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C# Relationship.TestWasNewHighScore方法代码示例

本文整理汇总了C#中Relationship.TestWasNewHighScore方法的典型用法代码示例。如果您正苦于以下问题:C# Relationship.TestWasNewHighScore方法的具体用法?C# Relationship.TestWasNewHighScore怎么用?C# Relationship.TestWasNewHighScore使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Relationship的用法示例。


在下文中一共展示了Relationship.TestWasNewHighScore方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CalculateAttractionScore

        public static void CalculateAttractionScore(Relationship ths, bool displayNotice)
        {
            if (ths == null) return;

            ths.AttractionScore = 0;

            //if (ths.AttractionScore == float.PositiveInfinity)
            {
                SimDescription simA = ths.SimDescriptionA;
                SimDescription simB = ths.SimDescriptionB;
                if ((simA != null) && (simB != null) && (simA.IsHuman) && (simB.IsHuman))
                {
                    string reason;
                    GreyedOutTooltipCallback greyedOutTooltipCallback = null;
                    if (CommonSocials.CanGetRomantic(simA, simB, true, false, true, ref greyedOutTooltipCallback, out reason))
                    {
                        float score = RandomUtil.GetFloat(Relationship.kBaseRandomAttraction[0x0], Relationship.kBaseRandomAttraction[0x1]);

                        score += Woohooer.Settings.mAttractionBaseChanceScoringV3[PersistedSettings.GetSpeciesIndex(simA)];

                        float origScore = score;
                        float highScore = 0f;
                        float newScore = 0f;

                        switch (ths.LTR.CurrentLTR)
                        {
                            case LongTermRelationshipTypes.Spouse:
                            case LongTermRelationshipTypes.Fiancee:
                                if (score > 0)
                                {
                                    score *= 2;
                                }
                                else
                                {
                                    score = 0;
                                }
                                break;
                        }

                        newScore = score - origScore;
                        origScore = score;

                        Relationship.AttractionType attractionType = Relationship.AttractionType.None;
                        foreach (Trait traitA in simA.TraitManager.List)
                        {
                            if (traitA.IsReward) continue;

                            foreach (Trait traitB in simB.TraitManager.List)
                            {
                                if (traitB.IsReward) continue;

                                if (traitA.TraitGuid == traitB.TraitGuid)
                                {
                                    score += Relationship.kTraitModifier;
                                }
                                else if (TraitManager.DoTraitsConflict(traitA.Guid, traitB.Guid))
                                {
                                    score -= Relationship.kTraitModifier;
                                }
                            }
                        }

                        newScore = score - origScore;
                        origScore = score;

                        if (ths.TestWasNewHighScore(Relationship.AttractionType.Trait, newScore, ref highScore))
                        {
                            attractionType = Relationship.AttractionType.Trait;
                        }

                        Occupation occupation = simA.Occupation;
                        if (occupation != null)
                        {
                            score += occupation.CareerLevel * Relationship.kCareerBonusPerLevel;
                        }

                        Occupation occupation2 = simB.Occupation;
                        if (occupation2 != null)
                        {
                            score += occupation2.CareerLevel * Relationship.kCareerBonusPerLevel;
                        }

                        newScore = score - origScore;
                        origScore = score;

                        if (ths.TestWasNewHighScore(Relationship.AttractionType.Career, newScore, ref highScore))
                        {
                            attractionType = Relationship.AttractionType.Career;
                        }

                        foreach (Skill skill in simA.SkillManager.List)
                        {
                            score += skill.SkillLevel * Relationship.kSkillBonusPerLevel;
                        }

                        foreach (Skill skill2 in simB.SkillManager.List)
                        {
                            score += skill2.SkillLevel * Relationship.kSkillBonusPerLevel;
                        }

//.........这里部分代码省略.........
开发者ID:Robobeurre,项目名称:NRaas,代码行数:101,代码来源:RelationshipEx.cs


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