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C# RoomEvent类代码示例

本文整理汇总了C#中RoomEvent的典型用法代码示例。如果您正苦于以下问题:C# RoomEvent类的具体用法?C# RoomEvent怎么用?C# RoomEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


RoomEvent类属于命名空间,在下文中一共展示了RoomEvent类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: onUnSubscribeRoomDone

 public void onUnSubscribeRoomDone(RoomEvent eventObj)
 {
     if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
     {
       //  _page.showresult("Yay! UnSubscribe room :)");
     }
 }
开发者ID:susheels,项目名称:Know-your-movie,代码行数:7,代码来源:RoomReqListener.cs

示例2: onSubscribeRoomDone

 public void onSubscribeRoomDone(RoomEvent eventObj)
 {
     if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
     {
         //WarpClient.GetInstance().SendChat("hello");
     }
 }
开发者ID:Katry4,项目名称:WinRepo,代码行数:7,代码来源:RoomsListener(не+треба).cs

示例3: onSubscribeRoomDone

 public void onSubscribeRoomDone(RoomEvent eventObj)
 {
     if (eventObj.getResult () == WarpResponseResultCode.SUCCESS) {
         StartActivity(typeof(ChatActivity));
         this.Finish();
     }
 }
开发者ID:shephertz,项目名称:AppWarpMono,代码行数:7,代码来源:JoinActivity.cs

示例4: onLeaveRoomDone

 public void onLeaveRoomDone(RoomEvent eventObj)
 {
     if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
     {
         _page.showResult("Yay! Leave room :)");
     }
 }
开发者ID:AtulSBiet,项目名称:Tutorials_WP_7_8,代码行数:7,代码来源:RoomReqListener.cs

示例5: JoinRoom

        async public Task<JoinRoomResponse> JoinRoom(JoinRoomS2S request)
        {
            if (_roomMembers.Count >= MaxRoomSize)
                return new JoinRoomResponse { RetCode = JoinRoomRetCode.RoomIsFull };
            else
            {
                if (_roomMembers.Any(x => x.UserName == request.UserName))
                    return new JoinRoomResponse { RetCode = JoinRoomRetCode.NameIsTaken };

                try
                {

                    var joinNotification = new RoomEvent { Text = "User joined", UserName = request.UserName };
                    _callbackChannel.OnRoomEvent(joinNotification);

                    _roomMembers.Add(new RoomMember { UserName = request.UserName });

                    return new JoinRoomResponse { RetCode = JoinRoomRetCode.Ok };
                }
                catch (Exception)
                {
                    return new JoinRoomResponse() { RetCode = JoinRoomRetCode.Retry };
                }
            }
        }
开发者ID:Rurouni,项目名称:MassiveOnlineUniversalServerEngine,代码行数:25,代码来源:SFRoomActor.cs

示例6: onCreateRoomDone

        public void onCreateRoomDone(RoomEvent eventObj)
        {
            Log ("onCreateRoomDone : " + eventObj.getResult());
            if (eventObj.getResult () == 0) {
                WarpClient.GetInstance().JoinRoom(eventObj.getData().getId());

            }
        }
开发者ID:shephertz,项目名称:AppWarpUnitySamples,代码行数:8,代码来源:Listener.cs

示例7: onSubscribeRoomDone

        public void onSubscribeRoomDone(RoomEvent eventObj)
        {
            if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
            {
                WarpClient.GetInstance().GetLiveRoomInfo(GlobalContext.GameRoomId);

            }
        }
开发者ID:AtulSBiet,项目名称:Tutorials_WP_7_8,代码行数:8,代码来源:RoomReqListener.cs

示例8: onJoinRoomDone

 public void onJoinRoomDone(RoomEvent eventObj)
 {
     Console.WriteLine("onJoinRoomDone as "+eventObj.getResult());
     if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
     {
         Console.WriteLine("Subscribing Room "+Constants.CHAT_ROOM_ID);
         WarpClient.GetInstance().SubscribeRoom(Constants.CHAT_ROOM_ID);
     }
 }
开发者ID:shephertz,项目名称:AppWarpMono,代码行数:9,代码来源:JoinController.cs

示例9: OnCreateRoomDone

 public void OnCreateRoomDone(RoomEvent eventObj)
 {
     Debug.Log("OnCreateRoomDone " + eventObj.getResult() + " room Owner " + eventObj.getData().getRoomOwner() + " " + eventObj.getData().getRoomOwner());
     if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
     {
         roomId = eventObj.getData().getId();
         SC_AppWarpKit.JoinToRoom(eventObj.getData().getId());
     }
 }
开发者ID:DFaiz,项目名称:BattleShipGame,代码行数:9,代码来源:SC_Logic.cs

示例10: onSubscribeRoomDone

 public void onSubscribeRoomDone(RoomEvent eventObj)
 {
     System.Diagnostics.Debug.WriteLine("subscribe room");
     
     if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
     {
         Global.warpClient.GetLiveRoomInfo(Global.DynRoomId);
     }
 }
开发者ID:susheels,项目名称:Know-your-movie,代码行数:9,代码来源:RoomReqListener.cs

示例11: OnCreateRoomDone

 public void OnCreateRoomDone(RoomEvent eventObj)
 {
     Debug.Log("OnCreateRoomDone " + eventObj.getResult() + " room Owner " + eventObj.getData().getRoomOwner() + " " + eventObj.getData().getRoomOwner());
     if(eventObj.getResult() == 	WarpResponseResultCode.SUCCESS)
     {
         roomId = eventObj.getData ().getId ();
         guiText.text += "Room created! " +  eventObj.getData ().getId () + System.Environment.NewLine;
         SC_AppWarpKit.JoinToRoom(eventObj.getData().getId());
     }
 }
开发者ID:ohadsas,项目名称:Unity_Ice_Flakes_Project,代码行数:10,代码来源:SC_Logic.cs

示例12: onJoinRoomDone

 public void onJoinRoomDone(RoomEvent eventObj)
 {
     if(eventObj.getResult() == WarpResponseResultCode.SUCCESS)
     {
         WarpClient.GetInstance().SubscribeRoom(AppWarp.roomid);
     }
     else {
         Debug.Log("There are alredy 2 user wait for some time");
     }
     Log ("onJoinRoomDone : " + eventObj.getResult());
 }
开发者ID:4ONSports,项目名称:Prototype_2,代码行数:11,代码来源:RoomListener.cs

示例13: onJoinRoomDone

 public void onJoinRoomDone(RoomEvent eventObj)
 {
     if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
     {
         _page.showResult("joined room!");
         //WarpClient.GetInstance().SubscribeRoom(eventObj.getData().getId());
     }
     else
     {
         _page.showResult("failed to join room!");
     }
 }
开发者ID:Katry4,项目名称:WinRepo,代码行数:12,代码来源:RoomsListener(не+треба).cs

示例14: onJoinRoomDone

        public void onJoinRoomDone(RoomEvent eventObj)
        {

            if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
            {
                Global.roomJoined = true;

                System.Diagnostics.Debug.WriteLine("joined room");
            
                Global.DynRoomId = eventObj.getData().getId();
                Global.warpClient.SubscribeRoom(Global.DynRoomId);
                
                if(!Global.PlayerIsFirst)
                    Global.opponentUsername = eventObj.getData().getRoomOwner();
                Deployment.Current.Dispatcher.BeginInvoke(() =>
                {
                    _page.ready.Text = Global.localUsername + " \nvs\n" + Global.opponentUsername;
                });

            }
            else if (eventObj.getResult() == WarpResponseResultCode.RESOURCE_NOT_FOUND)
            {
                System.Diagnostics.Debug.WriteLine("room not found .. hence creating");
                Global.PlayerIsFirst = true;
                Global.dictionary = new Dictionary<string,object>();
                Global.dictionary.Add("category", Global.itemName[(int)settings["trigger"]]);
                Global.dictionary.Add("availUsers", 0);
                Global.dictionary.Add("score0", 0);
                Global.dictionary.Add("score1", 0);
                Global.dictionary.Add("status", "notyetstarted");
                
                Global.dictionary.Add("ready0", false);
                Global.dictionary.Add("ready1", false);
                
                // first for buffering - later per question

                Global.dictionary.Add("endgame0", false);
                Global.dictionary.Add("endgame1", false);

                int[] temp = randomize(Global.maxClips[(int)settings["trigger"]]);

                for (int i = 0; i < 5; i++ )
                {
                    Global.dictionary.Add("q" + (i+1), temp[i]);
                }


                Global.warpClient.CreateRoom(Global.localUsername, Global.localUsername, 2, Global.dictionary);
                System.Diagnostics.Debug.WriteLine("request to create room");
            
            }
            // Global.warpClient.LeaveRoom(eventObj.getData().getId());
        }
开发者ID:susheels,项目名称:Know-your-movie,代码行数:53,代码来源:RoomReqListener.cs

示例15: onSubscribeRoomDone

 public void onSubscribeRoomDone(RoomEvent eventObj)
 {
     Console.WriteLine("onSubscribeRoomDone as "+eventObj.getResult());
     if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
     {
         InvokeOnMainThread (delegate {
             nameTextField.ResignFirstResponder();
             ChatController cc = new ChatController();
             this.NavigationController.PushViewController(cc, true);
         });
     }
 }
开发者ID:shephertz,项目名称:AppWarpMono,代码行数:12,代码来源:JoinController.cs


注:本文中的RoomEvent类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。