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C# Smb2FunctionalClient.Negotiate方法代码示例

本文整理汇总了C#中Smb2FunctionalClient.Negotiate方法的典型用法代码示例。如果您正苦于以下问题:C# Smb2FunctionalClient.Negotiate方法的具体用法?C# Smb2FunctionalClient.Negotiate怎么用?C# Smb2FunctionalClient.Negotiate使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Smb2FunctionalClient的用法示例。


在下文中一共展示了Smb2FunctionalClient.Negotiate方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: NegotiateRequest

        public void NegotiateRequest(ModelDialectRevision maxSmbVersionClientSupported, SigningFlagType signingFlagType, SigningEnabledType signingEnabledType, SigningRequiredType signingRequiredType)
        {
            testClient = new Smb2FunctionalClient(testConfig.Timeout, testConfig, this.Site);
            testClient.ConnectToServer(testConfig.UnderlyingTransport, testConfig.SutComputerName, testConfig.SutIPAddress);

            DialectRevision[] dialects = Smb2Utility.GetDialects(ModelUtility.GetDialectRevision(maxSmbVersionClientSupported));
            Packet_Header_Flags_Values headerFlags = (signingFlagType == SigningFlagType.SignedFlagSet) ? Packet_Header_Flags_Values.FLAGS_SIGNED : Packet_Header_Flags_Values.NONE;

            SigningEnabledType resSigningEnabledType = SigningEnabledType.SigningEnabledNotSet;
            SigningRequiredType resSigningRequiredType = SigningRequiredType.SigningRequiredNotSet;
            uint status = testClient.Negotiate(
                headerFlags,
                dialects,
                GetNegotiateSecurityMode(signingEnabledType, signingRequiredType),
                checker: (header, response) =>
                {
                    resSigningEnabledType =
                        response.SecurityMode.HasFlag(NEGOTIATE_Response_SecurityMode_Values.NEGOTIATE_SIGNING_ENABLED) ?
                        SigningEnabledType.SigningEnabledSet : SigningEnabledType.SigningEnabledNotSet;
                    resSigningRequiredType =
                        response.SecurityMode.HasFlag(NEGOTIATE_Response_SecurityMode_Values.NEGOTIATE_SIGNING_REQUIRED) ?
                        SigningRequiredType.SigningRequiredSet : SigningRequiredType.SigningRequiredNotSet;
                });

            NegotiateResponse((ModelSmb2Status)status, resSigningEnabledType, resSigningRequiredType, signingConfig);
        }
开发者ID:gitter-badger,项目名称:WindowsProtocolTestSuites,代码行数:26,代码来源:SigningAdapter.cs

示例2: BVT_SMB2Basic_CancelRegisteredChangeNotify

        public void BVT_SMB2Basic_CancelRegisteredChangeNotify()
        {
            uint status;
            string testDirectory = CreateTestDirectory(TestConfig.SutComputerName, TestConfig.BasicFileShare);
            BaseTestSite.Log.Add(
                LogEntryKind.Debug,
                "Test directory \"{0}\" was created on share \"{1}\"", testDirectory, TestConfig.BasicFileShare);

            client1 = new Smb2FunctionalClient(TestConfig.Timeout, TestConfig, BaseTestSite);
            client1.Smb2Client.ChangeNotifyResponseReceived += new Action<FILE_NOTIFY_INFORMATION[],Packet_Header,CHANGE_NOTIFY_Response>(OnChangeNotifyResponseReceived);

            BaseTestSite.Log.Add(LogEntryKind.TestStep, "Start a client to create a file by sending the following requests: NEGOTIATE; SESSION_SETUP; TREE_CONNECT; CREATE");
            client1.ConnectToServer(TestConfig.UnderlyingTransport, TestConfig.SutComputerName, TestConfig.SutIPAddress);
            status = client1.Negotiate(TestConfig.RequestDialects, TestConfig.IsSMB1NegotiateEnabled);
            status = client1.SessionSetup(
                TestConfig.DefaultSecurityPackage,
                TestConfig.SutComputerName,
                TestConfig.AccountCredential,
                TestConfig.UseServerGssToken);
            uint treeId1;
            status = client1.TreeConnect(uncSharePath, out treeId1);
            Smb2CreateContextResponse[] serverCreateContexts;
            FILEID fileId1;
            status = client1.Create(
                treeId1,
                testDirectory,
                CreateOptions_Values.FILE_DIRECTORY_FILE,
                out fileId1,
                out serverCreateContexts);

            BaseTestSite.Log.Add(
                LogEntryKind.Comment,
                "Client starts to register CHANGE_NOTIFY on directory \"{0}\"", testDirectory);
            client1.ChangeNotify(treeId1, fileId1, CompletionFilter_Values.FILE_NOTIFY_CHANGE_LAST_ACCESS);

            BaseTestSite.Log.Add(
                LogEntryKind.Comment,
                "Client starts to cancel the registered CHANGE_NOTIFY on directory \"{0}\"", testDirectory);
            client1.Cancel();

            BaseTestSite.Assert.IsTrue(
                changeNotificationReceived.WaitOne(TestConfig.WaitTimeoutInMilliseconds),
                "Change notification should be received within {0} milliseconds", TestConfig.WaitTimeoutInMilliseconds);

            BaseTestSite.Assert.AreNotEqual(
                Smb2Status.STATUS_SUCCESS,
                receivedChangeNotifyHeader.Status, "CHANGE_NOTIFY is not expected to success after cancel, actually server returns {0}.",
                Smb2Status.GetStatusCode(receivedChangeNotifyHeader.Status));
            BaseTestSite.CaptureRequirementIfAreEqual(
                Smb2Status.STATUS_CANCELLED,
                receivedChangeNotifyHeader.Status,
                RequirementCategory.STATUS_CANCELLED.Id,
                RequirementCategory.STATUS_CANCELLED.Description);

            BaseTestSite.Log.Add(LogEntryKind.TestStep, "Tear down the client by sending the following requests: CLOSE; TREE_DISCONNECT; LOG_OFF");
            client1.Close(treeId1, fileId1);
            client1.TreeDisconnect(treeId1);
            client1.LogOff();
        }
开发者ID:yazeng,项目名称:WindowsProtocolTestSuites,代码行数:59,代码来源:SMB2Basic.cs

示例3: SetupConnection

        public void SetupConnection(ModelSessionSecurityContext securityContext)
        {
            testClient = new Smb2FunctionalClient(testConfig.Timeout, testConfig, this.Site);
            testClient.ConnectToServer(testConfig.UnderlyingTransport, testConfig.SutComputerName, testConfig.SutIPAddress);

            // SMB2 Negotiate
            // Model cases only test Dialect lower than 3.11
            DialectRevision[] dialects =
                Smb2Utility.GetDialects(testConfig.MaxSmbVersionClientSupported < DialectRevision.Smb311 ? testConfig.MaxSmbVersionClientSupported : DialectRevision.Smb302);
            testClient.Negotiate(
                dialects,
                testConfig.IsSMB1NegotiateEnabled);

            // SMB2 SESSION SETUP
            AccountCredential account = null;
            switch (securityContext)
            {
                case ModelSessionSecurityContext.Admin:
                    account = testConfig.AccountCredential;
                    break;
                case ModelSessionSecurityContext.NonAdmin:
                    account = testConfig.NonAdminAccountCredential;
                    break;
                default:
                    throw new InvalidOperationException(securityContext + " is not supported.");
            }

            testClient.SessionSetup(
                testConfig.DefaultSecurityPackage,
                testConfig.SutComputerName,
                account,
                testConfig.UseServerGssToken);

            // reset TreeId
            this.treeId = 0;
        }
开发者ID:gitter-badger,项目名称:WindowsProtocolTestSuites,代码行数:36,代码来源:TreeMgmtAdapter.cs

示例4: SetupConnection

        public void SetupConnection(ModelDialectRevision clientMaxDialect)
        {
            testClient = new Smb2FunctionalClient(testConfig.Timeout, testConfig, this.Site);
            testClient.ConnectToServer(testConfig.UnderlyingTransport, testConfig.SutComputerName, testConfig.SutIPAddress);
            testClient.RequestSent += new Action<Packet_Header>(PrintSequenceWindow);

            DialectRevision[] dialects = Smb2Utility.GetDialects(ModelUtility.GetDialectRevision(clientMaxDialect));

            uint status;
            NEGOTIATE_Response? negotiateResponse = null;
            status = testClient.Negotiate(
                dialects,
                testConfig.IsSMB1NegotiateEnabled,
                capabilityValue: Capabilities_Values.GLOBAL_CAP_LARGE_MTU,
                checker: (header, response) =>
                {
                    Site.Assert.AreEqual(
                        Smb2Status.STATUS_SUCCESS,
                        header.Status,
                        "{0} should succeed", header.Command);

                    // The server MUST grant the client at least 1 credit when responding to SMB2 NEGOTIATE.
                    Site.Assert.IsTrue(
                        header.CreditRequestResponse >= 1,
                        "The server MUST grant the client at least 1 credit when responding to SMB2 NEGOTIATE");

                    negotiateResponse = response;
                });

            Site.Log.Add(
                LogEntryKind.Debug,
                "The maximum size, in bytes, of Length in READ/WRITE that server will accept on the connection is {0}",
                testClient.MaxBufferSize);

            Site.Assert.AreEqual(
                ModelUtility.GetDialectRevision(clientMaxDialect),
                negotiateResponse.Value.DialectRevision,
                "DialectRevision {0} is expected", ModelUtility.GetDialectRevision(clientMaxDialect));

            negotiateDialect = negotiateResponse.Value.DialectRevision;

            if ((negotiateDialect == DialectRevision.Smb21 || ModelUtility.IsSmb3xFamily(negotiateDialect))
                // In case server does not support multicredit even implement Smb21 or Smb30
                && testConfig.IsMultiCreditSupported)
            {
                isMultiCreditSupportedOnConnection = true;
            }
            else
            {
                isMultiCreditSupportedOnConnection = false;
            }

            status = testClient.SessionSetup(
                testConfig.DefaultSecurityPackage,
                testConfig.SutComputerName,
                testConfig.AccountCredential,
                testConfig.UseServerGssToken);

            status = testClient.TreeConnect(
                uncSharePath,
                out treeId);

            Smb2CreateContextResponse[] serverCreateContexts;
            fileName = Guid.NewGuid().ToString();
            status = testClient.Create(
                treeId,
                fileName,
                CreateOptions_Values.FILE_NON_DIRECTORY_FILE,
                out fileId,
                out serverCreateContexts);
        }
开发者ID:gitter-badger,项目名称:WindowsProtocolTestSuites,代码行数:71,代码来源:CreditMgmtAdapter.cs

示例5: CreateFile

        private void CreateFile(string uncShare, string fileName, int lengthInByte)
        {
            Site.Log.Add(
                LogEntryKind.Debug,
                "Create file {0} in share {1}", fileName, uncShare);

            Smb2FunctionalClient client = new Smb2FunctionalClient(testConfig.Timeout, testConfig, this.Site);
            client.ConnectToServer(testConfig.UnderlyingTransport, testConfig.SutComputerName, testConfig.SutIPAddress);

            client.CreditGoal = 32;

            client.Negotiate(
                new DialectRevision[] { ModelUtility.GetDialectRevision(config.MaxSmbVersionSupported) },
                testConfig.IsSMB1NegotiateEnabled,
                capabilityValue: Capabilities_Values.GLOBAL_CAP_LARGE_MTU);

            client.SessionSetup(
                testConfig.DefaultSecurityPackage,
                testConfig.SutComputerName,
                testConfig.AccountCredential,
                testConfig.UseServerGssToken);

            uint tId;
            client.TreeConnect(
                uncShare,
                out tId);

            Smb2CreateContextResponse[] serverCreateContexts;
            FILEID fId;
            client.Create(
                tId,
                fileName,
                CreateOptions_Values.FILE_NON_DIRECTORY_FILE,
                out fId,
                out serverCreateContexts);

            string content;
            if (isMultiCreditSupportedOnConnection)
            {
                content = Smb2Utility.CreateRandomStringInByte(lengthInByte);
                client.Write(tId, fId, content);
            }
            else
            {
                // Write several times if server does not support multi credit
                int writeTimes = lengthInByte / (64 * 1024);
                int rest = lengthInByte % (64 * 1024);
                ulong offset = 0;

                for (int time = 0; time < writeTimes; time++)
                {
                    content = Smb2Utility.CreateRandomString(64);
                    client.Write(tId, fId, content, offset);
                    offset += 64 * 1024;
                }

                if (rest != 0)
                {
                    content = Smb2Utility.CreateRandomStringInByte(rest);
                    client.Write(tId, fId, content, offset);
                }
            }

            client.Close(tId, fId);

            client.TreeDisconnect(tId);

            client.LogOff();

            client.Disconnect();

            Site.Log.Add(
                LogEntryKind.Debug,
                "Create file {0} in share {1}", fileName, uncShare);
        }
开发者ID:gitter-badger,项目名称:WindowsProtocolTestSuites,代码行数:75,代码来源:CreditMgmtAdapter.cs

示例6: Connect

        /// <summary>
        /// Common method used to connect to target server, including the following message sequences:
        /// 1. Negotiate
        /// 2. Session Setup
        /// 3. Tree Connect
        /// </summary>
        /// <param name="smb2Dialect"></param>
        /// <param name="client"></param>
        /// <param name="clientGuid"></param>
        /// <param name="account"></param>
        /// <param name="connectShareType"></param>
        /// <param name="treeId"></param>
        /// <param name="clientBeforeDisconnection"></param>
        protected virtual void Connect(DialectRevision smb2Dialect, Smb2FunctionalClient client, Guid clientGuid, AccountCredential account, ConnectShareType connectShareType, out uint treeId, Smb2FunctionalClient clientBeforeDisconnection)
        {
            DialectRevision[] requestDialect = Smb2Utility.GetDialects(smb2Dialect);
            Capabilities_Values clientCapabilities = Capabilities_Values.GLOBAL_CAP_DFS | Capabilities_Values.GLOBAL_CAP_DIRECTORY_LEASING | Capabilities_Values.GLOBAL_CAP_LARGE_MTU | Capabilities_Values.GLOBAL_CAP_LEASING | Capabilities_Values.GLOBAL_CAP_PERSISTENT_HANDLES;
            SecurityMode_Values clientSecurityMode = SecurityMode_Values.NEGOTIATE_SIGNING_ENABLED;

            IPAddress targetIPAddress = (connectShareType == ConnectShareType.CAShare) ? testConfig.CAShareServerIP : testConfig.SutIPAddress;
            string targetServer = (connectShareType == ConnectShareType.CAShare) ? testConfig.CAShareServerName : testConfig.SutComputerName;

            client.ConnectToServer(TestConfig.UnderlyingTransport, targetServer, targetIPAddress);

            BaseTestSite.Log.Add(LogEntryKind.TestStep, "The client with clientGuid {0} sends NEGOTIATE request.", clientGuid);
            client.Negotiate(
                requestDialect,
                TestConfig.IsSMB1NegotiateEnabled,
                clientSecurityMode,
                clientCapabilities,
                clientGuid);

            if (null != clientBeforeDisconnection)
            {
                BaseTestSite.Log.Add(LogEntryKind.TestStep, "The client with clientGuid {0} sends SESSION_SETUP request to reconnect to the previous session.", clientGuid);
                client.ReconnectSessionSetup(
                    clientBeforeDisconnection,
                    testConfig.DefaultSecurityPackage,
                    targetServer,
                    account,
                    testConfig.UseServerGssToken);
            }
            else
            {
                BaseTestSite.Log.Add(LogEntryKind.TestStep, "The client with clientGuid {0} sends SESSION_SETUP request.", clientGuid);
                client.SessionSetup(
                    testConfig.DefaultSecurityPackage,
                    targetServer,
                    account,
                    testConfig.UseServerGssToken);
            }

            BaseTestSite.Log.Add(LogEntryKind.TestStep, "The client with clientGuid {0} sends TREE_CONNECT request.", clientGuid);
            client.TreeConnect(
                durableHandleUncSharePath,
                out treeId,
                checker: (header, response) =>
                {
                    BaseTestSite.Log.Add(
                        LogEntryKind.Debug,
                        "Capabilities in TREE_CONNECT response: {0}", response.Capabilities);

                    BaseTestSite.Assert.AreEqual(
                        Smb2Status.STATUS_SUCCESS,
                        header.Status,
                        "{0} should be successful", header.Command);

                    if (connectShareType == ConnectShareType.CAShare)
                    {
                        BaseTestSite.Assert.AreEqual(
                            Share_Capabilities_Values.SHARE_CAP_CONTINUOUS_AVAILABILITY,
                            Share_Capabilities_Values.SHARE_CAP_CONTINUOUS_AVAILABILITY & response.Capabilities,
                            "The share should have SMB2_SHARE_CAP_CONTINUOUS_AVAILABILITY capability");
                    }

                    if (connectShareType == ConnectShareType.BasicShare)
                    {
                        BaseTestSite.Assert.AreNotEqual(
                            Share_Capabilities_Values.SHARE_CAP_CONTINUOUS_AVAILABILITY,
                            Share_Capabilities_Values.SHARE_CAP_CONTINUOUS_AVAILABILITY & response.Capabilities,
                            "The share should not have SMB2_SHARE_CAP_CONTINUOUS_AVAILABILITY capability");
                    }
                });
        }
开发者ID:gitter-badger,项目名称:WindowsProtocolTestSuites,代码行数:84,代码来源:SMB2DurableHandleTestBase.cs

示例7: ConnectToShare

        protected bool ConnectToShare(Smb2FunctionalClient client, AccountCredential user, string sharePath, out uint treeId)
        {
            BaseTestSite.Log.Add(LogEntryKind.Debug, "Client sends NEGOTIATE message.");
            client.Negotiate(TestConfig.RequestDialects, TestConfig.IsSMB1NegotiateEnabled);
            AccountCredential accountCredential = user;
            BaseTestSite.Log.Add(LogEntryKind.Debug, "Client sends SESSION_SETUP message using account: {0}@{1}.", accountCredential.AccountName, accountCredential.DomainName);
            client.SessionSetup(TestConfig.DefaultSecurityPackage, TestConfig.SutComputerName, accountCredential, false);

            BaseTestSite.Log.Add(LogEntryKind.Debug, "Client sends TREE_CONNECT message to access share: {0}.", sharePath);
            uint status = client.TreeConnect(sharePath, out treeId, checker: (header, response) => { });
            if (status == Smb2Status.STATUS_SUCCESS)
            {
                return true;
            }
            if (status == Smb2Status.STATUS_BAD_NETWORK_NAME)
            {
                return false;
            }
            throw new Exception(string.Format("Share detection failed with unexpected error: {0}", Smb2Status.GetStatusCode(status)));
        }
开发者ID:Microsoft,项目名称:WindowsProtocolTestSuites,代码行数:20,代码来源:AuthorizationTestBase.cs

示例8: ReconnectOpenRequest

        public void ReconnectOpenRequest(
            DurableV1ReconnectContext durableV1ReconnectContext,
            DurableV2ReconnectContext durableV2ReconnectContext,
            OplockLeaseType oplockLeaseType,
            LeaseKeyDifferentialType leaseKeyDifferentialType,
            ClientIdType clientIdType,
            CreateGuidType createGuidType)
        {
            if ((oplockLeaseType == OplockLeaseType.LeaseV1 || oplockLeaseType == OplockLeaseType.LeaseV2)
                && !testConfig.IsLeasingSupported)
                Site.Assert.Inconclusive("Test case is applicable in servers that support leasing.");

            bool isSameLeaseKey = (leaseKeyDifferentialType == LeaseKeyDifferentialType.SameLeaseKey);
            bool isSameClient = (clientIdType == ClientIdType.SameClient);
            bool isSameCreateGuid = (createGuidType == CreateGuidType.SameCreateGuid);

            FILEID fileIdAfterDisconnection;
            Smb2CreateContextResponse[] serverCreateContexts;
            IPAddress targetIPAddress;
            string targetServer;
            string targetShare;

            #region Construct Create Contexts
            Smb2CreateContextRequest[] smb2CreateContextRequest = GetOpenFileCreateContext(
                DurableV1RequestContext.DurableV1RequestContextNotExist,
                DurableV2RequestContext.DurableV2RequestContextNotExist,
                durableV1ReconnectContext,
                durableV2ReconnectContext,
                oplockLeaseType,
                isSameLeaseKey,
                isSameCreateGuid);
            #endregion

            #region Client reconnect to server

            Site.Log.Add(LogEntryKind.Debug, "Client reconnect to server");

            #region Reconnect to Common Share or CA Share
            if (!isCAShare)
            {
                targetIPAddress = testConfig.SutIPAddress;
                targetServer = testConfig.SutComputerName;
                targetShare = testConfig.BasicFileShare;
            }
            else
            {
                targetIPAddress = testConfig.CAShareServerIP;
                targetServer = testConfig.CAShareServerName;
                targetShare = testConfig.CAShareName;
            }

            // Connect to Server
            testClientAfterDisconnection = new Smb2FunctionalClient(testConfig.Timeout, testConfig, this.Site);
            testClientAfterDisconnection.CreditGoal = 10;
            testClientAfterDisconnection.ConnectToServer(testConfig.UnderlyingTransport, targetServer, targetIPAddress);

            // Negotiate
            testClientAfterDisconnection.Negotiate(
                requestDialect,
                testConfig.IsSMB1NegotiateEnabled,
                capabilityValue: clientCapabilities,
                // If the reconnect use the same client guid, then keep client guid the same value, otherwise use a new client guid.
                clientGuid: (isSameClient ? clientGuid : Guid.NewGuid()));

            uint status = testClientAfterDisconnection.SessionSetup(
                testConfig.DefaultSecurityPackage,
                targetServer,
                testConfig.AccountCredential,
                testConfig.UseServerGssToken);
            Site.Assert.AreEqual(Smb2Status.STATUS_SUCCESS, status, "Reconnect Session Setup should be successful, actual status is {0}", Smb2Status.GetStatusCode(status));

            // TreeConnect
            testClientAfterDisconnection.TreeConnect(sharePath, out treeIdAfterDisconnection);

            #endregion

            #region Send Create request according to different context combination

            RequestedOplockLevel_Values requestedOplockLevel = RequestedOplockLevel_Values.OPLOCK_LEVEL_NONE;
            switch (oplockLeaseType)
            {
                case OplockLeaseType.NoOplockOrLease:
                    {
                        requestedOplockLevel = RequestedOplockLevel_Values.OPLOCK_LEVEL_NONE;
                    }
                    break;

                case OplockLeaseType.BatchOplock:
                    {
                        requestedOplockLevel = RequestedOplockLevel_Values.OPLOCK_LEVEL_BATCH;
                    }
                    break;

                case OplockLeaseType.LeaseV1:
                case OplockLeaseType.LeaseV2:
                    {
                        requestedOplockLevel = RequestedOplockLevel_Values.OPLOCK_LEVEL_LEASE;
                    }
                    break;
            }
//.........这里部分代码省略.........
开发者ID:gitter-badger,项目名称:WindowsProtocolTestSuites,代码行数:101,代码来源:HandleAdapter.cs

示例9: ValidateByteLockRangeFromAnotherClient

        /// <summary>
        /// Read and write file within byte lock range when the file is locked or unlocked
        /// </summary>
        /// <param name="isLocked">Set true to indicate that byte lock range is taken on the file</param>
        /// <param name="serverName">Name of file server to access</param>
        /// <param name="targetFileName">Target file name to read and write</param>
        private void ValidateByteLockRangeFromAnotherClient(bool isLocked, string serverName, string targetFileName)
        {
            uint status = 0;

            Smb2FunctionalClient client = new Smb2FunctionalClient(TestConfig.Timeout, TestConfig, BaseTestSite);

            client = new Smb2FunctionalClient(TestConfig.Timeout, TestConfig, BaseTestSite);
            client.ConnectToServer(TestConfig.UnderlyingTransport, serverName, currentAccessIp);

            status = client.Negotiate(TestConfig.RequestDialects, TestConfig.IsSMB1NegotiateEnabled);

            status = client.SessionSetup(
                TestConfig.DefaultSecurityPackage,
                serverName,
                TestConfig.AccountCredential,
                TestConfig.UseServerGssToken);

            uint treeId;
            status = client.TreeConnect(uncSharePath, out treeId);

            Smb2CreateContextResponse[] serverCreateContexts;
            FILEID fileId;
            status = client.Create(
                treeId,
                targetFileName,
                CreateOptions_Values.FILE_NON_DIRECTORY_FILE,
                out fileId,
                out serverCreateContexts);

            string data;
            Random random = new Random();
            uint offset = (uint)random.Next(0, TestConfig.WriteBufferLengthInKb * 1024 - 1);
            uint length = (uint)random.Next(0, (int)(TestConfig.WriteBufferLengthInKb * 1024 - offset));
            status = client.Read(treeId, fileId, offset, length, out data);

            status = client.Write(treeId, fileId, contentWrite, checker: (header, response) => { });
            if (isLocked)
            {
                BaseTestSite.Assert.AreNotEqual(
                    Smb2Status.STATUS_SUCCESS,
                    status,
                    "Write content to locked range of file from different client is not expected to success");
                BaseTestSite.CaptureRequirementIfAreEqual(
                    Smb2Status.STATUS_FILE_LOCK_CONFLICT,
                    status,
                    RequirementCategory.STATUS_FILE_LOCK_CONFLICT.Id,
                    RequirementCategory.STATUS_FILE_LOCK_CONFLICT.Description);
            }
            else
            {
                BaseTestSite.Assert.AreEqual(
                    Smb2Status.STATUS_SUCCESS,
                    status,
                    "Write content in file should succeed, actual status is {0}", Smb2Status.GetStatusCode(status));
            }
        }
开发者ID:gitter-badger,项目名称:WindowsProtocolTestSuites,代码行数:62,代码来源:FileServerFailoverWithLock.cs

示例10: CreateOpenFromClient

        /// <summary>
        /// Create an open from client, this include NEGOTIATE and SESSION_SETUP with server, TREE_CONNECT to the share and CREATE an open to file/directory
        /// </summary>
        /// <param name="client">Client used to take the operation</param>
        /// <param name="clientGuid">Client GUID for negotiation</param>
        /// <param name="targetName">File/directory name for the open</param>
        /// <param name="isDirectory">Set true if create open to a directory, set false if create open to a file</param>
        /// <param name="accessMask">Desired access when create the open</param>
        /// <param name="treeId">Out param for tree id used to connect to the share</param>
        /// <param name="fileId">Out param for file id that is associated with the open</param>
        /// <param name="shareAccess">Optional param for share access when create the open</param>
        /// <returns>Status value returned from CREATE request</returns>
        private uint CreateOpenFromClient(Smb2FunctionalClient client, Guid clientGuid, string targetName, bool isDirectory, LeaseStateValues requestLeaseState, AccessMask accessMask, out uint treeId, out FILEID fileId, ShareAccess_Values shareAccess = ShareAccess_Values.FILE_SHARE_DELETE | ShareAccess_Values.FILE_SHARE_READ | ShareAccess_Values.FILE_SHARE_WRITE)
        {
            #region Negotiate
            BaseTestSite.Log.Add(
                LogEntryKind.TestStep,
                "Client {0} sends NEGOTIATE request with the following capabilities: Capabilities_Values.GLOBAL_CAP_DFS | Capabilities_Values.GLOBAL_CAP_DIRECTORY_LEASING | Capabilities_Values.GLOBAL_CAP_LARGE_MTU | Capabilities_Values.GLOBAL_CAP_LEASING | Capabilities_Values.GLOBAL_CAP_MULTI_CHANNEL | Capabilities_Values.GLOBAL_CAP_PERSISTENT_HANDLES.", clientGuid.ToString());
            client.Negotiate(
                TestConfig.RequestDialects,
                TestConfig.IsSMB1NegotiateEnabled,
                capabilityValue: Capabilities_Values.GLOBAL_CAP_DFS | Capabilities_Values.GLOBAL_CAP_DIRECTORY_LEASING | Capabilities_Values.GLOBAL_CAP_LARGE_MTU | Capabilities_Values.GLOBAL_CAP_LEASING | Capabilities_Values.GLOBAL_CAP_MULTI_CHANNEL | Capabilities_Values.GLOBAL_CAP_PERSISTENT_HANDLES,
                clientGuid: clientGuid,
                checker: (Packet_Header header, NEGOTIATE_Response response) =>
                {
                    BaseTestSite.Assert.AreEqual(
                        Smb2Status.STATUS_SUCCESS,
                        header.Status,
                        "Negotiation is expected success, actually server returns {0}", Smb2Status.GetStatusCode(header.Status));

                    TestConfig.CheckNegotiateDialect(DialectRevision.Smb30, response);
                    TestConfig.CheckNegotiateCapabilities(NEGOTIATE_Response_Capabilities_Values.GLOBAL_CAP_DIRECTORY_LEASING, response);
                });
            #endregion

            #region SESSION_SETUP
            BaseTestSite.Log.Add(LogEntryKind.TestStep, "Client {0} sends SESSION_SETUP request.", clientGuid.ToString());
            status = client.SessionSetup(
                TestConfig.DefaultSecurityPackage,
                TestConfig.SutComputerName,
                TestConfig.AccountCredential,
                TestConfig.UseServerGssToken);
            #endregion

            #region TREE_CONNECT to share
            BaseTestSite.Log.Add(LogEntryKind.TestStep, "Client {0} sends TREE_CONNECT request.", clientGuid.ToString());
            status = client.TreeConnect(uncSharePath, out treeId);
            #endregion

            #region CREATE
            Smb2CreateContextResponse[] serverCreateContexts;
            CreateOptions_Values createOptions;

            if (isDirectory)
            {
                createOptions = CreateOptions_Values.FILE_DIRECTORY_FILE;
            }
            else
            {
                createOptions = CreateOptions_Values.FILE_NON_DIRECTORY_FILE;
            }

            // Include FILE_DELETE_ON_CLOSE if accessMask has DELETE
            if ((accessMask & AccessMask.DELETE) == AccessMask.DELETE)
            {
                createOptions = createOptions | CreateOptions_Values.FILE_DELETE_ON_CLOSE;
            }

            BaseTestSite.Log.Add(
                LogEntryKind.TestStep,
                "Client {0} sends CREATE request with the lease state in SMB2_CREATE_REQUEST_LEASE_V2 set to {1}.", clientGuid.ToString(), requestLeaseState);
            status = client.Create(
                treeId,
                targetName,
                createOptions,
                out fileId,
                out serverCreateContexts,
                RequestedOplockLevel_Values.OPLOCK_LEVEL_LEASE,
                new Smb2CreateContextRequest[]
                {
                    new Smb2CreateRequestLeaseV2
                    {
                        LeaseKey = clientGuid,
                        LeaseState = requestLeaseState
                    }
                },
                accessMask: accessMask,
                shareAccess: shareAccess,
                checker: (header, response) => { });

            return status;
            #endregion
        }
开发者ID:XiaotianLiuMS,项目名称:WindowsProtocolTestSuites,代码行数:93,代码来源:DirectoryLeasingExtendedTest.cs

示例11: BVT_SMB2Basic_LockAndUnLock

        public void BVT_SMB2Basic_LockAndUnLock()
        {
            uint status;
            string content = Smb2Utility.CreateRandomString(TestConfig.WriteBufferLengthInKb);

            #region From client1 lock a byte range and try to write content to the file within the range
            BaseTestSite.Log.Add(
                LogEntryKind.Comment,
                "From client1 locks a byte range and try to write content to the file within the range.");

            BaseTestSite.Log.Add(
                LogEntryKind.TestStep,
                "Start client1 to create a file with sending the following requests: NEGOTIATE; SESSION_SETUP; TREE_CONNECT; CREATE.");
            client1 = new Smb2FunctionalClient(TestConfig.Timeout, TestConfig, BaseTestSite);
            client1.ConnectToServer(TestConfig.UnderlyingTransport, TestConfig.SutComputerName, TestConfig.SutIPAddress);
            status = client1.Negotiate(TestConfig.RequestDialects, TestConfig.IsSMB1NegotiateEnabled);
            status = client1.SessionSetup(
                TestConfig.DefaultSecurityPackage,
                TestConfig.SutComputerName,
                TestConfig.AccountCredential,
                TestConfig.UseServerGssToken);
            uint treeId1;
            status = client1.TreeConnect(uncSharePath, out treeId1);
            Smb2CreateContextResponse[] serverCreateContexts;
            FILEID fileId1;
            string fileName = Guid.NewGuid().ToString() + ".txt";
            status = client1.Create(
                treeId1,
                fileName,
                CreateOptions_Values.FILE_NON_DIRECTORY_FILE,
                out fileId1,
                out serverCreateContexts);

            BaseTestSite.Log.Add(LogEntryKind.TestStep, "Client1 writes content to the file created.");
            status = client1.Write(treeId1, fileId1, content);

            BaseTestSite.Log.Add(LogEntryKind.TestStep, "Tear down client1 by sending CLOSE request.");
            client1.Close(treeId1, fileId1);

            BaseTestSite.Log.Add(LogEntryKind.TestStep, "Client1 sends CREATE request.");
            status = client1.Create(
                treeId1,
                fileName,
                CreateOptions_Values.FILE_NON_DIRECTORY_FILE,
                out fileId1,
                out serverCreateContexts);

            //Construct LOCK_ELEMENT
            LOCK_ELEMENT[] locks = new LOCK_ELEMENT[1];
            uint lockSequence = 0;
            locks[0].Offset = 0;
            locks[0].Length = (ulong)TestConfig.WriteBufferLengthInKb * 1024;
            locks[0].Flags = LOCK_ELEMENT_Flags_Values.LOCKFLAG_SHARED_LOCK;

            BaseTestSite.Log.Add(
                LogEntryKind.TestStep,
                "Client1 starts to lock a byte range for file \"{0}\" with parameters offset:{1}, length:{2}, flags: {3})",
                fileName, locks[0].Offset, locks[0].Length, locks[0].Flags.ToString());
            status = client1.Lock(treeId1, lockSequence++, fileId1, locks);

            BaseTestSite.Log.Add(
                LogEntryKind.TestStep,
                "Client1 sends WRITE request to write content to the locking range");
            status = client1.Write(
                treeId1,
                fileId1,
                content,
                checker: (header, response) =>
                {
                    BaseTestSite.Assert.AreNotEqual(
                        Smb2Status.STATUS_SUCCESS,
                        header.Status,
                        "All opens MUST NOT be allowed to write within the range when SMB2_LOCKFLAG_SHARED_LOCK set, actually server returns {0}.", Smb2Status.GetStatusCode(header.Status));
                    BaseTestSite.CaptureRequirementIfAreEqual(
                        Smb2Status.STATUS_FILE_LOCK_CONFLICT,
                        header.Status,
                        RequirementCategory.STATUS_FILE_LOCK_CONFLICT.Id,
                        RequirementCategory.STATUS_FILE_LOCK_CONFLICT.Description);
                });
            #endregion

            #region From client2 to read and write the locking range of the same file after lock
            BaseTestSite.Log.Add(
                LogEntryKind.Comment,
                "From client2 to read and take shared lock on the locking range of the same file after lock");

            BaseTestSite.Log.Add(
                LogEntryKind.TestStep,
                "Start client2 to create a file with sending the following requests: NEGOTIATE; SESSION_SETUP; TREE_CONNECT; CREATE.");
            client2 = new Smb2FunctionalClient(TestConfig.Timeout, TestConfig, BaseTestSite);
            client2.ConnectToServer(TestConfig.UnderlyingTransport, TestConfig.SutComputerName, TestConfig.SutIPAddress);
            status = client2.Negotiate(TestConfig.RequestDialects, TestConfig.IsSMB1NegotiateEnabled);
            status = client2.SessionSetup(
                TestConfig.DefaultSecurityPackage,
                TestConfig.SutComputerName,
                TestConfig.AccountCredential,
                TestConfig.UseServerGssToken);
            uint treeId2;
            status = client2.TreeConnect(uncSharePath, out treeId2);
            FILEID fileId2;
//.........这里部分代码省略.........
开发者ID:yazeng,项目名称:WindowsProtocolTestSuites,代码行数:101,代码来源:SMB2Basic.cs

示例12: TriggerBreakFromClient

        /// <summary>
        /// Attempt to trigger LeaseBreakNotification from a separate client
        /// </summary>
        /// <param name="client">Client to trigger LeaseBreakNotification</param>
        /// <param name="requestDialect">Negotiate dialects</param>
        /// <param name="isDirectory">True value indicating to open a directory, false for a file</param>
        /// <param name="requestedLeaseState">LeaseState when open the directory or file</param>
        /// <param name="accessMask">AccessMask when open the directory or file</param>
        private void TriggerBreakFromClient(
            Smb2FunctionalClient client,
            DialectRevision[] requestDialect,
            bool isDirectory,
            LeaseStateValues requestedLeaseState,
            AccessMask accessMask)
        {
            BaseTestSite.Log.Add(
                LogEntryKind.Debug,
                "Trigger a lease break notification by accessing same file/directory from a separate client with LeaseState {0} and AccessMask {1}", requestedLeaseState, accessMask);
            #region Negotiate
            status = client.Negotiate(
                requestDialect,
                TestConfig.IsSMB1NegotiateEnabled,
                capabilityValue: Capabilities_Values.GLOBAL_CAP_DFS | Capabilities_Values.GLOBAL_CAP_DIRECTORY_LEASING | Capabilities_Values.GLOBAL_CAP_LARGE_MTU | Capabilities_Values.GLOBAL_CAP_LEASING | Capabilities_Values.GLOBAL_CAP_MULTI_CHANNEL | Capabilities_Values.GLOBAL_CAP_PERSISTENT_HANDLES);
            #endregion

            #region SESSION_SETUP
            status = client.SessionSetup(
                TestConfig.DefaultSecurityPackage,
                TestConfig.SutComputerName,
                TestConfig.AccountCredential,
                TestConfig.UseServerGssToken);
            #endregion

            #region TREE_CONNECT to share
            uint treeId;
            status = client.TreeConnect(uncSharePath, out treeId);
            #endregion

            #region CREATE
            FILEID fileId;
            Smb2CreateContextResponse[] serverCreateContexts;
            status = client.Create(
                treeId,
                isDirectory ? testDirectory : fileName,
                isDirectory ? CreateOptions_Values.FILE_DIRECTORY_FILE : CreateOptions_Values.FILE_NON_DIRECTORY_FILE,
                out fileId,
                out serverCreateContexts,
                RequestedOplockLevel_Values.OPLOCK_LEVEL_LEASE,
                new Smb2CreateContextRequest[]
                {
                    new Smb2CreateRequestLeaseV2
                    {
                        LeaseKey = Guid.NewGuid(),
                        LeaseState = requestedLeaseState
                    }
                },
                accessMask: accessMask);
            #endregion
            BaseTestSite.Log.Add(
                LogEntryKind.Debug,
                "Finish triggering lease break notification");
        }
开发者ID:gitter-badger,项目名称:WindowsProtocolTestSuites,代码行数:62,代码来源:MultipleChannelWithLeasing.cs

示例13: ReadContentAfterFailover

        /// <summary>
        /// Read content after failover
        /// </summary>
        /// <param name="server">File server name.</param>
        /// <param name="serverAccessIp">File server access IP.</param>
        /// <param name="uncSharePath">The share path to read the file.</param>
        /// <param name="file">The file name for reading content.</param>
        /// <param name="content">The content to read.</param>
        /// <param name="clientGuid">Smb2 client Guid.</param>
        /// <param name="createGuid">The Guid for smb2 create request.</param>
        /// <returns></returns>
        protected bool ReadContentAfterFailover(string server,
            IPAddress serverAccessIp,
            string uncSharePath,
            string file,
            string content,
            Guid clientGuid,
            Guid createGuid)
        {
            uint status;

            BaseTestSite.Assert.AreNotEqual(
                null,
                serverAccessIp,
                "Access IP to the file server should not be empty");
            BaseTestSite.Log.Add(
                LogEntryKind.Debug,
                "Got IP {0} to access the file server", serverAccessIp.ToString());

            Smb2FunctionalClient afterFailover = new Smb2FunctionalClient(TestConfig.FailoverTimeout, TestConfig, BaseTestSite);
            DoUntilSucceed(() => afterFailover.ConnectToServer(TestConfig.UnderlyingTransport, server, serverAccessIp), TestConfig.FailoverTimeout,
                "Retry to connect to server until succeed within timeout span");

            BaseTestSite.Log.Add(LogEntryKind.TestStep, "Client sends NEGOTIATE request with the same clientguid of previous client.");
            status = afterFailover.Negotiate(
                TestConfig.RequestDialects,
                TestConfig.IsSMB1NegotiateEnabled,
                capabilityValue: Capabilities_Values.GLOBAL_CAP_DFS | Capabilities_Values.GLOBAL_CAP_DIRECTORY_LEASING | Capabilities_Values.GLOBAL_CAP_LARGE_MTU | Capabilities_Values.GLOBAL_CAP_LEASING | Capabilities_Values.GLOBAL_CAP_MULTI_CHANNEL | Capabilities_Values.GLOBAL_CAP_PERSISTENT_HANDLES,
                clientGuid: clientGuid);
            if (status != Smb2Status.STATUS_SUCCESS)
            {
                BaseTestSite.Log.Add(LogEntryKind.Warning, "Negotiate failed with {0}.", Smb2Status.GetStatusCode(status));
                return false;
            }

            BaseTestSite.Log.Add(LogEntryKind.TestStep, "Client sends SESSION_SETUP request with the same SESSION_ID of previous client.");
            status = afterFailover.ReconnectSessionSetup(
                        beforeFailover,
                        TestConfig.DefaultSecurityPackage,
                        server,
                        TestConfig.AccountCredential,
                        TestConfig.UseServerGssToken);
            if (status != Smb2Status.STATUS_SUCCESS)
            {
                BaseTestSite.Log.Add(LogEntryKind.Warning, "ReconnectSessionSetup failed with {0}.", Smb2Status.GetStatusCode(status));
                return false;
            }

            // Retry TreeConnect because network path may not be available immediately
            BaseTestSite.Log.Add(LogEntryKind.TestStep, "Client retries TREE_CONNECT to {0} until succeed or timeout in {1} because network path may not be available immediately.", uncSharePath, TestConfig.FailoverTimeout);
            uint treeId = 0;
            status = afterFailover.TreeConnect(uncSharePath, out treeId, (header, response) => { });
            if (status != Smb2Status.STATUS_SUCCESS)
            {
                BaseTestSite.Log.Add(LogEntryKind.Warning, "TreeConnect failed with {0}.", Smb2Status.GetStatusCode(status));
                return false;
            }

            // Retry Create because file may not be available immediately
            BaseTestSite.Log.Add(LogEntryKind.TestStep, "Client retries to send CREATE request with SMB2_CREATE_DURABLE_HANDLE_RECONNECT_V2 context with PERSISTENT flag set until succeed or timeout in {0}.", TestConfig.FailoverTimeout);
            FILEID fileId = new FILEID();
            Smb2CreateContextResponse[] serverCreateContexts;
            status = DoUntilSucceed(
                () => afterFailover.Create(
                        treeId,
                        file,
                        CreateOptions_Values.FILE_NON_DIRECTORY_FILE,
                        out fileId,
                        out serverCreateContexts,
                        RequestedOplockLevel_Values.OPLOCK_LEVEL_NONE,
                        new Smb2CreateContextRequest[] {
                            new Smb2CreateDurableHandleReconnectV2
                            {
                                FileId = new FILEID { Persistent = fileId.Persistent },
                                CreateGuid = createGuid,
                                Flags = CREATE_DURABLE_HANDLE_RECONNECT_V2_Flags.DHANDLE_FLAG_PERSISTENT
                            },
                        },
                        checker: (header, response) => { }),
                TestConfig.FailoverTimeout,
                "Retry Create until succeed within timeout span");
            if (status != Smb2Status.STATUS_SUCCESS)
            {
                BaseTestSite.Log.Add(LogEntryKind.Warning, "Create failed with {0}.", Smb2Status.GetStatusCode(status));
                return false;
            }

            string readContent;
            BaseTestSite.Log.Add(LogEntryKind.TestStep, "Client sends READ request to read content.");
            status = afterFailover.Read(treeId, fileId, 0, (uint)content.Length, out readContent);
//.........这里部分代码省略.........
开发者ID:gitter-badger,项目名称:WindowsProtocolTestSuites,代码行数:101,代码来源:ServerFailoverTestBase.cs

示例14: AccessShare

        protected bool AccessShare(AccountCredential user, string sharePath)
        {
            bool accessSucceed = true;
            Smb2FunctionalClient client = new Smb2FunctionalClient(TestConfig.Timeout, TestConfig, BaseTestSite);
            client.ConnectToServer(TestConfig.UnderlyingTransport, TestConfig.SutComputerName, TestConfig.SutIPAddress);
            try
            {
                BaseTestSite.Log.Add(LogEntryKind.Debug, "Client sends NEGOTIATE message.");
                client.Negotiate(TestConfig.RequestDialects, TestConfig.IsSMB1NegotiateEnabled);
                BaseTestSite.Log.Add(LogEntryKind.Debug, "Client sends SESSION_SETUP message using account: {0}@{1}.", user.AccountName, user.DomainName);
                client.SessionSetup(TestConfig.DefaultSecurityPackage, TestConfig.SutComputerName, user, false);

                uint treeId;
                BaseTestSite.Log.Add(LogEntryKind.Debug, "Client sends TREE_CONNECT message to access share: {0}.", sharePath);
                client.TreeConnect(sharePath, out treeId, checker: (header, response) =>
                {
                    if (header.Status == Smb2Status.STATUS_SUCCESS)
                    {
                        BaseTestSite.Log.Add(LogEntryKind.Debug, "Access succeeded in TREE_CONNECT phase.");
                        accessSucceed = true;
                    }
                    else if (header.Status == Smb2Status.STATUS_ACCESS_DENIED)
                    {
                        BaseTestSite.Log.Add(LogEntryKind.Debug, "Access denied in TREE_CONNECT phase.");
                        accessSucceed = false;
                    }
                    else
                    {
                        BaseTestSite.Assert.Fail("Unexpected error code in TREE_CONNECT response: {0}", Smb2Status.GetStatusCode(header.Status));
                    }
                });

                if (!accessSucceed)
                {
                    client.LogOff();
                    return false;
                }

                FILEID fileId;
                Smb2CreateContextResponse[] createContexResponse;

                BaseTestSite.Log.Add(LogEntryKind.Debug, "Client sends CREATE request.");
                uint status = client.Create(
                    treeId,
                    null,
                    CreateOptions_Values.FILE_DIRECTORY_FILE,
                    out fileId,
                    out createContexResponse,
                    accessMask: AccessMask.FILE_READ_DATA | AccessMask.FILE_READ_ATTRIBUTES,
                    createDisposition: CreateDisposition_Values.FILE_OPEN,
                    checker: (header, response) =>
                    {
                        if (header.Status == Smb2Status.STATUS_SUCCESS)
                        {
                            BaseTestSite.Log.Add(LogEntryKind.Debug, "Access succeeded in CREATE phase.");
                            accessSucceed = true;
                        }
                        else if (header.Status == Smb2Status.STATUS_ACCESS_DENIED)
                        {
                            BaseTestSite.Log.Add(LogEntryKind.Debug, "Access denied in CREATE phase.");
                            accessSucceed = false;
                        }
                        else
                        {
                            BaseTestSite.Assert.Fail("Unexpected error code in CREATE response: {0}", Smb2Status.GetStatusCode(header.Status));
                        }
                    });

                if (status == Smb2Status.STATUS_SUCCESS)
                {
                    BaseTestSite.Log.Add(LogEntryKind.Debug, "Tear down the client by sending the following requests: CLOSE; TREE_DISCONNECT; LOG_OFF.");
                    client.Close(treeId, fileId);
                }
                client.TreeDisconnect(treeId);
                client.LogOff();
            }
            finally
            {
                client.Disconnect();
            }
            return accessSucceed;
        }
开发者ID:Microsoft,项目名称:WindowsProtocolTestSuites,代码行数:82,代码来源:AuthorizationTestBase.cs

示例15: InvalidCreateRequestStructureSize

        public void InvalidCreateRequestStructureSize()
        {
            uint status;

            client1 = new Smb2FunctionalClient(TestConfig.Timeout, TestConfig, this.Site);
            client1.ConnectToServer(TestConfig.UnderlyingTransport, TestConfig.SutComputerName, TestConfig.SutIPAddress);

            status = client1.Negotiate(
                TestConfig.RequestDialects,
                TestConfig.IsSMB1NegotiateEnabled);

            status = client1.SessionSetup(
                TestConfig.DefaultSecurityPackage,
                TestConfig.SutComputerName,
                TestConfig.AccountCredential,
                TestConfig.UseServerGssToken);

            uint treeId;
            status = client1.TreeConnect(uncSharePath, out treeId);
            string fileName = "BVT_SMB2Basic_InvalidCreateRequestStructureSize" + Guid.NewGuid();

            FILEID fileID;
            Smb2CreateContextResponse[] serverCreateContexts;

            // [MS-SMB2] Section 2.2.13 SMB2 CREATE Request
            // StructureSize (2 bytes):  The client MUST set this field to 57, indicating the size of the request structure, not including the header.
            // The client MUST set it to this value regardless of how long Buffer[] actually is in the request being sent.

            // So set the StuctureSize to 58 here to make "the size of the SMB2 CREATE Request is less than specified in the StructureSize field".
            client1.BeforeSendingPacket(ReplacePacketByStructureSize);
            status = client1.Create(
                treeId,
                fileName,
                CreateOptions_Values.FILE_NON_DIRECTORY_FILE,
                out fileID,
                out serverCreateContexts,
                checker: (header, response) => { });

            BaseTestSite.Assert.AreEqual(
                Smb2Status.STATUS_INVALID_PARAMETER,
                status,
                "The size of the SMB2 CREATE Request (excluding the SMB2 header) is less than specified in the StructureSize field, then the request MUST be failed with STATUS_ INVALID_PARAMETER");

            client1.TreeDisconnect(treeId);
            client1.LogOff();
        }
开发者ID:yazeng,项目名称:WindowsProtocolTestSuites,代码行数:46,代码来源:SMB2Basic.cs


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