本文整理汇总了C#中ServerInfo.Deallocate方法的典型用法代码示例。如果您正苦于以下问题:C# ServerInfo.Deallocate方法的具体用法?C# ServerInfo.Deallocate怎么用?C# ServerInfo.Deallocate使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ServerInfo
的用法示例。
在下文中一共展示了ServerInfo.Deallocate方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CreateInstance2
/// <summary>
/// Creates an instance of a COM server using the specified license key.
/// </summary>
public static object CreateInstance2(Guid clsid, string hostName, UserIdentity identity)
{
// validate the host name before proceeding (exception thrown if host is not valid).
bool isLocalHost = IsLocalHost(hostName);
// allocate the connection info.
ServerInfo serverInfo = new ServerInfo();
COSERVERINFO coserverInfo = serverInfo.Allocate(hostName, identity);
object instance = null;
IClassFactory factory = null;
try
{
// create the factory.
object unknown = null;
CoGetClassObject(
clsid,
(isLocalHost)?CLSCTX_LOCAL_SERVER:CLSCTX_REMOTE_SERVER,
ref coserverInfo,
IID_IUnknown,
out unknown);
// SetProxySecurity(unknown, coserverInfo.pAuthInfo);
factory = (IClassFactory)unknown;
// check for valid factory.
if (factory == null)
{
throw ServiceResultException.Create(StatusCodes.BadCommunicationError, "Could not load IClassFactory for COM server '{0}' on host '{1}'.", clsid, hostName);
}
// SetProxySecurity(factory, coserverInfo.pAuthInfo);
factory.CreateInstance(null, IID_IUnknown, out instance);
// SetProxySecurity(instance, coserverInfo.pAuthInfo);
}
finally
{
serverInfo.Deallocate();
}
return instance;
}
示例2: CreateInstanceWithLicenseKey
/// <summary>
/// Creates an instance of a COM server using the specified license key.
/// </summary>
public static object CreateInstanceWithLicenseKey(Guid clsid, string hostName, UserIdentity identity, string licenseKey)
{
ServerInfo serverInfo = new ServerInfo();
COSERVERINFO coserverInfo = serverInfo.Allocate(hostName, identity);
object instance = null;
IClassFactory2 factory = null;
try
{
// check whether connecting locally or remotely.
uint clsctx = CLSCTX_INPROC_SERVER | CLSCTX_LOCAL_SERVER;
if (hostName != null && hostName.Length > 0)
{
clsctx = CLSCTX_LOCAL_SERVER | CLSCTX_REMOTE_SERVER;
}
// get the class factory.
object unknown = null;
CoGetClassObject(
clsid,
clsctx,
ref coserverInfo,
typeof(IClassFactory2).GUID,
out unknown);
// SetProxySecurity(unknown, coserverInfo.pAuthInfo);
factory = (IClassFactory2)unknown;
// check for valid factory.
if (factory == null)
{
throw ServiceResultException.Create(StatusCodes.BadCommunicationError, "Could not load IClassFactory2 for COM server '{0}' on host '{1}'.", clsid, hostName);
}
// SetProxySecurity(factory, coserverInfo.pAuthInfo);
// create instance.
factory.CreateInstanceLic(
null,
null,
IID_IUnknown,
licenseKey,
out instance);
// SetProxySecurity(instance, coserverInfo.pAuthInfo);
}
finally
{
serverInfo.Deallocate();
ComUtils.ReleaseServer(factory);
}
return instance;
}
示例3: CreateInstance1
/// <summary>
/// Creates an instance of a COM server.
/// </summary>
public static object CreateInstance1(Guid clsid, string hostName, UserIdentity identity)
{
ServerInfo serverInfo = new ServerInfo();
COSERVERINFO coserverInfo = serverInfo.Allocate(hostName, identity);
GCHandle hIID = GCHandle.Alloc(IID_IUnknown, GCHandleType.Pinned);
MULTI_QI[] results = new MULTI_QI[1];
results[0].iid = hIID.AddrOfPinnedObject();
results[0].pItf = null;
results[0].hr = 0;
try
{
// check whether connecting locally or remotely.
uint clsctx = CLSCTX_INPROC_SERVER | CLSCTX_LOCAL_SERVER;
if (!String.IsNullOrEmpty(hostName) && hostName != "localhost")
{
clsctx = CLSCTX_LOCAL_SERVER | CLSCTX_REMOTE_SERVER;
}
// create an instance.
CoCreateInstanceEx(
ref clsid,
null,
clsctx,
ref coserverInfo,
1,
results);
}
finally
{
if (hIID.IsAllocated) hIID.Free();
serverInfo.Deallocate();
}
if (results[0].hr != 0)
{
throw ServiceResultException.Create(
StatusCodes.BadCommunicationError,
"Could not create COM server '{0}' on host '{1}'. Reason: {2}.", clsid, hostName,
GetSystemMessage((int)results[0].hr, LOCALE_SYSTEM_DEFAULT));
}
return results[0].pItf;
}