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C# Sound.PlaySound方法代码示例

本文整理汇总了C#中Sound.PlaySound方法的典型用法代码示例。如果您正苦于以下问题:C# Sound.PlaySound方法的具体用法?C# Sound.PlaySound怎么用?C# Sound.PlaySound使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Sound的用法示例。


在下文中一共展示了Sound.PlaySound方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ShowNotify

        public void ShowNotify()
        {
            MainAppWindow win = MainAppWindow.Instance;

            Sound.Location = Environment.CurrentDirectory + "\\Sounds\\Iphone_Ringtone_freetone.at.ua.mp3";
            Sound sound = new Sound(Sound.Location);
            sound.PlaySound();
            Notification();
        }
开发者ID:HiznyakNikita,项目名称:TicketReminder,代码行数:9,代码来源:Notify.cs

示例2: OnAttackMissed

 /// <summary>
 /// THis is the sound that plays when an attack
 /// is completed but misses its target
 /// IE. The thunder_clap is done
 /// but the player isn't between those two greasy
 /// balls, so it makes a different noise, versus 
 /// the noise that is played when the player is hit.
 /// </summary>
 /// <param name="attackIndex"></param>
 /// <param name="attackMissedSound"></param>
 void OnAttackMissed(int attackIndex, Sound attackMissedSound)
 {
     if (attackMissedSound != null)
     {
         attackMissedSound.PlaySound(myProperties.myGameInstance);
     }
 }
开发者ID:slayer3600,项目名称:sproj,代码行数:17,代码来源:Enemy.cs

示例3: OnAttackCalled

    /// <summary>
    /// deals with any Enemy logic following an attack
    ///     animations
    ///     etc
    /// </summary>
    /// <param name="attackIndex"></param>
    void OnAttackCalled(int attackIndex, string attackParamName, Sound attackSound)
    {
        anim.SetTrigger(attackParamName);

        if(attackSound != null)
        {
            attackSound.PlaySound(myProperties.myGameInstance);
        }
    }
开发者ID:slayer3600,项目名称:sproj,代码行数:15,代码来源:Enemy.cs


注:本文中的Sound.PlaySound方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。