本文整理汇总了C#中ShareCacheStruct.GetPaging方法的典型用法代码示例。如果您正苦于以下问题:C# ShareCacheStruct.GetPaging方法的具体用法?C# ShareCacheStruct.GetPaging怎么用?C# ShareCacheStruct.GetPaging使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ShareCacheStruct
的用法示例。
在下文中一共展示了ShareCacheStruct.GetPaging方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetNotices
public GameNotice[] GetNotices(int pageIndex, int pageSize, out int recordCount)
{
recordCount = 0;
try
{
List<GameNotice> list = new ShareCacheStruct<GameNotice>().FindAll();
list.QuickSort((x, y) =>
{
int result = y.IsTop.CompareTo(x.IsTop);
if (result == 0)
{
return y.CreateDate.CompareTo(x.CreateDate);
}
return result;
});
var tempList = list.GetPaging(pageIndex, pageSize, out recordCount);
return tempList.ToArray();
}
catch (Exception ex)
{
new BaseLog().SaveLog("取公告出错:", ex);
throw;
}
}
示例2: TakeAction
public override bool TakeAction()
{
List<UserFriends> userFriendsesArray = new ShareCacheStruct<UserFriends>().FindAll(m => m.UserID == ContextUser.UserID && m.FriendType == _friendType);
userFriendsesArray.QuickSort((x, y) =>
{
if (x == null && y == null) return 0;
if (x != null && y == null) return 1;
if (x == null) return -1;
//普通的玩家根据等级来排序 如果是仇敌的话需要用最后战斗时间来排序
int result = 0;
if (_friendType != FriendType.ChouDi)
{
GameUser userx = new PersonalCacheStruct<GameUser>().FindKey(x.UserID);
GameUser usery = new PersonalCacheStruct<GameUser>().FindKey(y.UserID);
int userLvx = userx == null ? 0 : userx.UserLv;
int userLvy = usery == null ? 0 : usery.UserLv;
int currExperiencex = (UserGeneral.GetMainGeneral(x.UserID) ?? new UserGeneral()).CurrExperience;
int currExperiencey = (UserGeneral.GetMainGeneral(y.UserID) ?? new UserGeneral()).CurrExperience;
result = userLvy.CompareTo(userLvx);
if (result == 0)
{
result = currExperiencey.CompareTo(currExperiencex);
}
}
else
{
result = x.FightTime.CompareTo(y.FightTime);
if (result == 0)
{
result = x.UserID.CompareTo(y.UserID);
}
}
return result;
});
_userFriendList = userFriendsesArray.GetPaging(_pageIndex, _pageSize, out _pageCount);
return true;
}
示例3: TakeAction
public override bool TakeAction()
{
FightCombat combat = new FightCombat();
var serverFightList = new ShareCacheStruct<ServerFight>().FindAll(s => s.FastID == combat.FastID && !s.IsRemove);
serverFightList.QuickSort((x, y) =>
{
int result;
if (x == null && y == null) return 0;
if (x != null && y == null) return 1;
if (x == null) return -1;
result = x.CityID.CompareTo(y.CityID);
if (result == 0)
{
var userGuildA = new ShareCacheStruct<UserGuild>().FindKey(x.GuildID);
var userGuildB = new ShareCacheStruct<UserGuild>().FindKey(y.GuildID);
if (userGuildA != null && userGuildB != null)
{
result = userGuildB.GuildLv.CompareTo(userGuildA.GuildLv);
if (result == 0)
{
result = userGuildB.CurrExperience.CompareTo(userGuildA.CurrExperience);
}
}
}
return result;
});
fightList = serverFightList.GetPaging(pageIndex, pageSize, out pageCount);
rankID = (short)(MathUtils.Subtraction(pageIndex, 1) * 5);
return true;
}
示例4: TakeAction
public override bool TakeAction()
{
ServerFightGroup fightGroup = new ShareCacheStruct<ServerFightGroup>().FindKey(combatID);
if (fightGroup != null)
{
guildName1 = GuildFightCombat.GuildName(fightGroup.GuildIDA);
guildName2 = GuildFightCombat.GuildName(fightGroup.GuildIDB);
guildName3 = GuildFightCombat.GuildName(fightGroup.WinGuildID);
var groupList =
new ShareCacheStruct<MemberGroup>().FindAll(s => !s.IsRemove && s.FastID == fightGroup.FastID && s.GuildIDA == fightGroup.GuildIDA && s.GuildIDB == fightGroup.GuildIDB);
foreach (MemberGroup member in groupList)
{
if (member.GuildIDA == fightGroup.WinGuildID)
{
member.IsEnemy = true;
}
else
{
member.IsEnemy = false;
}
if (member.Win)
{
member.ConquerMember = member.UserIDA;
member.DefeatMember = member.UserIDB;
}
else
{
member.ConquerMember = member.UserIDB;
member.DefeatMember = member.UserIDA;
}
}
memberGroupList = groupList.GetPaging(pageIndex, pageSize, out pageCount);
}
return true;
}