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C# ScoreManager.characterAdded方法代码示例

本文整理汇总了C#中ScoreManager.characterAdded方法的典型用法代码示例。如果您正苦于以下问题:C# ScoreManager.characterAdded方法的具体用法?C# ScoreManager.characterAdded怎么用?C# ScoreManager.characterAdded使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ScoreManager的用法示例。


在下文中一共展示了ScoreManager.characterAdded方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Start

    void Start()
    {
        scoreManager = this.gameObject.AddComponent<ScoreManager> ();
        scoreManager.tutorialMode = true;
        scoreManager.initialize (9999);

        showObjectives = true;
        started = false;
        regularShotEnemiesDead = false;
        enemies = new List<TutorialAI> ();

        scoreManager.characterAdded(makeTutorialPlayer(1, "Player", "Materials/Player1Color", "TutorialPlayer", new Vector3 (0.0f, 0.1f, 30.0f), new Color (0, 1, 0)), new Color(0, 1, 0));
        //
        //		//Shooting Enemies
        //		character = makeTutorialCharacter (9, "Player", "Materials/EnemyColor", "TutorialAI", new Vector3 (15.0f, 0.1f, -35.0f), new Color (1, 0, 0));
        //		((TutorialAI)character).setShooting (GameObject.Find ("Target1") 0.1f);
        //		character = makeTutorialCharacter (10, "Player", "Materials/EnemyColor", "TutorialAI", new Vector3 (15.0f, 0.1f, -30.0f), new Color (1, 0, 0));
        //		((TutorialAI)character).setShooting (GameObject.Find ("Target2"), 1.5f);
        //		character = makeTutorialCharacter (11, "Player", "Materials/EnemyColor", "TutorialAI", new Vector3 (15.0f, 0.1f, -25.0f), new Color (1, 0, 0));
        //		((TutorialAI)character).setShooting (GameObject.Find ("Target3"), 3.0f);
        //
        //		character = makeTutorialCharacter (12, "Player", "Materials/EnemyColor", "TutorialAI", new Vector3 (-35.0f, 0.1f, -35.0f), new Color (1, 0, 0));
        //		((TutorialAI)character).setShooting (new Vector3 (-35.0f, 0.1f, -15.0f), 2.5f);
        //		character = makeTutorialCharacter (13, "Player", "Materials/EnemyColor", "TutorialAI", new Vector3 (-35.0f, 0.1f, -15.0f), new Color (1, 0, 0));
        //		((TutorialAI)character).setShooting (new Vector3 (-35.0f, 0.1f, -35.0f), 2.5f);
    }
开发者ID:Stran6,项目名称:ArcherArena,代码行数:26,代码来源:TutorialManager.cs


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