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C# Simulator.Play方法代码示例

本文整理汇总了C#中Simulator.Play方法的典型用法代码示例。如果您正苦于以下问题:C# Simulator.Play方法的具体用法?C# Simulator.Play怎么用?C# Simulator.Play使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Simulator的用法示例。


在下文中一共展示了Simulator.Play方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ShouldFinishWithInactiveMatch

        public void ShouldFinishWithInactiveMatch()
        {
            var match = A.Match.Build();
            var simulator = new Simulator(randomizer);
            simulator.Play(match);

            Assert.That(match.IsActive, Is.False);
        }
开发者ID:MilenPavlov,项目名称:EuroManager,代码行数:8,代码来源:SimulatorTests.cs

示例2: ShouldFinishWithConclusiveMatch

        public void ShouldFinishWithConclusiveMatch()
        {
            var match = A.Match.Build();
            var simulator = new Simulator(randomizer);
            simulator.Play(match);

            Assert.That(match.IsConclusive, Is.True);
        }
开发者ID:MilenPavlov,项目名称:EuroManager,代码行数:8,代码来源:SimulatorTests.cs

示例3: ShouldGenerateMatchResult

        public void ShouldGenerateMatchResult()
        {
            var match = A.Match.Build();
            var simulator = new Simulator(randomizer);
            var result = simulator.Play(match);

            Assert.That(result, Is.Not.Null);
        }
开发者ID:MilenPavlov,项目名称:EuroManager,代码行数:8,代码来源:SimulatorTests.cs

示例4: ShouldPlayExtraTimeWhenInconclusive

        public void ShouldPlayExtraTimeWhenInconclusive()
        {
            var randomizerStub = mocks.Create<MatchRandomizer>(MockBehavior.Loose, new StaticRandomGenerator());
            randomizerStub.Setup(r => r.TryShoot(It.IsAny<double>(), It.IsAny<double>(), It.IsAny<double>())).Returns(ShotResult.Missed);
            MatchRandomizer.Current = randomizerStub.Object;

            var match = A.Match.WithExtraTimeRequired().Build();
            var simulator = new Simulator(randomizerStub.Object);
            simulator.Play(match);

            Assert.That(match.Length, Is.EqualTo(120));
        }
开发者ID:MilenPavlov,项目名称:EuroManager,代码行数:12,代码来源:SimulatorTests.cs

示例5: ShouldPlayPenaltyShootoutWhenInconclusive

        public void ShouldPlayPenaltyShootoutWhenInconclusive()
        {
            var randomizerStub = mocks.Create<MatchRandomizer>(MockBehavior.Loose, new StaticRandomGenerator());
            randomizerStub.Setup(r => r.TryShoot(It.IsAny<double>(), It.IsAny<double>(), It.IsAny<double>())).Returns(ShotResult.Missed);
            randomizerStub.Setup(r => r.IsFirstTeamStartingPenaltyShootout()).Returns(true);
            
            bool toggle = false;
            randomizerStub.Setup(r => r.TryPenaltyKick()).Returns(() => { toggle = !toggle; return toggle; });

            MatchRandomizer.Current = randomizerStub.Object;

            var match = A.Match.WithExtraTimeRequired().Build();
            var simulator = new Simulator(randomizerStub.Object);
            simulator.Play(match);

            Assert.That(match.PenaltyScore1, Is.GreaterThan(0));
        }
开发者ID:MilenPavlov,项目名称:EuroManager,代码行数:17,代码来源:SimulatorTests.cs


注:本文中的Simulator.Play方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。