本文整理汇总了C#中Script.ContinueWith方法的典型用法代码示例。如果您正苦于以下问题:C# Script.ContinueWith方法的具体用法?C# Script.ContinueWith怎么用?C# Script.ContinueWith使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Script
的用法示例。
在下文中一共展示了Script.ContinueWith方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TryCompile
private Script<object> TryCompile(Script previousScript, string code, string path, ScriptOptions options)
{
Script script;
var scriptOptions = options.WithFilePath(path);
if (previousScript != null)
{
script = previousScript.ContinueWith(code, scriptOptions);
}
else
{
script = _replServiceProvider.CreateScript<object>(code, scriptOptions, _globals.GetType(), _assemblyLoader);
}
var diagnostics = script.Compile();
if (diagnostics.HasAnyErrors())
{
DisplayInteractiveErrors(diagnostics, Console.Error);
return null;
}
return (Script<object>)script;
}
示例2: TryCompile
private Script<object> TryCompile(Script previousScript, string code, string path, ScriptOptions options)
{
Script script;
var scriptOptions = options.WithFilePath(path);
if (previousScript != null)
{
script = previousScript.ContinueWith(code, scriptOptions);
}
else
{
script = _replServiceProvider.CreateScript<object>(code, scriptOptions, _globals.GetType(), _assemblyLoader);
}
var diagnostics = script.Build();
if (diagnostics.HasAnyErrors())
{
DisplayInteractiveErrors(diagnostics, Console.Error);
return null;
}
// TODO: Do we want to do this?
// Pros: immediate feedback for assemblies that can't be loaded.
// Cons: maybe we won't need them
//foreach (PortableExecutableReference reference in script.GetCompilation().DirectiveReferences)
//{
// LoadReference(reference, suppressWarnings: false);
//}
return (Script<object>)script;
}
示例3: TryCompile
private Script<object> TryCompile(Script previousScript, string code, string path, ScriptOptions options)
{
Script script;
var scriptOptions = options.WithPath(path).WithIsInteractive(path == null);
if (previousScript != null)
{
script = previousScript.ContinueWith(code, scriptOptions);
}
else
{
script = _replServiceProvider.CreateScript<object>(code, scriptOptions, _hostObject.GetType(), _assemblyLoader);
}
// force build so exception is thrown now if errors are found.
try
{
script.Build();
}
catch (CompilationErrorException e)
{
DisplayInteractiveErrors(e.Diagnostics, Console.Error);
return null;
}
// TODO: Do we want to do this?
// Pros: immediate feedback for assemblies that can't be loaded.
// Cons: maybe we won't need them
//foreach (PortableExecutableReference reference in script.GetCompilation().DirectiveReferences)
//{
// LoadReference(reference, suppressWarnings: false);
//}
return (Script<object>)script;
}
示例4: Compile
private Script<object> Compile(Script previousScript, string text, string path, ref ScriptOptions options)
{
Script script;
var scriptOptions = options.WithPath(path).WithIsInteractive(path == null);
if (previousScript != null)
{
script = previousScript.ContinueWith(text, scriptOptions);
}
else
{
script = _repl.CreateScript(text).WithOptions(scriptOptions).WithGlobalsType(_hostObject.GetType());
}
// force build so exception is thrown now if errors are found.
script.Build();
// load all references specified in #r's -- they will all be PE references (may be shadow copied):
foreach (PortableExecutableReference reference in script.GetCompilation().DirectiveReferences)
{
// FullPath refers to the original reference path, not the copy:
LoadReference(reference.FilePath, suppressWarnings: false, addReference: false, options: ref options);
}
return (Script<object>)script;
}