本文整理汇总了C#中Snapshot.Rebase方法的典型用法代码示例。如果您正苦于以下问题:C# Snapshot.Rebase方法的具体用法?C# Snapshot.Rebase怎么用?C# Snapshot.Rebase使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Snapshot
的用法示例。
在下文中一共展示了Snapshot.Rebase方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: UpdateSnapshot
internal void UpdateSnapshot(Snapshot snapshot, bool forceFullRebuild)
{
if (SuspendRebuilding)
{
return;
}
lock (AddLock)
{
// Start by rebasing if necessary
bool forceUpdate = false;
if (RebaseBlocks)
{
snapshot.Rebase(AddressRange.Min, AddressWidth);
RebaseBlocks = false;
forceUpdate = true;
}
UInt64 maxTime = ArtificialMaxTime;
if (maxTime == 0)
{
maxTime = TimeRange.Max;
}
IEnumerable<KeyValuePair<TimeStamp, IPacket>> packets = null;
bool isBackward = false;
if (forceFullRebuild)
{
snapshot.Reset();
packets = Get();
}
else
{
// Determine what entries we need to get based off scrubber position
UInt64 timeRange = maxTime - TimeRange.Min;
// Readjust the position if needed
if (ArtificialMaxTime == 0 && timeRange > 0)
{
double rangeScale = (double)LastRange / (double)timeRange;
if (rangeScale > 0 && Scrubber._Position < 1.0)
{
// Hacky
Scrubber._Position *= rangeScale;
Scrubber._Position = Scrubber._Position.Clamp(0.0, 1.0);
Scrubber.FlagRedraw();
}
}
LastRange = timeRange;
double position = Scrubber.Position;
UInt64 currentTime = TimeRange.Min + (UInt64)((double)timeRange * position);
bool nothingToProcess = false;
if (currentTime > LastTimestamp.Time)
{
packets = GetForward(new TimeStamp(currentTime));
}
else if (currentTime < LastTimestamp.Time)
{
packets = GetBackward(new TimeStamp(currentTime));
isBackward = true;
}
else
{
nothingToProcess = true;
}
LastTimestamp = new TimeStamp(currentTime);
if (nothingToProcess && !forceUpdate)
{
return;
}
}
if (AddressRange.Max < AddressRange.Min)
{
return;
}
// Create final list, removing allocations as frees are encountered
if (packets != null)
{
int index = 0;
foreach (var pair in packets)
{
// On a full rebuild, if there's a position specified in
// the snapshot, only go up to that position
if (forceFullRebuild && snapshot.Position > 0)
{
if (index > snapshot.Position)
{
break;
}
}
// TODO: Can allocation and free processing be combined?
//.........这里部分代码省略.........