本文整理汇总了C#中Rect.WithOffset方法的典型用法代码示例。如果您正苦于以下问题:C# Rect.WithOffset方法的具体用法?C# Rect.WithOffset怎么用?C# Rect.WithOffset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Rect
的用法示例。
在下文中一共展示了Rect.WithOffset方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: BasicTransformation
[Test] public void BasicTransformation()
{
Rect original = new Rect(1, 2, 3, 4);
Rect originalF = new Rect(1.4f, 2.4f, 3.4f, 4.4f);
// Transform operations should always return copies
original.Scaled(2.5f, 2.5f);
original.WithOffset(1.5f, 1.5f);
original.Transformed(2.5f, 2.5f);
Assert.AreEqual(original, new Rect(1, 2, 3, 4));
// Test some basic transformations
Assert.AreEqual(new Rect(1, 2, 6, 8), original.Scaled(2, 2));
Assert.AreEqual(new Rect(3, 4, 3, 4), original.WithOffset(2, 2));
Assert.AreEqual(new Rect(2, 4, 6, 8), original.Transformed(2, 2));
// Check normalizing
Assert.AreEqual(new Rect(1, 2, 3, 4), new Rect(4, 6, -3, -4).Normalized());
}
示例2: IntersectionCheking
public void IntersectionCheking(int x, int y, int w, int h)
{
Rect rect = new Rect(x, y, w, h);
// Intersection with self and offset-variants
Assert.IsTrue(rect.Intersects(rect));
Assert.IsTrue(rect.Intersects(rect.WithOffset(1, 0)));
Assert.IsTrue(rect.Intersects(rect.WithOffset(-1, 0)));
Assert.IsTrue(rect.Intersects(rect.WithOffset(0, 1)));
Assert.IsTrue(rect.Intersects(rect.WithOffset(0, -1)));
// Intersection with crossing rect: Horizontal
Assert.IsTrue(rect.Intersects(rect.LeftX - 1, rect.TopY, rect.RightX - rect.LeftX + 2, rect.BottomY - rect.TopY));
Assert.IsTrue(rect.Intersects(rect.LeftX - 1, rect.TopY - 1, rect.RightX - rect.LeftX + 2, 2));
Assert.IsTrue(rect.Intersects(rect.LeftX - 1, rect.BottomY - 1, rect.RightX - rect.LeftX + 2, 2));
// Intersection with crossing rect: Vertical
Assert.IsTrue(rect.Intersects(rect.LeftX, rect.TopY - 1, rect.RightX - rect.LeftX, rect.BottomY - rect.TopY + 2));
Assert.IsTrue(rect.Intersects(rect.LeftX - 1, rect.TopY - 1, 2, rect.BottomY - rect.TopY + 2));
Assert.IsTrue(rect.Intersects(rect.RightX - 1, rect.TopY - 1, 2, rect.BottomY - rect.TopY + 2));
// Intersection with corners
Assert.IsTrue(rect.Intersects(rect.TopLeft.X - 1, rect.TopLeft.Y - 1, 2, 2));
Assert.IsTrue(rect.Intersects(rect.TopRight.X - 1, rect.TopRight.Y - 1, 2, 2));
Assert.IsTrue(rect.Intersects(rect.BottomLeft.X - 1, rect.BottomLeft.Y - 1, 2, 2));
Assert.IsTrue(rect.Intersects(rect.BottomRight.X - 1, rect.BottomRight.Y - 1, 2, 2));
// Non-intersection
Assert.IsFalse(rect.Intersects(rect.LeftX - 2, rect.TopY, 1, rect.BottomY - rect.TopY));
Assert.IsFalse(rect.Intersects(rect.RightX + 2, rect.TopY, 1, rect.BottomY - rect.TopY));
Assert.IsFalse(rect.Intersects(rect.LeftX, rect.TopY - 2, rect.RightX - rect.LeftX, 1));
Assert.IsFalse(rect.Intersects(rect.LeftX, rect.BottomY + 2, rect.RightX - rect.LeftX, 1));
// Non-intersection with corners
Assert.IsFalse(rect.Intersects(rect.TopLeft.X - 2, rect.TopLeft.Y - 2, 1, 1));
Assert.IsFalse(rect.Intersects(rect.TopRight.X + 2, rect.TopRight.Y - 2, 1, 1));
Assert.IsFalse(rect.Intersects(rect.BottomLeft.X - 2, rect.BottomLeft.Y + 2, 1, 1));
Assert.IsFalse(rect.Intersects(rect.BottomRight.X + 2, rect.BottomRight.Y + 2, 1, 1));
}
示例3: IntersectionRect
public void IntersectionRect(int x, int y, int w, int h)
{
Rect rect = new Rect(x, y, w, h);
Rect norm = rect.Normalized();
// Intersection with self and offset-variants
Assert.AreEqual(norm, rect.Intersection(rect));
Assert.AreEqual(new Rect(norm.X + 1, norm.Y , norm.W - 1, norm.H ), rect.Intersection(rect.WithOffset(1, 0)));
Assert.AreEqual(new Rect(norm.X , norm.Y , norm.W - 1, norm.H ), rect.Intersection(rect.WithOffset(-1, 0)));
Assert.AreEqual(new Rect(norm.X , norm.Y + 1, norm.W , norm.H - 1), rect.Intersection(rect.WithOffset(0, 1)));
Assert.AreEqual(new Rect(norm.X , norm.Y , norm.W , norm.H - 1), rect.Intersection(rect.WithOffset(0, -1)));
// Intersection with corners
Assert.AreEqual(new Rect(rect.TopLeft.X , rect.TopLeft.Y , 1, 1), rect.Intersection(rect.TopLeft.X - 1 , rect.TopLeft.Y - 1 , 2, 2));
Assert.AreEqual(new Rect(rect.TopRight.X - 1 , rect.TopRight.Y , 1, 1), rect.Intersection(rect.TopRight.X - 1 , rect.TopRight.Y - 1 , 2, 2));
Assert.AreEqual(new Rect(rect.BottomLeft.X , rect.BottomLeft.Y - 1 , 1, 1), rect.Intersection(rect.BottomLeft.X - 1 , rect.BottomLeft.Y - 1 , 2, 2));
Assert.AreEqual(new Rect(rect.BottomRight.X - 1, rect.BottomRight.Y - 1, 1, 1), rect.Intersection(rect.BottomRight.X - 1, rect.BottomRight.Y - 1, 2, 2));
// Non-intersection
Assert.AreEqual(Rect.Empty, rect.Intersection(rect.WithOffset(MathF.Abs(rect.W), 0)));
Assert.AreEqual(Rect.Empty, rect.Intersection(rect.WithOffset(-MathF.Abs(rect.W), 0)));
Assert.AreEqual(Rect.Empty, rect.Intersection(rect.WithOffset(0, MathF.Abs(rect.H))));
Assert.AreEqual(Rect.Empty, rect.Intersection(rect.WithOffset(0, -MathF.Abs(rect.H))));
}
示例4: Containment
[Test] public void Containment()
{
Rect rect = new Rect(-5, -10, 10, 20);
// A rect should contain all the points on its edge
Assert.IsTrue(rect.Contains(rect.TopLeft));
Assert.IsTrue(rect.Contains(rect.TopRight));
Assert.IsTrue(rect.Contains(rect.Center));
Assert.IsTrue(rect.Contains(rect.BottomLeft));
Assert.IsTrue(rect.Contains(rect.BottomRight));
// Points it shouldn't contain
Assert.IsFalse(rect.Contains(new Vector2(rect.LeftX - 1.0f, rect.CenterY)));
Assert.IsFalse(rect.Contains(new Vector2(rect.RightX + 1.0f, rect.CenterY)));
Assert.IsFalse(rect.Contains(new Vector2(rect.CenterX, rect.TopY - 1.0f)));
Assert.IsFalse(rect.Contains(new Vector2(rect.CenterX, rect.BottomY + 1.0f)));
// A rect should contain itself, but not any offset variant
Assert.IsTrue(rect.Contains(rect));
Assert.IsFalse(rect.Contains(rect.WithOffset(1, 0)));
Assert.IsFalse(rect.Contains(rect.WithOffset(-1, 0)));
Assert.IsFalse(rect.Contains(rect.WithOffset(0, 1)));
Assert.IsFalse(rect.Contains(rect.WithOffset(0, -1)));
// It can contain a smaller rect, but not a bigger one
Assert.IsTrue(rect.Contains(1, 2, 3, 4));
Assert.IsFalse(rect.Contains(-6, -11, 12, 22));
Assert.IsFalse(rect.Contains(-1, -11, 2, 22));
Assert.IsFalse(rect.Contains(-6, -1, 12, 2));
}