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C# SceneView.Focus方法代码示例

本文整理汇总了C#中SceneView.Focus方法的典型用法代码示例。如果您正苦于以下问题:C# SceneView.Focus方法的具体用法?C# SceneView.Focus怎么用?C# SceneView.Focus使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SceneView的用法示例。


在下文中一共展示了SceneView.Focus方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnSceneGUI

	static bool painting; 	//in stroke

	public void OnSceneGUI(SceneView sceneView)
	{
		/* Rules pseudo code
		//if ALT not down
		//{
			//if mouse click when shift down -		begin PlaceMode
			//if drag while PlaceMode -				scale and rotate (calculate and execute scale and rotation on stored object)
			//if mouse up while placing -			end PlaceMode (if shift is still held down it will pop back on based on the stuff above)
			//if mouse right down while placing -	remove stored object from scene
			
			//if click when shift up -				begin StrokeMode
			//if drag while StrokeMode -			Paint stuff
			//if mouse up while StokeMode -			end StrokeMode
		//}
		*/

		
		bool altDown = false;
		bool shiftDown = false;
		bool ctrlDown = false;
//		bool xDown = false;

		if(Event.current.control)
		{
			ctrlDown = true;
			sceneView.Focus();
		}
		
		if(ctrlDown == false)
		{
			brushMode = BrushMode.Off;
			EndStroke();
			EndPlaceStroke();
			return;
		}
		
		else
			brushMode = BrushMode.On;
		
	//	if(xDown)
	//		brushDirection = !brushDirection;
		
		
		RaycastHit mouseRayHit = new RaycastHit();
		mouseRayHit = DoMouseRaycast();		
		
		DrawBrushGizmo(mouseRayHit);
		HandleUtility.AddDefaultControl(GUIUtility.GetControlID(FocusType.Passive));
		
		//Default Mode is Paint, from there we can 
		if(Event.current.alt)
		{
			//modify mode to Camera Navigation
			//if we are currently painting end stroke
			//if we are currently placing commit
			altDown = true;
		}
		
		if(Event.current.shift) //might want to force end 
		{
			//modify mode to Place
			shiftDown = true;
			placementModifier = true;
		}
		
		else 
			placementModifier = false;
		
		if(GetKeyUp == KeyCode.X)
		{
			brushDirection = !brushDirection;
		}
				
		if(altDown == false)
		{
			switch(Event.current.type)
			{
				
				case EventType.mouseUp:
					if(Event.current.button == 0)
					{
						if(brushMode == BrushMode.On)
						{
							if(painting == true)
							{
								EndStroke();
							}
					
							if(placing == true)
							{
								EndPlaceStroke();
							}
						}
					}
				break;
					
				case EventType.mouseDown:
					if(Event.current.button == 0)
//.........这里部分代码省略.........
开发者ID:ianburnette,项目名称:IslandFox,代码行数:101,代码来源:qb_Painter.cs


注:本文中的SceneView.Focus方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。