本文整理汇总了C#中Recipe.getAmount方法的典型用法代码示例。如果您正苦于以下问题:C# Recipe.getAmount方法的具体用法?C# Recipe.getAmount怎么用?C# Recipe.getAmount使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Recipe
的用法示例。
在下文中一共展示了Recipe.getAmount方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SetUpDetailPanel
// put the information into detail panel
public void SetUpDetailPanel(int index)
{
recipe = Craft._Recipes [index];
detailIcon.sprite = Resources.Load<Sprite>("Sprite/" + recipe.name);
detailNameLabel.text = recipe.name;
detailDescription.text = recipe.description;
detailPanel.SetActive (true);
for (int i = 0; i < recipe.materials.Count; i++) {
GameObject newButton = Instantiate(detailListButtonPf) as GameObject;
string name = recipe.getName(i);
int amount = recipe.getAmount(i);
newButton.GetComponentInChildren<Text>().text = name + " (" + amount.ToString() + ")";
newButton.GetComponentInChildren<Image>().sprite = Resources.Load<Sprite>("Sprite/" + name);
newButton.transform.SetParent(detailContentPanel.transform, false);
}
}
示例2: SetUpCraftPanel
// put materials into boxes
public void SetUpCraftPanel(int index)
{
recipe = Craft._Recipes [index];
for (int i = 0; i < materials.Count; i++) {
if(i < recipe.materials.Count){
GameObject newItem = Instantiate (inventoryItemPF) as GameObject;
Item it = new Item(recipe.getName(i), recipe.getAmount(i), recipe.description);
newItem.GetComponent<Item> ().DisplayItem(it);
newItem.GetComponent<Item> ().GetComponentInChildren<Text> ().enabled = false;
newItem.GetComponent<ClickandDrag> ().enabled = false;
materials[i].GetComponent<MaterialBoxScript>().material = newItem.GetComponent<Item>();
newItem.transform.SetParent (materials[i].transform, false);
UpdateText();
}else{
materialNums[i].text = "??/??";
}
}
GameObject resultItem = Instantiate (inventoryItemPF) as GameObject;
resultItem.GetComponent<Item> ().DisplayItem (new Item (recipe.name, 1, recipe.description));
resultItem.GetComponent<Item> ().GetComponentInChildren<Text> ().enabled = false;
resultItem.GetComponent<ClickandDrag> ().enabled = false;
resultItem.transform.SetParent (product.transform, false);
}