本文整理汇总了C#中System.Diagnostics.Any方法的典型用法代码示例。如果您正苦于以下问题:C# System.Diagnostics.Any方法的具体用法?C# System.Diagnostics.Any怎么用?C# System.Diagnostics.Any使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Diagnostics
的用法示例。
在下文中一共展示了System.Diagnostics.Any方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: LoadConfigSettings
internal void LoadConfigSettings()
{
if(Config.Instance.TrackerWindowTop.HasValue)
Top = Config.Instance.TrackerWindowTop.Value;
if(Config.Instance.TrackerWindowLeft.HasValue)
Left = Config.Instance.TrackerWindowLeft.Value;
if(Config.Instance.WindowHeight < 0)
Config.Instance.Reset("WindowHeight");
Height = Config.Instance.WindowHeight;
if(Config.Instance.WindowWidth < 0)
Config.Instance.Reset("WindowWidth");
Width = Config.Instance.WindowWidth;
var titleBarCorners = new[]
{
new Point((int)Left + 5, (int)Top + 5),
new Point((int)(Left + Width) - 5, (int)Top + 5),
new Point((int)Left + 5, (int)(Top + TitlebarHeight) - 5),
new Point((int)(Left + Width) - 5, (int)(Top + TitlebarHeight) - 5)
};
if(!Screen.AllScreens.Any(s => titleBarCorners.Any(c => s.WorkingArea.Contains(c))))
{
Top = 100;
Left = 100;
}
if(Config.Instance.StartMinimized)
{
WindowState = WindowState.Minimized;
if(Config.Instance.MinimizeToTray)
MinimizeToTray();
}
Options.Load(Core.Game);
Help.TxtblockVersion.Text = "v" + Helper.GetCurrentVersion().ToVersionString();
Core.TrayIcon.SetContextMenuProperty("autoSelectDeck", "Checked", Config.Instance.AutoDeckDetection);
// Don't select the 'archived' class on load
var selectedClasses = Config.Instance.SelectedDeckPickerClasses.Where(c => c.ToString() != "Archived").ToList();
if(selectedClasses.Count == 0)
selectedClasses.Add(HeroClassAll.All);
DeckPickerList.SelectClasses(selectedClasses);
DeckPickerList.SelectDeckType(Config.Instance.SelectedDeckPickerDeckType, true);
DeckPickerList.UpdateAutoSelectToggleButton();
SortFilterDecksFlyout.LoadTags(DeckList.Instance.AllTags);
SortFilterDecksFlyout.SetSelectedTags(Config.Instance.SelectedTags);
TagControlEdit.LoadTags(DeckList.Instance.AllTags.Where(tag => tag != "All" && tag != "None").ToList());
SortFilterDecksFlyout.OperationSwitch.IsChecked = Config.Instance.TagOperation == TagFilerOperation.And;
SortFilterDecksFlyout.ComboboxDeckSorting.SelectedItem = Config.Instance.SelectedDeckSorting;
SortFilterDecksFlyout.CheckBoxSortByClass.IsChecked = Config.Instance.SortDecksByClass;
SortFilterDecksFlyout.ComboboxDeckSortingArena.SelectedItem = Config.Instance.SelectedDeckSortingArena;
SortFilterDecksFlyout.CheckBoxSortByClassArena.IsChecked = Config.Instance.SortDecksByClassArena;
if(!Helper.EventKeys.Contains(Config.Instance.KeyPressOnGameStart))
Config.Instance.KeyPressOnGameStart = "None";
if(!Helper.EventKeys.Contains(Config.Instance.KeyPressOnGameEnd))
Config.Instance.KeyPressOnGameEnd = "None";
ManaCurveMyDecks.Visibility = Config.Instance.ManaCurveMyDecks ? Visibility.Visible : Visibility.Collapsed;
Core.TrayIcon.SetContextMenuProperty("classCardsFirst", "Checked", Config.Instance.CardSortingClassFirst);
Core.TrayIcon.SetContextMenuProperty("useNoDeck", "Checked", DeckList.Instance.ActiveDeck == null);
MenuItemCheckBoxSyncOnStart.IsChecked = Config.Instance.HearthStatsSyncOnStart;
MenuItemCheckBoxAutoUploadDecks.IsChecked = Config.Instance.HearthStatsAutoUploadNewDecks;
MenuItemCheckBoxAutoUploadGames.IsChecked = Config.Instance.HearthStatsAutoUploadNewGames;
MenuItemCheckBoxAutoSyncBackground.IsChecked = Config.Instance.HearthStatsAutoSyncInBackground;
MenuItemCheckBoxAutoDeleteDecks.IsChecked = Config.Instance.HearthStatsAutoDeleteDecks;
MenuItemCheckBoxAutoDeleteGames.IsChecked = Config.Instance.HearthStatsAutoDeleteMatches;
}