本文整理汇总了C#中QueueManager.SendMessage方法的典型用法代码示例。如果您正苦于以下问题:C# QueueManager.SendMessage方法的具体用法?C# QueueManager.SendMessage怎么用?C# QueueManager.SendMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QueueManager
的用法示例。
在下文中一共展示了QueueManager.SendMessage方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GatewayServer
public GatewayServer()
{
var http = Global.Require<Http>("http");
var app = http.CreateServer((req, res) => res.End());
var io = Global.Require<SocketIOModule>("socket.io").Listen(app);
var fs = Global.Require<FS>("fs");
QueueManager queueManager;
var port = 1800 + Math.Truncate((int)(Math.Random() * 4000));
app.Listen(port);
io.Set("log level", 1);
var myName = "Gateway " + Guid.NewGuid();
ps = new PubSub(() =>
{
ps.Subscribe<string>("PUBSUB.GatewayServers.Ping", message => ps.Publish("PUBSUB.GatewayServers", string.Format("http://{0}:{1}", IPs.GatewayIP, port)));
ps.Publish("PUBSUB.GatewayServers", string.Format("http://{0}:{1}", IPs.GatewayIP, port));
});
queueManager = new QueueManager(myName,
new QueueManagerOptions(new[]
{
new QueueWatcher("GatewayServer", messageReceived),
new QueueWatcher(myName, messageReceived)
},
new[]
{
"SiteServer",
"GameServer*",
"DebugServer",
"ChatServer",
"HeadServer"
}));
io.Sockets.On("connection", (SocketIOConnection socket) =>
{
UserModel user = null;
socket.On("Gateway.Message", (GatewayMessageModel data) =>
{
var channel = "Bad";
switch (data.Channel.Split('.')[1])
{
case "Game":
channel = "GameServer";
break;
case "Site":
channel = "SiteServer";
break;
case "Debug":
channel = "GameServer";
break;
case "Debug2":
channel = "DebugServer";
break;
case "Chat":
channel = "ChatServer";
break;
}
queueManager.SendMessage(user, data.GameServer ?? channel, data.Channel, data.Content);
});
socket.On("Gateway.Login", (GatewayLoginMessageModel data) =>
{
user = new UserModel();
user.Socket = socket;
user.UserName = data.UserName;
users[data.UserName] = user;
});
socket.On("disconnect", (string data) => users.Remove(user.UserName));
});
}