本文整理汇总了C#中Subscription.OnMessage方法的典型用法代码示例。如果您正苦于以下问题:C# Subscription.OnMessage方法的具体用法?C# Subscription.OnMessage怎么用?C# Subscription.OnMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Subscription
的用法示例。
在下文中一共展示了Subscription.OnMessage方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: PhoneApplicationPage_Loaded
private void PhoneApplicationPage_Loaded(object sender, RoutedEventArgs e)
{
//Ya no consumimos con SignalR
////Sets up connection and events from SignalR server
//HubConnection connection = new HubConnection(App.LegoAPIUrl);
//_hubProxy = connection.CreateHubProxy("VoteDriveHub");
//_hubProxy.On<DriveCommand>("commandToRun", RunCommand);
//await connection.Start();
try
{
var topic = new Topic("legotopic", App.connectionTopicString);
var subs= new Subscription(topic.Path, "legosubs", App.connectionTopicString);
subs.OnMessage((m) => {
try {
//System.Runtime.Serialization.Json.DataContractJsonSerializer s;
var input = m.GetBody<string>();
// var bytes = m.GetBody<Stream>();
//string s;
//using (var reader = new StreamReader(bytes, Encoding.UTF8))
//{
// s = reader.ReadToEnd();
//}
//var s = Encoding.UTF8.GetString(bytes, 0, bytes.Length);
//System.Diagnostics.Debug.WriteLine(m);
}
catch(Exception ex)
{
Debug.WriteLine(ex.Message);
}
});
}
catch (Exception)
{
throw;
}
//_lego.BrickChanged += _lego_BrickChanged;
//await _lego.Connect();
}