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C# ProgramClassParser.callStatementConditional方法代码示例

本文整理汇总了C#中ProgramClassParser.callStatementConditional方法的典型用法代码示例。如果您正苦于以下问题:C# ProgramClassParser.callStatementConditional方法的具体用法?C# ProgramClassParser.callStatementConditional怎么用?C# ProgramClassParser.callStatementConditional使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ProgramClassParser的用法示例。


在下文中一共展示了ProgramClassParser.callStatementConditional方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: EnterStatement

 public override void EnterStatement(ProgramClassParser.StatementContext context)
 {
     if (context.ExecStatement() != null) Enter(new Exec((ExecStatement)context.ExecStatement().Symbol), context);
     else if (context.evaluateStatementWithBody() != null) { }// Node will be created in EnterEvaluateStatementWithBody
     else if (context.ifStatementWithBody() != null) { }// Node will be created in EnterIfStatementWithBody
     else if (context.performStatementWithBody() != null) { }// Node will be created in EnterPerformStatementWithBody
     else if (context.PerformProcedureStatement() != null) Enter(new PerformProcedure((PerformProcedureStatement)context.PerformProcedureStatement().Symbol), context);
     else if (context.searchStatementWithBody() != null) { }// Node will be created in EnterSearchStatementWithBody
     // -- arithmetic --
     else if (context.AddStatement() != null) Enter(new Add((AddStatement)context.AddStatement().Symbol), context);
     else if (context.addStatementConditional() != null) { }// Node will be created in EnterAddStatementConditional
     else if (context.ComputeStatement() != null) Enter(new Compute((ComputeStatement)context.ComputeStatement().Symbol), context);
     else if (context.computeStatementConditional() != null) { }// Node will be created in EnterComputeStatementConditional
     else if (context.DivideStatement() != null) Enter(new Divide((DivideStatement)context.DivideStatement().Symbol), context);
     else if (context.divideStatementConditional() != null) { }// Node will be created in EnterDivideStatementConditional
     else if (context.MultiplyStatement() != null) Enter(new Multiply((MultiplyStatement)context.MultiplyStatement().Symbol), context);
     else if (context.multiplyStatementConditional() != null) { }// Node will be created in EnterMultiplyStatementConditional
     else if (context.SubtractStatement() != null) Enter(new Subtract((SubtractStatement)context.SubtractStatement().Symbol), context);
     else if (context.subtractStatementConditional() != null) { }// Node will be created in EnterSubtractStatementConditional
     // -- file --
     else if (context.OpenStatement() != null) Enter(new Open((OpenStatement)context.OpenStatement().Symbol), context);
     else if (context.CloseStatement() != null) Enter(new Close((CloseStatement)context.CloseStatement().Symbol), context);
     else if (context.ReadStatement() != null) Enter(new Read((ReadStatement)context.ReadStatement().Symbol), context);
     else if (context.readStatementConditional() != null) { }// Node will be created in EnterReadStatementConditional
     else if (context.RewriteStatement() != null) Enter(new Rewrite((RewriteStatement)context.RewriteStatement().Symbol), context);
     else if (context.rewriteStatementConditional() != null) { }// Node will be created in EnterRewriteStatementConditional
     else if (context.WriteStatement() != null) Enter(new Write((WriteStatement)context.WriteStatement().Symbol), context);
     else if (context.writeStatementConditional() != null) { }// Node will be created in EnterWriteStatementConditional
     // -- data movement --
     else if (context.MoveStatement() != null) Enter(new Move((MoveStatement)context.MoveStatement().Symbol), context);
     else if (context.SetStatement() != null) Enter(new Set((SetStatement)context.SetStatement().Symbol), context);
     // -- other --
     else if (context.AcceptStatement() != null) Enter(new Accept((AcceptStatement)context.AcceptStatement().Symbol), context);
     else if (context.AlterStatement() != null) Enter(new Alter((AlterStatement)context.AlterStatement().Symbol), context);
     else if (context.CallStatement() != null) Enter(new Call((CallStatement)context.CallStatement().Symbol), context);
     else if (context.callStatementConditional() != null) { }// Node will be created in EnterCallStatementConditional
     else if (context.CancelStatement() != null) Enter(new Cancel((CancelStatement)context.CancelStatement().Symbol), context);
     else if (context.ContinueStatement() != null) Enter(new Continue((ContinueStatement)context.ContinueStatement().Symbol), context);
     else if (context.DeleteStatement() != null) Enter(new Delete((DeleteStatement)context.DeleteStatement().Symbol), context);
     else if (context.deleteStatementConditional() != null) { }// Node will be created in EnterDeleteStatementConditional
     else if (context.DisplayStatement() != null) Enter(new Display((DisplayStatement)context.DisplayStatement().Symbol), context);
     else if (context.EntryStatement() != null) Enter(new Entry((EntryStatement)context.EntryStatement().Symbol), context);
     else if (context.ExitStatement() != null) Enter(new Exit((ExitStatement)context.ExitStatement().Symbol), context);
     else if (context.ExitMethodStatement() != null) Enter(new ExitMethod((ExitMethodStatement)context.ExitMethodStatement().Symbol), context);
     else if (context.ExitProgramStatement() != null) Enter(new ExitProgram((ExitProgramStatement)context.ExitProgramStatement().Symbol), context);
     else if (context.GobackStatement() != null) Enter(new Goback((GobackStatement)context.GobackStatement().Symbol), context);
     else if (context.GotoStatement() != null) Enter(new Goto((GotoStatement)context.GotoStatement().Symbol), context);
     else if (context.InitializeStatement() != null) Enter(new Initialize((InitializeStatement)context.InitializeStatement().Symbol), context);
     else if (context.InspectStatement() != null) Enter(new Inspect((InspectStatement)context.InspectStatement().Symbol), context);
     else if (context.InvokeStatement() != null) Enter(new Invoke((InvokeStatement)context.InvokeStatement().Symbol), context);
     else if (context.invokeStatementConditional() != null) { }// Node will be created in EnterInvokeStatementConditional
     else if (context.MergeStatement() != null) Enter(new Merge((MergeStatement)context.MergeStatement().Symbol), context);
     else if (context.PerformProcedureStatement() != null) Enter(new PerformProcedure((PerformProcedureStatement)context.PerformProcedureStatement().Symbol), context);
     else if (context.ReleaseStatement() != null) Enter(new Release((ReleaseStatement)context.ReleaseStatement().Symbol), context);
     else if (context.ReturnStatement() != null) Enter(new Return((ReturnStatement)context.ReturnStatement().Symbol), context);
     else if (context.returnStatementConditional() != null) { }// Node will be created in EnterReturnStatementConditional
     else if (context.SortStatement() != null) Enter(new Sort((SortStatement)context.SortStatement().Symbol), context);
     else if (context.StartStatement() != null) Enter(new Start((StartStatement)context.StartStatement().Symbol), context);
     else if (context.startStatementConditional() != null) { }// Node will be created in EnterStartStatementConditional
     else if (context.StopStatement() != null) Enter(new Stop((StopStatement)context.StopStatement().Symbol), context);
     else if (context.StringStatement() != null) Enter(new Nodes.String((StringStatement)context.StringStatement().Symbol), context);
     else if (context.stringStatementConditional() != null) { }// Node will be created in EnterStringStatementConditional
     else if (context.UnstringStatement() != null) Enter(new Unstring((UnstringStatement)context.UnstringStatement().Symbol), context);
     else if (context.unstringStatementConditional() != null) { }// Node will be created in EnterUnstringStatementConditional
     else if (context.XmlGenerateStatement() != null) Enter(new XmlGenerate((XmlGenerateStatement)context.XmlGenerateStatement().Symbol), context);
     else if (context.xmlGenerateStatementConditional() != null) { }// Node will be created in EnterXmlGenerateStatementConditional
     else if (context.XmlParseStatement() != null) Enter(new XmlParse((XmlParseStatement)context.XmlParseStatement().Symbol), context);
     else if (context.xmlParseStatementConditional() != null) { }// Node will be created in EnterXmlParseStatementConditional
     else if (context.GetText().Length < 1) skipEmptyStatement = true;
     else throw new NotImplementedException("Implementation error: \""+context.GetText()+"\"["+context.GetType().Name+']');
 }
开发者ID:laurentprudhon,项目名称:TypeCobol,代码行数:71,代码来源:CobolNodeBuilder.cs


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