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C# PlistDictionary.ContainsKey方法代码示例

本文整理汇总了C#中PlistDictionary.ContainsKey方法的典型用法代码示例。如果您正苦于以下问题:C# PlistDictionary.ContainsKey方法的具体用法?C# PlistDictionary.ContainsKey怎么用?C# PlistDictionary.ContainsKey使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PlistDictionary的用法示例。


在下文中一共展示了PlistDictionary.ContainsKey方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetPlistType

		private PlistType GetPlistType(PlistDictionary dict)
		{
			var isSpriteKit = dict.ContainsKey ("format") ? dict ["format"].AsString == "APPL" : false;

			return isSpriteKit ? PlistType.SpriteKit : PlistType.Cocos2D;

		}
开发者ID:GrimDerp,项目名称:cocos2d-xna,代码行数:7,代码来源:CCSpriteSheet.cs

示例2: AddSpriteFramesWithDictionary

        public void AddSpriteFramesWithDictionary(PlistDictionary pobDictionary, CCTexture2D pobTexture, string framePrefix)
        {
            /*
            Supported Zwoptex Formats:

            ZWTCoordinatesFormatOptionXMLLegacy = 0, // Flash Version
            ZWTCoordinatesFormatOptionXML1_0 = 1, // Desktop Version 0.0 - 0.4b
            ZWTCoordinatesFormatOptionXML1_1 = 2, // Desktop Version 1.0.0 - 1.0.1
            ZWTCoordinatesFormatOptionXML1_2 = 3, // Desktop Version 1.0.2+
            */

            PlistDictionary metadataDict = null;
            if (pobDictionary.ContainsKey("metadata"))
            {
                metadataDict = pobDictionary["metadata"].AsDictionary;
            }

            PlistDictionary framesDict = null;
            if (pobDictionary.ContainsKey("frames"))
            {
                framesDict = pobDictionary["frames"].AsDictionary;
            }

            int format = 0;

            // get the format
            if (metadataDict != null)
            {
                format = metadataDict["format"].AsInt;
            }

            // check the format
            if (format < 0 || format > 3)
            {
                throw (new NotSupportedException("PList format " + format + " is not supported."));
            }

            foreach (var pair in framesDict)
            {
                PlistDictionary frameDict = pair.Value.AsDictionary;
                CCSpriteFrame spriteFrame = null;

                if (format == 0)
                {
                    float x=0f, y=0f, w=0f, h=0f;
                    x = frameDict["x"].AsFloat;
                    y = frameDict["y"].AsFloat;
                    w = frameDict["width"].AsFloat;
                    h = frameDict["height"].AsFloat;
                    float ox = 0f, oy = 0f;
                    ox = frameDict["offsetX"].AsFloat;
                    oy = frameDict["offsetY"].AsFloat;
                    int ow = 0, oh = 0;
                    ow = frameDict["originalWidth"].AsInt;
                    oh = frameDict["originalHeight"].AsInt;
                    // check ow/oh
                    if (ow == 0 || oh == 0)
                    {
                        CCLog.Log(
                            "cocos2d: WARNING: originalWidth/Height not found on the CCSpriteFrame. AnchorPoint won't work as expected. Regenerate the .plist or check the 'format' metatag");
                    }
                    // abs ow/oh
                    ow = Math.Abs(ow);
                    oh = Math.Abs(oh);
                    // create frame
                    spriteFrame = new CCSpriteFrame(pobTexture,
                                                new CCRect(x, y, w, h),
                                                false,
                                                new CCPoint(ox, oy),
                                                new CCSize(ow, oh)
                        );
                }
                else if (format == 1 || format == 2)
                {
					CCRect frame = CCRect.Parse(frameDict["frame"].AsString);
                    bool rotated = false;

                    // rotation
                    if (format == 2)
                    {
                        if (frameDict.ContainsKey("rotated"))
                        {
                            rotated = frameDict["rotated"].AsBool;
                        }
                    }

                    CCPoint offset = CCPoint.Parse(frameDict["offset"].AsString);
					CCSize sourceSize = CCSize.Parse (frameDict["sourceSize"].AsString);

                    // create frame
                    spriteFrame = new CCSpriteFrame(pobTexture,
                                                frame,
                                                rotated,
                                                offset,
                                                sourceSize
                        );
                }
                else if (format == 3)
                {
                    // get values
//.........这里部分代码省略.........
开发者ID:nilcrabaniel,项目名称:cocos2d-xna,代码行数:101,代码来源:CCSpriteFrameCache.cs

示例3: SetIfNotPresent

		static void SetIfNotPresent (PlistDictionary dict, string key, PlistObjectBase value)
		{
			if (!dict.ContainsKey (key))
				dict[key] = value;
		}
开发者ID:nocache,项目名称:monodevelop,代码行数:5,代码来源:MonoMacBuildExtension.cs

示例4: LoadCocos2DDictionary

		private void LoadCocos2DDictionary(PlistDictionary dict, CCTexture2D texture)
		{
			
			PlistDictionary metadataDict = null;

			if (dict.ContainsKey("metadata"))
			{
				metadataDict = dict["metadata"].AsDictionary;
			}

			PlistDictionary framesDict = null;
			if (dict.ContainsKey("frames"))
			{
				framesDict = dict["frames"].AsDictionary;
			}

			// get the format
			int format = 0;
			if (metadataDict != null)
			{
				format = metadataDict["format"].AsInt;
			}

			// check the format
			if (format < 0 || format > 3)
			{
				throw (new NotSupportedException("PList format " + format + " is not supported."));
			}

			foreach (var pair in framesDict)
			{
				PlistDictionary frameDict = pair.Value.AsDictionary;
				CCSpriteFrame spriteFrame = null;

				if (format == 0)
				{
					float x = 0f, y = 0f, w = 0f, h = 0f;
					x = frameDict["x"].AsFloat;
					y = frameDict["y"].AsFloat;
					w = frameDict["width"].AsFloat;
					h = frameDict["height"].AsFloat;
					float ox = 0f, oy = 0f;
					ox = frameDict["offsetX"].AsFloat;
					oy = frameDict["offsetY"].AsFloat;
					int ow = 0, oh = 0;
					ow = frameDict["originalWidth"].AsInt;
					oh = frameDict["originalHeight"].AsInt;
					// check ow/oh
					if (ow == 0 || oh == 0)
					{
						CCLog.Log(
							"cocos2d: WARNING: originalWidth/Height not found on the CCSpriteFrame. AnchorPoint won't work as expected. Regenerate the .plist or check the 'format' metatag");
					}
					// abs ow/oh
					ow = Math.Abs(ow);
					oh = Math.Abs(oh);

					// create frame
					spriteFrame = new CCSpriteFrame(
						texture,
						new CCRect(x, y, w, h),
						false,
						new CCPoint(ox, oy),
						new CCSize(ow, oh)
						);
				}
				else if (format == 1 || format == 2)
				{
					var frame = CCRect.Parse(frameDict["frame"].AsString);
					bool rotated = false;

					// rotation
					if (format == 2)
					{
						if (frameDict.ContainsKey("rotated"))
						{
							rotated = frameDict["rotated"].AsBool;
						}
					}

					var offset = CCPoint.Parse(frameDict["offset"].AsString);
					var sourceSize = CCSize.Parse(frameDict["sourceSize"].AsString);

					// create frame
					spriteFrame = new CCSpriteFrame(texture, frame, rotated, offset, sourceSize);
				}
				else if (format == 3)
				{
					var spriteSize = CCSize.Parse(frameDict["spriteSize"].AsString);
					var spriteOffset = CCPoint.Parse(frameDict["spriteOffset"].AsString);
					var spriteSourceSize = CCSize.Parse(frameDict["spriteSourceSize"].AsString);
					var textureRect = CCRect.Parse(frameDict["textureRect"].AsString);

					bool textureRotated = false;

					if (frameDict.ContainsKey("textureRotated"))
					{
						textureRotated = frameDict["textureRotated"].AsBool;
					}

//.........这里部分代码省略.........
开发者ID:GrimDerp,项目名称:cocos2d-xna,代码行数:101,代码来源:CCSpriteSheet.cs

示例5: LoadAppleDictionary

		private void LoadAppleDictionary(PlistDictionary dict, CCTexture2D texture)
		{

			var version = dict.ContainsKey ("version") ? dict ["version"].AsInt : 0; 

			if (version != 1)
				throw (new NotSupportedException("Binary PList version " + version + " is not supported."));


			var images = dict.ContainsKey ("images") ? dict ["images"].AsArray : null;

			foreach (var imageEntry in images) 
			{
				// we only support one image for now
				var imageDict = imageEntry.AsDictionary;

				var path = imageDict ["path"].AsString;

				path = Path.Combine(plistFilePath, CCFileUtils.RemoveExtension(path));

				if (!CCTextureCache.SharedTextureCache.Contains (path))
					texture = CCTextureCache.SharedTextureCache.AddImage (path);
				else
					texture = CCTextureCache.SharedTextureCache[path];



				// size not used right now
				//var size = CCSize.Parse(imageDict ["size"].AsString);

				var subImages = imageDict ["subimages"].AsArray;

				foreach (var subImage in subImages) {
					CCSpriteFrame spriteFrame = null;

					var subImageDict = subImage.AsDictionary;
					var name = subImageDict ["name"].AsString;
					var alias = subImageDict ["alias"].AsString;
					var isFullyOpaque = true;

					if (subImageDict.ContainsKey ("isFullyOpaque"))
						isFullyOpaque = subImageDict ["isFullyOpaque"].AsBool;

					var textureRect = CCRect.Parse (subImageDict ["textureRect"].AsString);
					var spriteOffset = CCPoint.Parse (subImageDict ["spriteOffset"].AsString);

					// We are going to override the sprite offset for now to be 0,0
					// It seems the offset is calculated off of the original size but if 
					// we pass this offset it throws our center position calculations off.
					spriteOffset = CCPoint.Zero;

					var textureRotated = false;
					if (subImageDict.ContainsKey ("textureRotated")) {
						textureRotated = subImageDict ["textureRotated"].AsBool;
					}
					var spriteSourceSize = CCSize.Parse (subImageDict ["spriteSourceSize"].AsString);
					var frameRect = textureRect;
					if (textureRotated)
						frameRect = new CCRect (textureRect.Origin.X, textureRect.Origin.Y, textureRect.Size.Height, textureRect.Size.Width);

#if DEBUG
					CCLog.Log ("texture {0} rect {1} rotated {2} offset {3}, sourcesize {4}", name, textureRect, textureRotated, spriteOffset, spriteSourceSize);
#endif

					// create frame
					spriteFrame = new CCSpriteFrame (
						texture,
						frameRect,
						textureRotated,
						spriteOffset,
						spriteSourceSize
					);


					_spriteFrames [name] = spriteFrame;
				}
			}
		}
开发者ID:GrimDerp,项目名称:cocos2d-xna,代码行数:78,代码来源:CCSpriteSheet.cs

示例6: SetNibProperty

		static bool SetNibProperty (PlistDictionary dict, IPhoneProject proj, FilePath mainNibProp, string propName)
		{
			if (!dict.ContainsKey (propName)) {
				if (mainNibProp.IsNullOrEmpty) {
					return false;
				} else {
					string mainNib = mainNibProp.ToRelative (proj.BaseDirectory);
					if (mainNib.EndsWith (".nib") || mainNib.EndsWith (".xib"))
					    mainNib = mainNib.Substring (0, mainNib.Length - 4).Replace ('\\', '/');
					dict[propName] = mainNib;
				}
			}
			return true;
		}
开发者ID:slluis,项目名称:monodevelop,代码行数:14,代码来源:IPhoneBuildExtension.cs


注:本文中的PlistDictionary.ContainsKey方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。