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C# StatisAnalysisSession.GetSessionObjectOfType方法代码示例

本文整理汇总了C#中StatisAnalysisSession.GetSessionObjectOfType方法的典型用法代码示例。如果您正苦于以下问题:C# StatisAnalysisSession.GetSessionObjectOfType方法的具体用法?C# StatisAnalysisSession.GetSessionObjectOfType怎么用?C# StatisAnalysisSession.GetSessionObjectOfType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在StatisAnalysisSession的用法示例。


在下文中一共展示了StatisAnalysisSession.GetSessionObjectOfType方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: IsAchievementUnlocked

        public override bool IsAchievementUnlocked(StatisAnalysisSession statisAnalysisSession)
        {
            // Return out if there are no files to check achievements in.
            if (!statisAnalysisSession.StaticAnalysisManifest.ChangedFiles.Any())
            {
                return false;
            }

            // Obtain a session object and the codebase type declarations
            var nrefactorySession = statisAnalysisSession.GetSessionObjectOfType<NRefactorySession>();
            NRefactoryContext = new NRefactoryContext()
                                    {
                                        CodebaseDeclarations = nrefactorySession.GetCodebaseDeclarations(statisAnalysisSession.StaticAnalysisManifest),
                                        InvokedSystemTypes = nrefactorySession.GetSystemInvocations(statisAnalysisSession.StaticAnalysisManifest)
                                    };

            // Have the concrete implementation create it's visitor
            var visitor = CreateVisitor(statisAnalysisSession);

            // Parse all files in the changed files collection for achievements
            foreach (var filename in statisAnalysisSession.StaticAnalysisManifest.ChangedFiles)
            {
                // Obtain a parser from the nrefactorySession.
                // This parser is shared context between all concrete achievement implementations.
                var compilationUnit = nrefactorySession.GetCompilationUnit(filename);

                // Pass concrete visitor into the AST created by the parser
                compilationUnit.AcceptVisitor(visitor, null);

                // Call OnParsingCompleted on the visitor to give it a last chance to unlock achievements.
                visitor.OnParsingCompleted();

                // Check if the visitor declared the concrete achievement as unlocked.
                if (visitor.IsAchievementUnlocked)
                {
                    AchievementCodeOrigin = visitor.CodeOrigin;
                    if (AchievementCodeOrigin != null)
                    {
                        AchievementCodeOrigin.FileName = filename;
                    }

                    return true;
                }
            }

            return false;
        }
开发者ID:jonasswiatek,项目名称:strokes,代码行数:47,代码来源:NRefactoryAchievement.cs


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