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C# Situation.HasMultistepAnimation方法代码示例

本文整理汇总了C#中Situation.HasMultistepAnimation方法的典型用法代码示例。如果您正苦于以下问题:C# Situation.HasMultistepAnimation方法的具体用法?C# Situation.HasMultistepAnimation怎么用?C# Situation.HasMultistepAnimation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Situation的用法示例。


在下文中一共展示了Situation.HasMultistepAnimation方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DisplaySituationHandler

        private void DisplaySituationHandler(Situation situation)
        {
            CreateStoryBoard(situation.HasMultistepAnimation());
            for (int i = 0; i < situation.animations.Length; i++)
            {
                if (situation.animations[i] != null)
                {
                    foreach (Situation.Animation animation in situation.animations[i])
                    {
                        AnimatePieceToPosition(animation.Piece, animation.Start, animation.End, i);
                    }
                }
            }
            StartAnimation();
            situation.ClearAnimations();

            // When animation is done, move all pieces to correct positions to account for non-animated moves
            board.Completed += (sender, args) =>
            {
                for (int i = 0; i < situation.pieces.Length; i++)
                {
                    Point p = GetAbsolutePosition(situation.pieces[i]);
                    Canvas.SetLeft(pieces[i], p.X);
                    Canvas.SetTop(pieces[i], p.Y);
                }
            };

            GreenBeer.BeerCount = situation.beers[(int)Piece.Green];
            RedBeer.BeerCount = situation.beers[(int)Piece.Red];
            BlueBeer.BeerCount = situation.beers[(int)Piece.Blue];
            YellowBeer.BeerCount = situation.beers[(int)Piece.Yellow];

            GreenTurnsLabel.Content = SinglePlayerData.Instance.GetTurnsRemainingExpectedValue(situation, Piece.Green).ToString("f2");
            RedTurnsLabel.Content = SinglePlayerData.Instance.GetTurnsRemainingExpectedValue(situation, Piece.Red).ToString("f2");
            BlueTurnsLabel.Content = SinglePlayerData.Instance.GetTurnsRemainingExpectedValue(situation, Piece.Blue).ToString("f2");
            YellowTurnsLabel.Content = SinglePlayerData.Instance.GetTurnsRemainingExpectedValue(situation, Piece.Yellow).ToString("f2");
        }
开发者ID:omahlama,项目名称:Limake,代码行数:37,代码来源:MainPage.xaml.cs


注:本文中的Situation.HasMultistepAnimation方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。