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C# Settings.Clone方法代码示例

本文整理汇总了C#中Settings.Clone方法的典型用法代码示例。如果您正苦于以下问题:C# Settings.Clone方法的具体用法?C# Settings.Clone怎么用?C# Settings.Clone使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Settings的用法示例。


在下文中一共展示了Settings.Clone方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Generator

        public Generator(Settings settings, string dirName)
        {
            if (settings == null)
                throw new ArgumentNullException("settings");
            if (dirName == null)
                dirName = "GL2";

            Settings = settings.Clone();

            glTypemap = "GL2/gl.tm";
            csTypemap = Settings.LanguageTypeMapFile;

            enumSpec = Path.Combine(dirName, "signatures.xml");
            enumSpecExt = String.Empty;
            glSpec = Path.Combine(dirName, "signatures.xml");
            glSpecExt = String.Empty;
            Settings.OverridesFile = Path.Combine(dirName, "overrides.xml");

            Settings.ImportsClass = "Core";
            Settings.DelegatesClass = "Delegates";
            Settings.OutputClass = "GL";

            Delegates = new DelegateCollection();
            Enums = new EnumCollection();
            Wrappers = new FunctionCollection();

            SpecReader = new XmlSpecReader(Settings);
        }
开发者ID:RegApp4Me,项目名称:opentk,代码行数:28,代码来源:Generator.cs

示例2: Generator

        public Generator(Settings settings, string dirName)
        {
            if (settings == null)
                throw new ArgumentNullException("settings");
            if (dirName == null)
                dirName = "GL2";

            Settings = settings.Clone();

            glTypemap = "GL2/gl.tm";
            csTypemap = Settings.LanguageTypeMapFile;

            enumSpec = Path.Combine(dirName, "signatures.xml");
            enumSpecExt = String.Empty;
            glSpec = Path.Combine(dirName, "signatures.xml");
            glSpecExt = String.Empty;
            Settings.OverridesFile = Path.Combine(dirName, "overrides.xml");

            Settings.ImportsClass = "Core";
            Settings.DelegatesClass = "Delegates";
            Settings.OutputClass = "GL";

            if (Settings.Compatibility == Settings.Legacy.Tao)
            {
                Settings.OutputNamespace = "Tao.OpenGl";
                Settings.OutputClass = "Gl";
            }
            else
            {
                // Defaults
            }

            Settings.DefaultOutputNamespace = "OpenTK.Graphics.OpenGL";
            Settings.DefaultImportsFile = "GLCore.cs";
            Settings.DefaultDelegatesFile = "GLDelegates.cs";
            Settings.DefaultEnumsFile = "GLEnums.cs";
            Settings.DefaultWrappersFile = "GL.cs";

            Delegates = new DelegateCollection();
            Enums = new EnumCollection();
            Wrappers = new FunctionCollection();

            SpecReader = new XmlSpecReader(Settings);
        }
开发者ID:BrainSlugs83,项目名称:opentk,代码行数:44,代码来源:Generator.cs


注:本文中的Settings.Clone方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。