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C# StringBuilder.ReplaceLast方法代码示例

本文整理汇总了C#中StringBuilder.ReplaceLast方法的典型用法代码示例。如果您正苦于以下问题:C# StringBuilder.ReplaceLast方法的具体用法?C# StringBuilder.ReplaceLast怎么用?C# StringBuilder.ReplaceLast使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在StringBuilder的用法示例。


在下文中一共展示了StringBuilder.ReplaceLast方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GameObjectTemplate

        public static string GameObjectTemplate()
        {
            if (Stuffing.GameObjectTemplates.IsEmpty)
                return string.Empty;

            var sqlQuery = new StringBuilder(String.Empty);

            // Not TDB structure (data got 32 fields, not 24)
            const string tableName = "gameobject_template";
            const string primaryKey = "Id";
            string[] tableStructure = {
                                          "Id", "Type", "DisplayId", "Name", "IconName", "CastCaption", "UnkString",
                                          "Data1", "Data2", "Data3", "Data4", "Data5", "Data6", "Data7", "Data8",
                                          "Data9", "Data10", "Data11", "Data12", "Data13", "Data14", "Data15", "Data16",
                                          "Data17", "Data18", "Data19", "Data20", "Data21", "Data22", "Data23", "Data24",
                                          "Data25", "Data26", "Data27", "Data28", "Data29", "Data30", "Data31",
                                          "Data32", "Size", "QuestItem1", "QuestItem2", "QuestItem3", "QuestItem4",
                                          "QuestItem5", "QuestItem6", "UnknownUInt"
                                      };

            // Delete
            sqlQuery.Append(SQLUtil.DeleteQuerySingle(Stuffing.GameObjectTemplates.Keys, primaryKey, tableName));

            // Insert
            sqlQuery.Append(SQLUtil.InsertQueryHeader(tableStructure, tableName));

            // Insert rows
            foreach (var goTemplate in Stuffing.GameObjectTemplates)
            {
                sqlQuery.Append(
                    "(" +
                    goTemplate.Key + cs +
                    (int) goTemplate.Value.Type + cs +
                    goTemplate.Value.DisplayId + cs +
                    SQLUtil.Stringify(goTemplate.Value.Name) + cs +
                    SQLUtil.Stringify(goTemplate.Value.IconName) + cs +
                    SQLUtil.Stringify(goTemplate.Value.CastCaption) + cs +
                    SQLUtil.Stringify(goTemplate.Value.UnkString) + cs);

                foreach (var n in goTemplate.Value.Data)
                    sqlQuery.Append(n + cs);

                sqlQuery.Append(
                    goTemplate.Value.Size + cs);

                foreach (var n in goTemplate.Value.QuestItems)
                    sqlQuery.Append(n + cs);

                sqlQuery.Append(
                    goTemplate.Value.UnknownUInt + ")," + Environment.NewLine);
            }

            return sqlQuery.ReplaceLast(',', ';').ToString();
        }
开发者ID:Subv,项目名称:WowPacketParser,代码行数:54,代码来源:Builder.cs

示例2: Gossip

        public static string Gossip()
        {
            if (Stuffing.Gossips.IsEmpty)
                return string.Empty;

            var sqlQuery = new StringBuilder(String.Empty);

            // Not TDB structure (data got 32 fields, not 24)
            const string tableName1 = "gossip_menu";
            string[] primaryKey1 = {"entry", "text_id"};
            string[] tableStructure1 = {"entry", "text_id"};

            const string tableName2 = "gossip_menu_option";
            const string primaryKey2 = "menu_id";
            string[] tableStructure2 = {
                                           "menu_id", "id", "option_icon", "option_text", "box_coded",
                                           "box_money", "box_text"
                                       };

            // Delete1
            sqlQuery.Append(SQLUtil.DeleteQueryDouble(Stuffing.Gossips.Keys, primaryKey1, tableName1));

            // Insert1
            sqlQuery.Append(SQLUtil.InsertQueryHeader(tableStructure1, tableName1));

            // Insert1 rows
            foreach (var pair in Stuffing.Gossips.Keys)
                sqlQuery.Append("(" + pair.Item1 + cs + pair.Item2 + ")," + Environment.NewLine);

            sqlQuery = sqlQuery.ReplaceLast(',', ';');

            // We need a collection of the first items of a tuple
            var keyCollection = new Collection<uint>();
            foreach (var key in Stuffing.Gossips.Keys)
                keyCollection.Add(key.Item1);

            // Delete2
            sqlQuery.Append(SQLUtil.DeleteQuerySingle(keyCollection, primaryKey2, tableName2));

            // If no gossip options exists, return what we got so far
            if (!Stuffing.Gossips.Values.Any(gossip => gossip.GossipOptions != null))
                return sqlQuery.ToString();

            // Insert2
            sqlQuery.Append(SQLUtil.InsertQueryHeader(tableStructure2, tableName2));

            // Insert2 rows
            foreach (var gossip in Stuffing.Gossips)
            {
                if (gossip.Value.GossipOptions != null)
                    foreach (var gossipOption in gossip.Value.GossipOptions)
                    {
                        sqlQuery.Append(
                            "(" +
                            gossip.Key.Item1 + cs +
                            gossipOption.Index + cs +
                            gossipOption.OptionIcon + cs +
                            SQLUtil.Stringify(gossipOption.OptionText) + cs +
                            (gossipOption.Box ? "1" : "0") + cs +
                            gossipOption.RequiredMoney + cs +
                            SQLUtil.Stringify(gossipOption.BoxText) + ")," + Environment.NewLine);
                    }
            }

            return sqlQuery.ReplaceLast(',', ';').ToString();
        }
开发者ID:Subv,项目名称:WowPacketParser,代码行数:66,代码来源:Builder.cs

示例3: QuestTemplate


//.........这里部分代码省略.........
                sqlQuery.Append(
                    "(" +
                    quest.Key + cs +
                    (int)quest.Value.Method + cs +
                    quest.Value.Level + cs +
                    quest.Value.MinLevel + cs +
                    (int)quest.Value.ZoneOrSort + cs +
                    (int)quest.Value.Type + cs +
                    quest.Value.SuggestedPlayers + cs);

                foreach (var n in quest.Value.RequiredFactionId)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RequiredFactionValue)
                    sqlQuery.Append(n + cs);

                sqlQuery.Append(
                    quest.Value.NextQuestId + cs +
                    quest.Value.RewardXPId + cs +
                    quest.Value.RewardOrRequiredMoney + cs +
                    quest.Value.RewardMoneyMaxLevel + cs +
                    quest.Value.RewardSpell + cs +
                    quest.Value.RewardSpellCast + cs +
                    quest.Value.RewardHonor + cs +
                    quest.Value.RewardHonorMultiplier + cs +
                    quest.Value.SourceItemId + cs +
                    SQLUtil.Hexify((int)quest.Value.Flags) + cs +
                    quest.Value.RewardTitleId + cs +
                    quest.Value.RequiredPlayerKills + cs +
                    quest.Value.RewardTalents + cs +
                    quest.Value.RewardArenaPoints + cs +
                    // quest.Value.RewardUnknown + cs + // Always 0
                    quest.Value.RewardSkillId + cs +
                    quest.Value.RewardSkillPoints + cs +
                    quest.Value.RewardReputationMask + cs +
                    quest.Value.QuestGiverPortrait + cs +
                    quest.Value.QuestTurnInPortrait + cs);

                foreach (var n in quest.Value.RewardItemId)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RewardItemCount)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RewardChoiceItemId)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RewardChoiceItemCount)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RewardFactionId)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RewardReputationId)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RewardReputationIdOverride)
                    sqlQuery.Append(n + cs);

                sqlQuery.Append(
                    quest.Value.PointMapId + cs +
                    quest.Value.PointX + cs +
                    quest.Value.PointY + cs +
                    quest.Value.PointOption + cs +
                    SQLUtil.Stringify(quest.Value.Title) + cs +
                    SQLUtil.Stringify(quest.Value.Objectives) + cs +
                    SQLUtil.Stringify(quest.Value.Details) + cs +
                    SQLUtil.Stringify(quest.Value.EndText) + cs +
                    SQLUtil.Stringify(quest.Value.ReturnText) + cs);

                foreach (var n in quest.Value.RequiredNpcOrGo)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RequiredNpcOrGoCount)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RequiredSourceItemId)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RequiredSourceItemCount)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RequiredItemId)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RequiredItemCount)
                    sqlQuery.Append(n + cs);

                sqlQuery.Append(quest.Value.RequiredSpell + cs);

                foreach (var s in quest.Value.ObjectiveTexts)
                    sqlQuery.Append(SQLUtil.Stringify(s) + cs);
                foreach (var n in quest.Value.RewardCurrencyId)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RewardCurrencyCount)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RequiredCurrencyId)
                    sqlQuery.Append(n + cs);
                foreach (var n in quest.Value.RequiredCurrencyCount)
                    sqlQuery.Append(n + cs);

                sqlQuery.Append(
                    SQLUtil.Stringify(quest.Value.QuestGiverTextWindow) + cs +
                    SQLUtil.Stringify(quest.Value.QuestGiverTextName) + cs +
                    SQLUtil.Stringify(quest.Value.QuestTurnTextWindow) + cs +
                    SQLUtil.Stringify(quest.Value.QuestTurnTargetName) + cs +
                    quest.Value.SoundAccept + cs +
                    quest.Value.SoundTurnIn + ")," + " -- " + quest.Value.Title + Environment.NewLine);
            }

            return sqlQuery.ReplaceLast(',', ';').ToString();
        }
开发者ID:Subv,项目名称:WowPacketParser,代码行数:101,代码来源:Builder.cs

示例4: PageText

        public static string PageText()
        {
            if (Stuffing.PageTexts.IsEmpty)
                return string.Empty;

            var sqlQuery = new StringBuilder(String.Empty);

            const string tableName = "page_Text";
            const string primaryKey = "entry";
            string[] tableStructure = {"entry", "text", "next_page"};

            // Delete
            sqlQuery.Append(SQLUtil.DeleteQuerySingle(Stuffing.PageTexts.Keys, primaryKey, tableName));

            // Insert
            sqlQuery.Append(SQLUtil.InsertQueryHeader(tableStructure, tableName));

            // Insert rows
            foreach (var pageText in Stuffing.PageTexts)
            {
                sqlQuery.Append(
                    "(" +
                    pageText.Key + cs +
                    SQLUtil.Stringify(pageText.Value.Text) + cs +
                    pageText.Value.NextPageId + ")," + Environment.NewLine);
            }

            return sqlQuery.ReplaceLast(',', ';').ToString();
        }
开发者ID:Subv,项目名称:WowPacketParser,代码行数:29,代码来源:Builder.cs

示例5: NpcVendor

        public static string NpcVendor()
        {
            if (Stuffing.NpcVendors.IsEmpty)
                return string.Empty;

            var sqlQuery = new StringBuilder(String.Empty);

            const string tableName = "npc_vendor";
            const string primaryKey = "entry";
            string[] tableStructure = { "entry", "slot", "item", "maxcount", "ExtendedCost" };

            // Delete
            sqlQuery.Append(SQLUtil.DeleteQuerySingle(Stuffing.NpcVendors.Keys, primaryKey, tableName));

            // Insert
            sqlQuery.Append(SQLUtil.InsertQueryHeader(tableStructure, tableName));

            // Insert rows
            foreach (var npcVendor in Stuffing.NpcVendors)
            {
                sqlQuery.Append("-- " + StoreGetters.GetName(StoreNameType.Unit, (int)npcVendor.Key) +
                                Environment.NewLine);
                foreach (var vendorItem in npcVendor.Value.VendorItems)
                {
                    sqlQuery.Append("(" +
                                    npcVendor.Key + ", " +
                                    vendorItem.Slot + ", " +
                                    vendorItem.ItemId + ", " +
                                    vendorItem.MaxCount + ", " +
                                    vendorItem.ExtendedCostId + ")," + " -- " +
                                    StoreGetters.GetName(StoreNameType.Item, (int)vendorItem.ItemId, false) +
                                    Environment.NewLine);
                }
            }

            return sqlQuery.ReplaceLast(',', ';').ToString();
        }
开发者ID:Subv,项目名称:WowPacketParser,代码行数:37,代码来源:Builder.cs

示例6: NpcTrainer

        public static string NpcTrainer()
        {
            if (Stuffing.NpcTrainers.IsEmpty)
                return string.Empty;

            var sqlQuery = new StringBuilder(String.Empty);

            const string tableName = "npc_trainer";
            const string primaryKey = "entry";
            string[] tableStructure = { "entry", "spell", "spellcost", "reqskill", "reqskillvalue", "reqlevel" };

            // Delete
            sqlQuery.Append(SQLUtil.DeleteQuerySingle(Stuffing.NpcTrainers.Keys, primaryKey, tableName));

            // Insert
            sqlQuery.Append(SQLUtil.InsertQueryHeader(tableStructure, tableName));

            // Insert rows
            foreach (var npcTrainer in Stuffing.NpcTrainers)
            {
                sqlQuery.Append("-- " + StoreGetters.GetName(StoreNameType.Unit, (int)npcTrainer.Key) +
                                Environment.NewLine);
                foreach (var trainerSpell in npcTrainer.Value.TrainerSpells)
                {
                    sqlQuery.Append("(" +
                                    npcTrainer.Key + ", " +
                                    trainerSpell.Spell + ", " +
                                    trainerSpell.Cost + ", " +
                                    trainerSpell.RequiredSkill + ", " +
                                    trainerSpell.RequiredSkillLevel + ", " +
                                    trainerSpell.RequiredLevel + ")," + " -- " +
                                    StoreGetters.GetName(StoreNameType.Spell, (int)trainerSpell.Spell, false) +
                                    Environment.NewLine);
                }
            }

            return sqlQuery.ReplaceLast(',', ';').ToString();
        }
开发者ID:Subv,项目名称:WowPacketParser,代码行数:38,代码来源:Builder.cs

示例7: NpcText

        public static string NpcText()
        {
            if (Stuffing.NpcTexts.IsEmpty)
                return string.Empty;

            var sqlQuery = new StringBuilder(String.Empty);

            // Not TDB structure (data got 32 fields, not 24)
            const string tableName = "npc_text";
            const string primaryKey = "Id";
            string[] tableStructure = {
                                          "Id", "Probability1", "Probability2", "Probability3", "Probability4",
                                          "Probability5", "Probability6", "Probability7", "Probability8", "Text1_1",
                                          "Text1_2", "Text1_3", "Text1_4", "Text1_5", "Text1_6", "Text1_7", "Text1_8",
                                          "Text2_1", "Text2_2", "Text2_3", "Text2_4", "Text2_5", "Text2_6", "Text2_7",
                                          "Text2_8", "Language1", "Language2", "Language3", "Language4", "Language5",
                                          "Language6", "Language7", "Language8", "EmoteId1_1", "EmoteId1_2",
                                          "EmoteId1_3", "EmoteId2_1", "EmoteId2_2", "EmoteId2_3", "EmoteId3_1",
                                          "EmoteId3_2", "EmoteId3_3", "EmoteId4_1", "EmoteId4_2", "EmoteId4_3",
                                          "EmoteId5_1", "EmoteId5_2", "EmoteId5_3", "EmoteId6_1", "EmoteId6_2",
                                          "EmoteId6_3", "EmoteId7_1", "EmoteId7_2", "EmoteId7_3", "EmoteId8_1",
                                          "EmoteId8_2", "EmoteId8_3", "EmoteId1_1", "EmoteId1_2", "EmoteId1_3",
                                          "EmoteId2_1", "EmoteId2_2", "EmoteId2_3", "EmoteId3_1", "EmoteId3_2",
                                          "EmoteId3_3", "EmoteId4_1", "EmoteId4_2", "EmoteId4_3", "EmoteId5_1",
                                          "EmoteId5_2", "EmoteId5_3", "EmoteId6_1", "EmoteId6_2", "EmoteId6_3",
                                          "EmoteId7_1", "EmoteId7_2", "EmoteId7_3", "EmoteId8_1", "EmoteId8_2",
                                          "EmoteId8_3"
                                      };

            // Delete
            sqlQuery.Append(SQLUtil.DeleteQuerySingle(Stuffing.NpcTexts.Keys, primaryKey, tableName));

            // Insert
            sqlQuery.Append(SQLUtil.InsertQueryHeader(tableStructure, tableName));

            // Insert rows
            foreach (var npcText in Stuffing.NpcTexts)
            {
                sqlQuery.Append("(" + npcText.Key + cs);

                foreach (var n in npcText.Value.Probabilities)
                    sqlQuery.Append(n + cs);

                foreach (var s in npcText.Value.Texts1)
                    sqlQuery.Append(SQLUtil.Stringify(s) + cs);

                foreach (var s in npcText.Value.Texts2)
                    sqlQuery.Append(SQLUtil.Stringify(s) + cs);

                foreach (int n in npcText.Value.Languages)
                    sqlQuery.Append(n + cs);

                foreach (var a in npcText.Value.EmoteDelays)
                    foreach (var n in a)
                        sqlQuery.Append(n + cs);

                var itr = 0;
                foreach (var a in npcText.Value.EmoteIds)
                    foreach (int n in a)
                    {
                        itr++;
                        sqlQuery.Append(n);
                        if (itr != npcText.Value.EmoteIds.Length * a.Length)
                            sqlQuery.Append(cs);
                    }

                sqlQuery.Append(")," + Environment.NewLine);
            }

            return sqlQuery.ReplaceLast(',', ';').ToString();
        }
开发者ID:Subv,项目名称:WowPacketParser,代码行数:71,代码来源:Builder.cs

示例8: NpcTemplate

        public static string NpcTemplate()
        {
            if (Stuffing.UnitTemplates.IsEmpty)
                return string.Empty;

            var sqlQuery = new StringBuilder(String.Empty);

            // Not TDB structure
            const string tableName = "creature_template";
            const string primaryKey = "Id";
            string[] tableStructure = {
                                          "Id", "Name", "SubName", "IconName", "TypeFlags", "TypeFlags2", "Type ",
                                          "Family ", "Rank ", "KillCredit1 ", "KillCredit2 ", "UnkInt ", "PetSpellData",
                                          "DisplayId1", "DisplayId2", "DisplayId3", "DisplayId4", "Modifier1 ",
                                          "Modifier2 ", "RacialLeader", "QuestItem1", "QuestItem2", "QuestItem3",
                                          "QuestItem4", "QuestItem5", "QuestItem6", "MovementId ", "Expansion"
                                      };

            // Delete
            sqlQuery.Append(SQLUtil.DeleteQuerySingle(Stuffing.UnitTemplates.Keys, primaryKey, tableName));

            // Insert
            sqlQuery.Append(SQLUtil.InsertQueryHeader(tableStructure, tableName));

            // Insert rows
            foreach (var unitTemplate in Stuffing.UnitTemplates)
            {
                sqlQuery.Append(
                    "(" +
                    unitTemplate.Key + cs +
                    SQLUtil.Stringify(unitTemplate.Value.Name) + cs +
                    SQLUtil.Stringify(unitTemplate.Value.SubName) + cs +
                    SQLUtil.Stringify(unitTemplate.Value.IconName) + cs +
                    SQLUtil.Hexify((int) unitTemplate.Value.TypeFlags) + cs +
                    SQLUtil.Hexify((int) unitTemplate.Value.TypeFlags2) + cs +
                    (int) unitTemplate.Value.Type + cs +
                    (int) unitTemplate.Value.Family + cs +
                    (int) unitTemplate.Value.Rank + cs +
                    unitTemplate.Value.KillCredit1 + cs +
                    unitTemplate.Value.KillCredit2 + cs +
                    unitTemplate.Value.UnkInt + cs +
                    unitTemplate.Value.PetSpellData + cs);

                foreach (var n in unitTemplate.Value.DisplayIds)
                    sqlQuery.Append(n + cs);

                sqlQuery.Append(
                    unitTemplate.Value.Modifier1 + cs +
                    unitTemplate.Value.Modifier2 + cs +
                    (unitTemplate.Value.RacialLeader ? 1 : 0) + cs);

                foreach (var n in unitTemplate.Value.QuestItems)
                    sqlQuery.Append(n + cs);

                sqlQuery.Append(
                    unitTemplate.Value.MovementId + cs +
                    (int) unitTemplate.Value.Expansion + ")," + Environment.NewLine);

            }

            return sqlQuery.ReplaceLast(',', ';').ToString();
        }
开发者ID:Subv,项目名称:WowPacketParser,代码行数:62,代码来源:Builder.cs

示例9: Loot

        public static string Loot()
        {
            if (Stuffing.Loots.IsEmpty)
                return string.Empty;

            var sqlQuery = new StringBuilder(String.Empty);

            // Not TDB structure
            const string tableName = "LootTemplate";
            string[] primaryKey = { "Id", "Type" };
            string[] tableStructure = {"Id", "Type", "ItemId", "Count"};

            // Can't cast the collection directly
            ICollection<Tuple<uint, uint>> lootKeys = new Collection<Tuple<uint, uint>>();
            foreach (var tuple in Stuffing.Loots.Keys)
            {
                lootKeys.Add(new Tuple<uint, uint>(tuple.Item1, (uint)tuple.Item2));
            }

            // Delete
            sqlQuery.Append(SQLUtil.DeleteQueryDouble(lootKeys, primaryKey, tableName));

            // Insert
            sqlQuery.Append(SQLUtil.InsertQueryHeader(tableStructure, tableName));

            // Insert rows
            foreach (var loot in Stuffing.Loots)
            {
                StoreNameType storeType = StoreNameType.None;
                switch (Stuffing.Loots.Keys.First().Item2)
                {
                    case ObjectType.Item:
                        storeType = StoreNameType.Item;
                        break;
                    case ObjectType.Corpse:
                    case ObjectType.Unit:
                        storeType = StoreNameType.Unit;
                        break;
                    case ObjectType.Container:
                    case ObjectType.GameObject:
                        storeType = StoreNameType.GameObject;
                        break;
                }
                sqlQuery.Append("-- " + StoreGetters.GetName(storeType, (int) loot.Key.Item1) +
                                "(" + loot.Value.Gold + " gold)" + Environment.NewLine);
                foreach (var lootItem in loot.Value.LootItems)
                {
                    sqlQuery.Append(
                        "(" +
                        loot.Key.Item1 + cs +
                        (int) loot.Key.Item2 + cs +
                        lootItem.ItemId + cs +
                        lootItem.Count + ")," + " -- " +
                        StoreGetters.GetName(StoreNameType.Item, (int)lootItem.ItemId, false) +
                        Environment.NewLine);

                }
            }

            return sqlQuery.ReplaceLast(',', ';').ToString();
        }
开发者ID:Subv,项目名称:WowPacketParser,代码行数:61,代码来源:Builder.cs

示例10: Build

            public string Build()
            {
                // If we only have rows with comment, do not print any query
                if (Rows.All(row => !String.IsNullOrWhiteSpace(row.HeaderComment)))
                    return "-- " + SQLUtil.AddBackQuotes(Table) + " has empty data." + Environment.NewLine;

                var result = new StringBuilder();

                if (Delete != null)
                    result.Append(Delete.Build());
                result.Append(InsertHeader.Build());

                var rowsStrings = Rows.Select(row => row.Build()).ToList();

                rowsStrings.Sort();
                foreach (var rowString in rowsStrings)
                    result.Append(rowString);

                result.Append(Environment.NewLine);

                return result.ReplaceLast(',', ';').ToString();
            }
开发者ID:Asdcrew,项目名称:WowPacketParser,代码行数:22,代码来源:QueryBuilder.cs


注:本文中的StringBuilder.ReplaceLast方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。