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C# RefactoringContext.CreateTypeSytemAstBuilder方法代码示例

本文整理汇总了C#中RefactoringContext.CreateTypeSytemAstBuilder方法的典型用法代码示例。如果您正苦于以下问题:C# RefactoringContext.CreateTypeSytemAstBuilder方法的具体用法?C# RefactoringContext.CreateTypeSytemAstBuilder怎么用?C# RefactoringContext.CreateTypeSytemAstBuilder使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在RefactoringContext的用法示例。


在下文中一共展示了RefactoringContext.CreateTypeSytemAstBuilder方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GenerateMemberImplementation

		static EntityDeclaration GenerateMemberImplementation(RefactoringContext context, IMember member, bool explicitImplementation)
		{
			var builder = context.CreateTypeSytemAstBuilder();
			builder.GenerateBody = true;
			builder.ShowModifiers = false;
			builder.ShowAccessibility = true;
			builder.ShowConstantValues = !explicitImplementation;
			builder.ShowTypeParameterConstraints = !explicitImplementation;
			builder.UseCustomEvents = explicitImplementation;
			var decl = builder.ConvertEntity(member);
			if (explicitImplementation) {
				decl.Modifiers = Modifiers.None;
				decl.AddChild(builder.ConvertType(member.DeclaringType), EntityDeclaration.PrivateImplementationTypeRole);
			} else if (member.DeclaringType.Kind == TypeKind.Interface) {
				decl.Modifiers |= Modifiers.Public;
			} else {
				// Remove 'internal' modifier from 'protected internal' members if the override is in a different assembly than the member
				if (!member.ParentAssembly.InternalsVisibleTo(context.Compilation.MainAssembly)) {
					decl.Modifiers &= ~Modifiers.Internal;
				}
			}
			return decl;
		}
开发者ID:RainsSoft,项目名称:playscript-monodevelop,代码行数:23,代码来源:ImplementInterfaceAction.cs

示例2: GenerateMemberImplementation

		static EntityDeclaration GenerateMemberImplementation(RefactoringContext context, IMember member, bool explicitImplementation)
		{
			var builder = context.CreateTypeSytemAstBuilder();
			builder.GenerateBody = true;
			builder.ShowConstantValues = !explicitImplementation;
			builder.ShowTypeParameterConstraints = !explicitImplementation;
			builder.UseCustomEvents = explicitImplementation;
			var decl = builder.ConvertEntity(member);
			if (explicitImplementation) {
				decl.Modifiers = Modifiers.None;
				decl.AddChild(builder.ConvertType(member.DeclaringType), EntityDeclaration.PrivateImplementationTypeRole);
			} else {
				decl.Modifiers = Modifiers.Public;
			}
			return decl;
		}
开发者ID:adisik,项目名称:simple-assembly-explorer,代码行数:16,代码来源:ImplementInterfaceAction.cs


注:本文中的RefactoringContext.CreateTypeSytemAstBuilder方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。