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C# Production.AddChild方法代码示例

本文整理汇总了C#中Production.AddChild方法的典型用法代码示例。如果您正苦于以下问题:C# Production.AddChild方法的具体用法?C# Production.AddChild怎么用?C# Production.AddChild使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Production的用法示例。


在下文中一共展示了Production.AddChild方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ChildCondition

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildCondition(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例2: ChildStorageClass

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildStorageClass(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例3: ChildSwitchStatement

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildSwitchStatement(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例4: ChildReturnStatement

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildReturnStatement(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例5: ChildSemanticMatrixes

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildSemanticMatrixes(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例6: ChildPassInstructions

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildPassInstructions(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例7: ChildPreProcessorDirectives

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildPreProcessorDirectives(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例8: ChildIdentifierComposedRequired

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildIdentifierComposedRequired(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例9: ChildIfSwitchAttributes

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildIfSwitchAttributes(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例10: ChildFunctionConstructorCallOrVariableDeclaration

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildFunctionConstructorCallOrVariableDeclaration(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例11: ChildFunctionPart

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildFunctionPart(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例12: ChildFlowControlWords

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildFlowControlWords(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例13: ChildFile

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildFile(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例14: ChildExpressionTail

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildExpressionTail(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs

示例15: ChildPartOfVariableAssignment

 /**
  * <summary>Called when adding a child to a parse tree
  * node.</summary>
  *
  * <param name='node'>the parent node</param>
  * <param name='child'>the child node, or null</param>
  *
  * <exception cref='ParseException'>if the node analysis
  * discovered errors</exception>
  */
 public virtual void ChildPartOfVariableAssignment(Production node, Node child)
 {
     node.AddChild(child);
 }
开发者ID:SickheadGames,项目名称:HL2GLSL,代码行数:14,代码来源:HlslAnalyzer.cs


注:本文中的Production.AddChild方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。