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C# ScatterViewItem.SetRelativeZIndex方法代码示例

本文整理汇总了C#中ScatterViewItem.SetRelativeZIndex方法的典型用法代码示例。如果您正苦于以下问题:C# ScatterViewItem.SetRelativeZIndex方法的具体用法?C# ScatterViewItem.SetRelativeZIndex怎么用?C# ScatterViewItem.SetRelativeZIndex使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ScatterViewItem的用法示例。


在下文中一共展示了ScatterViewItem.SetRelativeZIndex方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnJoinAnimationCompleted

        //---------------------------------------------------------//
        /// <summary>
        /// Called when an join animation is completed.
        /// </summary>
        /// <param name="pieceBeingRemoved">The item that should be removed after the join.</param>
        /// <param name="pieceRemaining">The item that will remain after the join.</param>
        private void OnJoinAnimationCompleted(ScatterViewItem pieceBeingRemoved, ScatterViewItem pieceRemaining)
        {
            if (scatter.Items.Contains(pieceBeingRemoved) && scatter.Items.Contains(pieceRemaining))
            {
                // Get the content for the joined piece
                PuzzlePiece joinedPiece = puzzleManager.JoinPieces((PuzzlePiece)pieceBeingRemoved.Content, (PuzzlePiece)pieceRemaining.Content);

                // When size changes, center also must be adjusted so the piece doesn't jump
                Vector centerAdjustment = puzzleManager.CalculateJoinCenterAdjustment((PuzzlePiece)pieceRemaining.Content, joinedPiece);
                centerAdjustment = PuzzleManager.Rotate(centerAdjustment, pieceRemaining.ActualOrientation);

                // Replace the item's content with the new group
                pieceRemaining.Content = joinedPiece;

                // Resize the item to the size of the piece
                pieceRemaining.Width = Math.Round(joinedPiece.ClipShape.Bounds.Width, 0);
                pieceRemaining.Height = Math.Round(joinedPiece.ClipShape.Bounds.Height, 0);

                // Adjust the center
                pieceRemaining.Center = pieceRemaining.ActualCenter + centerAdjustment;

                // Bind the item to the new piece
                Binding binding = new Binding();
                binding.Source = joinedPiece;
                pieceRemaining.SetBinding(ScatterViewItem.DataContextProperty, binding);
                pieceRemaining.SetRelativeZIndex(RelativeScatterViewZIndex.AboveInactiveItems);

                // Remove the old item from the ScatterView
                scatter.Items.Remove(pieceBeingRemoved);

                // Set this to false before StartJoinIfPossible. If there is another join, JoinPieces will set joinInProgress to true,
                // and then it will immediately be set back when StartJoinIfPossible returns.
                joinInProgress = false;

                // See if there are any other pieces eligible to join to the newly joined piece
                StartJoinIfPossible(pieceRemaining);
            }
            else
            {
                // Still want to set this to false, even if no join was performed
                joinInProgress = false;
            }
        }
开发者ID:AnthonyB28,项目名称:Marist_Map,代码行数:49,代码来源:Window1.xaml.cs


注:本文中的ScatterViewItem.SetRelativeZIndex方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。