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C# Rotation类代码示例

本文整理汇总了C#中Rotation的典型用法代码示例。如果您正苦于以下问题:C# Rotation类的具体用法?C# Rotation怎么用?C# Rotation使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Rotation类属于命名空间,在下文中一共展示了Rotation类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Rotate

 public bool Rotate(Rotation rotation)
 {
     int deltaX, deltaY;
     Deck head = Decks.First();
     if (IsShipRotatable())
     {
         GetRotationDirection(out deltaY, out deltaX);
         for (int i = 1; i < Decks.Count; i++)
         {
             int newX = 0, newY = 0;
             switch (rotation)
             {
                 case Rotation.Left:
                     newX = head.X - deltaX * i;
                     newY = head.Y - deltaY * i;
                     break;
                 case Rotation.Right:
                     newX = head.X + deltaX * i;
                     newY = head.Y + deltaY * i;
                     break;
             }
             if (AreCoordinatesNotNegative(newX, newY))
             {
                 Decks.ElementAt(i).X = newX;
                 Decks.ElementAt(i).Y = newY;
             }
             else
             {
                 return false;
             }
         }
     }
     return true;
 }
开发者ID:ysedletskaya,项目名称:SeaFight,代码行数:34,代码来源:SimpleShip.cs

示例2: CreateRotation

 static Rotation CreateRotation()
 {
     var rotation = new Rotation { Id = 2, Name = "TheRotation", RotationType = RotationTypes.Rotation1 };
       var startTime = new DateTime(1, 1, 1, 7, 0, 0);
       rotation.RotationShifts.Add(new RotationShift(TimeConstants.Weekday, startTime, startTime.AddHours(12).AddMinutes(-1)));
       return rotation;
 }
开发者ID:BobHemphill,项目名称:Scheduling-App,代码行数:7,代码来源:Program.cs

示例3: FromReader

 public override void FromReader(IMinecraftDataReader reader)
 {
     Rotation = new Rotation(
         reader.ReadFloat(), 
         reader.ReadFloat(), 
         reader.ReadFloat());
 }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:7,代码来源:EntityMetadataRotation.cs

示例4: CanTurn

 public void CanTurn(Rotation rotation)
 {
     var ant = new Ant(_initialDirection, _initialPosition);
     var expectedDirection = _initialDirection.Rotate(rotation);
     ant.Turn(rotation);
     ant.Direction.Should().Be(expectedDirection);
 }
开发者ID:kolman,项目名称:LangtonsAnt,代码行数:7,代码来源:AntTest.cs

示例5: ShipInstance

        public ShipInstance(Position pos, Rotation r, Ship ship)
        {
            this.pos = pos;
            this.rotation = r;
            this.ship = ship;

            this.sunken = false;
        }
开发者ID:ylt,项目名称:Battleships,代码行数:8,代码来源:ShipInstance.cs

示例6: ReversePath

 public static void ReversePath(Rotation[] path)
 {
     for (int i = 0; i < path.Length; i++)
     {
         path[i] = (Rotation)(((byte)path[i] + 2) % 4);
     }
     Array.Reverse(path);
 }
开发者ID:exyi,项目名称:LtpRobot,代码行数:8,代码来源:MapUtils.cs

示例7: X3DViewpoint

		public X3DViewpoint (float? fieldOfView, Vector3? position, 
		                     Rotation orientation, Vector3? centerOfRotation)
		{
			this.FieldOfView = fieldOfView;
			this.Position = position;
			this.Orientation = orientation;
			this.CenterOfRotation = centerOfRotation;
		}
开发者ID:RCBiczok,项目名称:ParaUnity,代码行数:8,代码来源:X3DViewpoint.cs

示例8: X3DTransform

		public X3DTransform (X3DNode[] nodes,  
			Vector3? translation, 
			Rotation rotatio, 
			Vector3? scale) : base (nodes)
		{
			this.Translation = translation;
			this.Rotation = rotatio;
			this.Scale = scale;
		}
开发者ID:RCBiczok,项目名称:ParaUnity,代码行数:9,代码来源:X3DTransform.cs

示例9: SetRotation

        private void SetRotation(Rotation rotation)
        {
            var prefabRotation = doorPrefab.transform.eulerAngles;

            prefabRotation.y = RotationHelper.GetEulerAngle(rotation);

            this.goReference.transform.eulerAngles = prefabRotation;
            this.rotation = rotation;
        }
开发者ID:PhilippCh,项目名称:SpaceStationSimulator,代码行数:9,代码来源:DoorObject.cs

示例10: Start

 // Use this for initialization
 void Start()
 {
     originalPos = transform.position;
     originalPos.z = 0;
     leashLength = 0.5f;
     moveSpeed = 1.0f;
     playerController = memoizer.GetMemoizedComponent<CharacterController>(gameObject);
     rotateScript = memoizer.GetMemoizedComponent<Rotation>(GameObject.FindGameObjectWithTag("Sphere"));
 }
开发者ID:apleshak,项目名称:Copy-for-Sasha,代码行数:10,代码来源:PlayerController.cs

示例11: SETItem

 public SETItem(EditorItemSelection selectionManager)
     : base(selectionManager)
 {
     Position = new Vertex();
     Rotation = new Rotation();
     Scale = new Vertex();
     objdef = LevelData.ObjDefs[id];
     bounds = objdef.GetBounds(this);
 }
开发者ID:Radfordhound,项目名称:sa_tools,代码行数:9,代码来源:SETItem.cs

示例12: ApplyMove

 // Apply a full move to the board
 // This swaps CurrentPlayer
 public bool ApplyMove(int xCoord, int yCoord, PieceColor color, Rotation r)
 {
     bool placed = this.PlacePieceAt(xCoord, yCoord, color);
     if (placed)
     {
         this.DoRotation(r);
         this.CurrentPlayer = (color == PieceColor.White) ? PieceColor.Black : PieceColor.White;
     }
     return placed;
 }
开发者ID:latkin,项目名称:pentagoag,代码行数:12,代码来源:Board.cs

示例13: Rotate

        public float Rotate(Rotation rotation, float _Rotation)
        {
            if (rotation == Rotation.Left)
                return RotateLeft(_Rotation);

            if (rotation == Rotation.Right)
                return RotateRight(_Rotation);

            return 0;
        }
开发者ID:qvotaxon,项目名称:game-design-herkansing,代码行数:10,代码来源:BaseMovementBehaviour.cs

示例14: Rotation

 public Rotation(string name, double roll, double pitch, double yaw)
 {
     self = this;
     self.name = name;
     self.roll = roll;
     self.pitch = pitch;
     self.yaw = yaw;
     self.r = new Matrix3();
     r.from_euler(roll, pitch, yaw);
 }
开发者ID:ChukRhodes,项目名称:MissionPlanner,代码行数:10,代码来源:Magfitrotation.cs

示例15: SpawnDoor

        private void SpawnDoor(IntVector3 position, Rotation rotation)
        {
            if (this.goReference == null) {
                PreloadPrefabs();

                this.goReference = doorPrefab.Spawn();
                this.goReference.transform.position = position.ToVector3();

                SetRotation(rotation);
            }
        }
开发者ID:PhilippCh,项目名称:SpaceStationSimulator,代码行数:11,代码来源:DoorObject.cs


注:本文中的Rotation类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。