本文整理汇总了C#中RandomGenerator.GeneratePointsWithin方法的典型用法代码示例。如果您正苦于以下问题:C# RandomGenerator.GeneratePointsWithin方法的具体用法?C# RandomGenerator.GeneratePointsWithin怎么用?C# RandomGenerator.GeneratePointsWithin使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类RandomGenerator
的用法示例。
在下文中一共展示了RandomGenerator.GeneratePointsWithin方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GeneratePointsWithin_Boundary_BoundaryContainsAllPoints
public void GeneratePointsWithin_Boundary_BoundaryContainsAllPoints()
{
var center = new Point(0, 0);
var boundary = new Boundary(center, 1, 1);
var generator = new RandomGenerator();
var results = generator.GeneratePointsWithin(boundary, 1000);
results.ForEach(p => Assert.IsTrue(boundary.Contains(p)));
}
示例2: GeneratePointsWithin_Quantity_ReturnsCorrectQuantity
public void GeneratePointsWithin_Quantity_ReturnsCorrectQuantity()
{
var center = new Point(0, 0);
var boundary = new Boundary(center, 1, 1);
var generator = new RandomGenerator();
var quantity = 100;
var results = generator.GeneratePointsWithin(boundary, quantity);
Assert.IsNotNull(results);
Assert.IsTrue(results.Count == quantity);
}
示例3: Search_Area_ReturnsAreaPoints
public void Search_Area_ReturnsAreaPoints()
{
var center = new Point(0, 0);
var boundary = new Boundary(center, 1, 1);
var quad = new QuadTree<Point>(boundary);
var firstQuadrant = new Boundary(new Point(+0.5, +0.5), 0.5, 0.5);
var secondQuadrant = new Boundary(new Point(-0.5, +0.5), 0.5, 0.5);
var thirdQuadrant = new Boundary(new Point(-0.5, -0.5), 0.5, 0.5);
var fourthQuadrant = new Boundary(new Point(+0.5, -0.5), 0.5, 0.5);
var pointsPerQuadrant = 10;
var generator = new RandomGenerator();
// insert points in the third quadrant
var pointsInThirdQuadrant = generator.GeneratePointsWithin(thirdQuadrant, pointsPerQuadrant);
pointsInThirdQuadrant.ForEach(p => quad.Insert(p));
// insert points in other quadrants
var pointsInOtherQuadrants = new List<Point>();
pointsInOtherQuadrants.AddRange(generator.GeneratePointsWithin(firstQuadrant, pointsPerQuadrant));
pointsInOtherQuadrants.AddRange(generator.GeneratePointsWithin(secondQuadrant, pointsPerQuadrant));
pointsInOtherQuadrants.AddRange(generator.GeneratePointsWithin(fourthQuadrant, pointsPerQuadrant));
pointsInOtherQuadrants.ForEach(p => quad.Insert(p));
// search third quadrant
var results = quad.Search(thirdQuadrant);
// assert all result points are in third quadrant
Assert.IsTrue(results.Count == pointsPerQuadrant);
results.ForEach(p => Assert.IsTrue(thirdQuadrant.Contains(p)));
}