingMode)
                {
                    case RenderingMode.GDIRendering:
                        GDIGraphics.FillPath(brush, path);
                        break;
                    case RenderingMode.Default:
                        break;
                    case RenderingMode.WritableBitmap:
                        WritableBitmapGraphics.FillPath(brush, path);
                        break;
                    default:
                        break;
                }
            }
        }
开发者ID:jcw-,项目名称:sparrowtoolkit,代码行数:34,代码来源:AreaContainer.cs

示例6: DrawRoundRect

 public static System.Drawing.Drawing2D.GraphicsPath DrawRoundRect(Rectangle r, int r1, int r2, int r3, int r4)
 {
     float x = r.X;
     float y = r.Y;
     float width = r.Width;
     float height = r.Height;
     System.Drawing.Drawing2D.GraphicsPath path = new System.Drawing.Drawing2D.GraphicsPath();
     path.AddBezier(x, y + r1, x, y, x + r1, y, x + r1, y);
     path.AddLine(x + r1, y, (x + width) - r2, y);
     path.AddBezier((x + width) - r2, y, x + width, y, x + width, y + r2, x + width, y + r2);
     path.AddLine((float)(x + width), (float)(y + r2), (float)(x + width), (float)((y + height) - r3));
     path.AddBezier((float)(x + width), (float)((y + height) - r3), (float)(x + width), (float)(y + height), (float)((x + width) - r3), (float)(y + height), (float)((x + width) - r3), (float)(y + height));
     path.AddLine((float)((x + width) - r3), (float)(y + height), (float)(x + r4), (float)(y + height));
     path.AddBezier(x + r4, y + height, x, y + height, x, (y + height) - r4, x, (y + height) - r4);
     path.AddLine(x, (y + height) - r4, x, y + r1);
     return path;
 }
开发者ID:caocf,项目名称:workspace-kepler,代码行数:17,代码来源:TextBoxEx.cs

示例7: DrawRoundRect

        // Zeichnet das Rechteck mit abgerundeten Ecken der Termindetails
        public void DrawRoundRect(Graphics g, Pen p, float x, float y, float width, float height, float radius)
        {
            System.Drawing.Drawing2D.GraphicsPath gp = new System.Drawing.Drawing2D.GraphicsPath();

            gp.AddLine(x + radius, y, x + width - (radius * 2), y); // Line
            gp.AddArc(x + width - (radius * 2), y, radius * 2, radius * 2, 270, 90); // Corner
            gp.AddLine(x + width, y + radius, x + width, y + height - (radius * 2)); // Line
            gp.AddArc(x + width - (radius * 2), y + height - (radius * 2), radius * 2, radius * 2, 0, 90); // Corner
            gp.AddLine(x + width - (radius * 2), y + height, x + radius, y + height); // Line
            gp.AddArc(x, y + height - (radius * 2), radius * 2, radius * 2, 90, 90); // Corner
            gp.AddLine(x, y + height - (radius * 2), x, y + radius); // Line
            gp.AddArc(x, y, radius * 2, radius * 2, 180, 90); // Corner
            gp.CloseFigure();

            g.DrawPath(p, gp);
            gp.Dispose();
        }
开发者ID:Totti1987,项目名称:Terminverwaltung,代码行数:18,代码来源:Terminansicht.cs

示例8: CreateLine2DPath

 /// <summary>
 /// Creates a GraphicsPath object and adds a line to it.
 /// </summary>
 /// <param name="x1">The x-coordinate of the starting point of the line.</param>
 /// <param name="y1">The y-coordinate of the starting point of the line.</param>
 /// <param name="x2">The x-coordinate of the endpoint of the line.</param>
 /// <param name="y2">The y-coordinate of the endpoint of the line.</param>
 /// <returns>Returns a GraphicsPath object containing the line.</returns>
 public static System.Drawing.Drawing2D.GraphicsPath CreateLine2DPath(float x1, float y1, float x2, float y2)
 {
     System.Drawing.Drawing2D.GraphicsPath linePath = new System.Drawing.Drawing2D.GraphicsPath();
     linePath.AddLine(x1, y1, x2, y2);
     return linePath;
 }
开发者ID:xuchuansheng,项目名称:GenXSource,代码行数:14,代码来源:SupportClass.cs

示例9: CreateGraphicsPath

        /*******************************/
        /// <summary>
        /// Creates a GraphicsPath from two Int Arrays with a specific number of points.
        /// </summary>
        /// <param name="xPoints">Int Array to set the X points of the GraphicsPath</param>
        /// <param name="yPoints">Int Array to set the Y points of the GraphicsPath</param>
        /// <param name="pointsNumber">Number of points to add to the GraphicsPath</param>
        /// <returns>A new GraphicsPath</returns>
        public static System.Drawing.Drawing2D.GraphicsPath CreateGraphicsPath(int[] xPoints, int[] yPoints, int pointsNumber)
        {
            System.Drawing.Drawing2D.GraphicsPath tempGraphicsPath = new System.Drawing.Drawing2D.GraphicsPath();
            if (pointsNumber == 2)
                tempGraphicsPath.AddLine(xPoints[0], yPoints[0], xPoints[1], yPoints[1]);
            else
            {
                System.Drawing.Point[] tempPointArray = new System.Drawing.Point[pointsNumber];
                for (int index = 0; index < pointsNumber; index++)
                    tempPointArray[index] = new System.Drawing.Point(xPoints[index], yPoints[index]);

                tempGraphicsPath.AddPolygon(tempPointArray);
            }
            return tempGraphicsPath;
        }
开发者ID:xuchuansheng,项目名称:GenXSource,代码行数:23,代码来源:SupportClass.cs

示例10: intersectPolygon

        //private static bool rectIntersectWithPolygon(RectangleF rect, Path path)
        //{
        //    System.Drawing.Drawing2D.GraphicsPath temp = new System.Drawing.Drawing2D.GraphicsPath();
        //    temp.Reset();
        //    List<PointF> points = default(List<PointF>);
        //    foreach(object i in path.content)
        //    {
        //        if(i is Node)
        //        {
        //            Node node = (Node)i;
        //            if(rect.Contains((float)node.lon, (float)node.lat))
        //                return true;
        //            points.Add(new PointF((float)node.lon, (float)node.lat));
        //        }
        //    }
        //    temp.AddPolygon(points.ToArray());
        //    Region myRegion = new Region();
        //    myRegion.MakeEmpty();
        //    myRegion.Union(temp);
        //    PointF tempPt = new PointF();
        //    tempPt.X = rect.X;
        //    tempPt.Y = rect.Y;
        //    if(pointInPolygon(tempPt, myRegion))
        //        return true;
        //    tempPt.X = rect.X + rect.Width;
        //    tempPt.Y = rect.Y;
        //    if(pointInPolygon(tempPt, myRegion))
        //        return true;
        //    tempPt.X = rect.X;
        //    tempPt.Y = rect.Y + rect.Height;
        //    if(pointInPolygon(tempPt, myRegion))
        //        return true;
        //    tempPt.X = rect.X + rect.Width;
        //    tempPt.Y = rect.Y + rect.Height;
        //    if(pointInPolygon(tempPt, myRegion))
        //        return true;
        //    return false;
        //}
        private static bool intersectPolygon(RectangleF rect, Path path)
        {
            System.Drawing.Drawing2D.GraphicsPath temp = new System.Drawing.Drawing2D.GraphicsPath();
            temp.Reset();

            //            List<PointF> points = default(List<PointF>);
            List<PointF> points = new List<PointF>();
            foreach (object i in path.content)
            {
                if (i is Node)
                {
                    Node node = (Node)i;

                    if (rect.Contains((float)node.lon, (float)node.lat))
                        return true;

                    points.Add(new PointF((float)node.lon, (float)node.lat));

                }
            }

            if (points.Count >= 3)
            {
                temp.AddPolygon(points.ToArray());
            }
            else if (points.Count == 2)
            {
                temp.AddLine(points[0], points[1]);
            }

            Region myRegion = new Region();
            myRegion.MakeEmpty();
            myRegion.Union(temp);

            PointF tempPt = new PointF();
            tempPt.X = rect.X;
            tempPt.Y = rect.Y;
            if (pointInPolygon(tempPt, myRegion))
                return true;

            tempPt.X = rect.X + rect.Width;
            tempPt.Y = rect.Y;
            if (pointInPolygon(tempPt, myRegion))
                return true;

            tempPt.X = rect.X;
            tempPt.Y = rect.Y + rect.Height;
            if (pointInPolygon(tempPt, myRegion))
                return true;

            tempPt.X = rect.X + rect.Width;
            tempPt.Y = rect.Y + rect.Height;
            if (pointInPolygon(tempPt, myRegion))
                return true;

            return false;
        }
开发者ID:ackratos,项目名称:USTCMap,代码行数:95,代码来源:Index.cs

示例11: GetPath

            private System.Drawing.Drawing2D.GraphicsPath GetPath(int index)
            {
                System.Drawing.Drawing2D.GraphicsPath path = new System.Drawing.Drawing2D.GraphicsPath();
                path.Reset();

                Rectangle rect = this.GetTabRect(index);

                if (index == 0)
                {
                    path.AddLine(rect.Left + 1, rect.Bottom + 1, rect.Left + rect.Height, rect.Top + 2);
                    path.AddLine(rect.Left + rect.Height + 4, rect.Top, rect.Right - 3, rect.Top);
                    path.AddLine(rect.Right - 1, rect.Top + 2, rect.Right - 1, rect.Bottom + 1);
                }
                else
                {
                    if (index == this.SelectedIndex)
                    {
                        path.AddLine(rect.Left + 5 - rect.Height, rect.Bottom + 1, rect.Left + 4, rect.Top + 2);
                        path.AddLine(rect.Left + 8, rect.Top, rect.Right - 3, rect.Top);
                        path.AddLine(rect.Right - 1, rect.Top + 2, rect.Right - 1, rect.Bottom + 1);
                        path.AddLine(rect.Right - 1, rect.Bottom + 1, rect.Left + 5 - rect.Height, rect.Bottom + 1);
                    }
                    else
                    {
                        path.AddLine(rect.Left, rect.Top + 6, rect.Left + 4, rect.Top + 2);
                        path.AddLine(rect.Left + 8, rect.Top, rect.Right - 3, rect.Top);
                        path.AddLine(rect.Right - 1, rect.Top + 2, rect.Right - 1, rect.Bottom + 1);
                        path.AddLine(rect.Right - 1, rect.Bottom + 1, rect.Left, rect.Bottom + 1);
                    }
                }
                return path;
            }
开发者ID:okyereadugyamfi,项目名称:softlogik,代码行数:32,代码来源:SPTabControl.cs

示例12: DrawFilled

        /// <summary>
        /// Draws a segment filled.
        /// </summary>
        public void DrawFilled(C2DSegment Segment, Graphics graphics, Brush brush)
        {
            C2DRect Rect = new C2DRect();
            int nStartAngle = 0;
            int nSweepAngle = 0;

            GetArcParameters(Segment.Arc, Rect, ref nStartAngle, ref nSweepAngle);

            if (nSweepAngle == 0)
                nSweepAngle = 1;

            int Width = (int)Rect.Width();
            if (Width == 0)
                Width = 1;
            int Height = (int)Rect.Height();
            if (Height == 0)
                Height = 1;

            System.Drawing.Drawing2D.GraphicsPath gp = new System.Drawing.Drawing2D.GraphicsPath();

            gp.AddArc((int)Rect.TopLeft.x, (int)Rect.BottomRight.y,
                Width, Height, nStartAngle, nSweepAngle);

            C2DPoint ptFrom = Segment.Arc.Line.GetPointFrom();
            C2DPoint ptTo = Segment.Arc.Line.GetPointTo();
            ScaleAndOffSet(ptFrom);
            ScaleAndOffSet(ptTo);
            gp.AddLine((int)ptTo.x, (int)ptTo.y, (int)ptFrom.x, (int)ptFrom.y);

            graphics.FillPath(brush, gp);
        }
开发者ID:nvankaam,项目名称:DelaunayTriangulation,代码行数:34,代码来源:CGeoDraw.cs

示例13: WndProc

        protected override void WndProc(ref Message m)
        {
            base.WndProc(ref m);

            /*if (m.Msg == WM_PAINT)
            {
                Graphics g = Graphics.FromHwnd(Handle);
                Rectangle bounds = new Rectangle(0, 0, Width, Height);
                ControlPaint.DrawBorder(g, bounds, _borderColor, _borderStyle);
            }*/

            switch (m.Msg)
            {
                case 0xf:
                    //Paint the background. Only the borders
                    //will show up because the edit
                    //box will be overlayed
                    //Graphics g = Graphics.FromHwnd(Handle);
                    Graphics g = this.CreateGraphics();
                    Rectangle bounds = new Rectangle(0, 0, Width, Height);
                    ControlPaint.DrawBorder(g, bounds, _borderColor, _borderStyle);

                    //Pen p = new Pen(Color.White, 2);
                    //g.FillRectangle(BorderBrush, this.ClientRectangle);

                    //Draw the background of the dropdown button
                    Rectangle rect = new Rectangle(this.Width - 18, 0, 18, this.Height);
                    g.FillRectangle(DropButtonBrush, rect);

                    //Create the path for the arrow
                    System.Drawing.Drawing2D.GraphicsPath pth = new System.Drawing.Drawing2D.GraphicsPath();
                    PointF TopLeft = new PointF(this.Width - 13, (this.Height - 5) / 2);
                    PointF TopRight = new PointF(this.Width - 6, (this.Height - 5) / 2);
                    PointF Bottom = new PointF(this.Width - 9, (this.Height + 2) / 2);
                    pth.AddLine(TopLeft, TopRight);
                    pth.AddLine(TopRight, Bottom);

                    g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;

                    //Determine the arrow's color.
                    if (this.DroppedDown)
                    {
                        ArrowBrush = new SolidBrush(SystemColors.HighlightText);
                    }
                    else
                    {
                        ArrowBrush = new SolidBrush(SystemColors.ControlText);
                    }

                    //Draw the arrow
                    g.FillPath(ArrowBrush, pth);

                    g.Dispose();

                    break;
            }
        }
开发者ID:Bootscreen,项目名称:C----Youtube-Player,代码行数:57,代码来源:ComboBoxWithBorder.cs

示例14: ResolveGraphicsPath

        static System.Drawing.Drawing2D.GraphicsPath ResolveGraphicsPath(GraphicsPath path)
        {
            //convert from graphics path to internal presentation
            System.Drawing.Drawing2D.GraphicsPath innerPath = path.InnerPath as System.Drawing.Drawing2D.GraphicsPath;
            if (innerPath != null)
            {
                return innerPath;
            }
            //--------
            innerPath = new System.Drawing.Drawing2D.GraphicsPath();
            path.InnerPath = innerPath;
            List<float> points;
            List<PathCommand> cmds;
            GraphicsPath.GetPathData(path, out points, out cmds);
            int j = cmds.Count;
            int p_index = 0;
            for (int i = 0; i < j; ++i)
            {
                PathCommand cmd = cmds[i];
                switch (cmd)
                {
                    default:
                        throw new NotSupportedException();
                    case PathCommand.Arc:
                        innerPath.AddArc(
                            points[p_index],
                            points[p_index + 1],
                            points[p_index + 2],
                            points[p_index + 3],
                            points[p_index + 4],
                            points[p_index + 5]);
                        p_index += 6;
                        break;
                    case PathCommand.Bezier:
                        innerPath.AddBezier(
                            points[p_index],
                            points[p_index + 1],
                            points[p_index + 2],
                            points[p_index + 3],
                            points[p_index + 4],
                            points[p_index + 5],
                            points[p_index + 6],
                            points[p_index + 7]);
                        p_index += 8;
                        break;
                    case PathCommand.CloseFigure:
                        innerPath.CloseFigure();
                        break;
                    case PathCommand.Ellipse:
                        innerPath.AddEllipse(
                            points[p_index],
                            points[p_index + 1],
                            points[p_index + 2],
                            points[p_index + 3]);
                        p_index += 4;
                        break;
                    case PathCommand.Line:
                        innerPath.AddLine(
                            points[p_index],
                            points[p_index + 1],
                            points[p_index + 2],
                            points[p_index + 3]);
                        p_index += 4;
                        break;
                    case PathCommand.Rect:
                        innerPath.AddRectangle(
                           new System.Drawing.RectangleF(
                          points[p_index],
                          points[p_index + 1],
                          points[p_index + 2],
                          points[p_index + 3]));
                        p_index += 4;
                        break;
                    case PathCommand.StartFigure:
                        break;
                }
            }


            return innerPath;
        }
开发者ID:prepare,项目名称:HTML-Renderer,代码行数:81,代码来源:3_MyGdiPlusCanvas_DrawGraphics.cs

示例15: ToGraphicsPath

		/// <summary>
		/// Converts this structure to a GraphicsPath object, used to draw to a Graphics device.
		/// Consider that you can create a Region with a GraphicsPath object using one of the Region constructor.
		/// </summary>
		/// <returns></returns>
		public System.Drawing.Drawing2D.GraphicsPath ToGraphicsPath()
		{
			if (mRectangle.IsEmpty)
				return new System.Drawing.Drawing2D.GraphicsPath();

			System.Drawing.Drawing2D.GraphicsPath path = new System.Drawing.Drawing2D.GraphicsPath();

			if (mRoundValue == 0)
			{
				//Remove 1 from height and width to draw the border in the right location
				//path.AddRectangle(new Rectangle(new Point(mRectangle.X - 1, mRectangle.Y - 1), mRectangle.Size));
				path.AddRectangle(mRectangle);
			}
			else
			{
				int x = mRectangle.X;
				int y = mRectangle.Y;

				int lineShift = 0;
                int lineShiftX2 = 0;

                //Basically the RoundValue is a percentage of the line to curve, so I simply multiply it with the lower side (height or width)

				if (mRectangle.Height < mRectangle.Width)
				{
                    lineShift = (int)((double)mRectangle.Height * mRoundValue);
                    lineShiftX2 = lineShift * 2;
				}
				else
				{
                    lineShift = (int)((double)mRectangle.Width * mRoundValue);
                    lineShiftX2 = lineShift * 2;
				}

				//Top
                path.AddLine(lineShift + x, 0 + y, (mRectangle.Width - lineShift) + x, 0 + y);
				//Angle Top Right
                path.AddArc((mRectangle.Width - lineShiftX2) + x, 0 + y,
                    lineShiftX2, lineShiftX2, 
					270, 90);
				//Right
                path.AddLine(mRectangle.Width + x, lineShift + y, mRectangle.Width + x, (mRectangle.Height - lineShift) + y);
				//Angle Bottom Right
                path.AddArc((mRectangle.Width - lineShiftX2) + x, (mRectangle.Height - lineShiftX2) + y,
                    lineShiftX2, lineShiftX2, 
					0, 90);
				//Bottom
                path.AddLine((mRectangle.Width - lineShift) + x, mRectangle.Height + y, lineShift + x, mRectangle.Height + y);
				//Angle Bottom Left
                path.AddArc(0 + x, (mRectangle.Height - lineShiftX2) + y,
                    lineShiftX2, lineShiftX2, 
					90, 90);
				//Left
                path.AddLine(0 + x, (mRectangle.Height - lineShift) + y, 0 + x, lineShift + y);
				//Angle Top Left
				path.AddArc(0 + x, 0 + y,
                    lineShiftX2, lineShiftX2, 
					180, 90);
			}

			return path;
		}
开发者ID:wsrf2009,项目名称:KnxUiEditor,代码行数:67,代码来源:RoundedRectangle.cs


注:本文中的System.Drawing.Drawing2D.GraphicsPath.AddLine方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。