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C# PlayerSquad.ToString方法代码示例

本文整理汇总了C#中PlayerSquad.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerSquad.ToString方法的具体用法?C# PlayerSquad.ToString怎么用?C# PlayerSquad.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PlayerSquad的用法示例。


在下文中一共展示了PlayerSquad.ToString方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: moveSquad

        /* best effort to move an entire squad into another team withouth breaking up */

        private int moveSquad(PlayerSquad squad, int teamId, int team_sz) {
            int players_moved = 0;
            if (squad == null)
                return 0;

            /* first move all players to the opposite team without squad (to guarantee a spot)*/
            int squadId = 0;
            int noSquadId = 0;


            List<PlayerProfile> squad_players = squad.getMembers();

            /* find a squad on teamId with enough space */
            List<PlayerSquad> squads = getAllSquads(teamId);


            /* find first empty squad */

            foreach (PlayerSquad sq in squads) {
                if (sq.getCount() == 0) {
                    DebugWrite("Found empty squad " + sq + ", for " + squad, 3);
                    while (squad.getCount() > 0) {
                        PlayerProfile pp = squad.removeRandomPlayer();
                        DebugWrite("Moving ^b" + pp + "^n to Team(" + TN(teamId) + ").Squad(" + SQN(sq.getSquadId()) + ")", 3);
                        if (movePlayer(pp, teamId, sq.getSquadId()))
                            players_moved++;

                    }
                    break;
                }
            }

            if (squad.getCount() == 0)
                return players_moved;

            DebugWrite("^1^bWARNING^0^n: Could not find an empty squad on ^bTeam(" + TN(teamId) + ")^n for " + squad.ToString(), 1);
            DebugWrite("Looking now for squads that are not full^n", 1);

            /* sort the squads in increasing order of player count */

            squads.Sort(new Comparison<PlayerSquad>(squad_count_asc_cmp));

            for (int i = 0; i < squads.Count; i++) {
                PlayerSquad sorted_squad = squads[i];
                if (sorted_squad.getSquadId() > 8)
                    continue;

                if (sorted_squad.getFreeSlots() > 0 && squad_players.Count > 0)
                    DebugWrite("Found " + sorted_squad.getFreeSlots() + " free slots on " + sorted_squad, 3);

                while (sorted_squad.getFreeSlots() > 0 && squad_players.Count > 0) {
                    PlayerProfile squad_player = squad_players[0];
                    squad_players.RemoveAt(0);
                    DebugWrite("Moving ^b" + squad_player + "^n to Team(" + TN(teamId) + ").Squad(" + SQN(sorted_squad.getSquadId()) + ")", 3);
                    if (movePlayer(squad_player, teamId, sorted_squad.getSquadId()))
                        players_moved++;
                }
            }

            foreach (PlayerProfile pp in squad_players) {
                DebugWrite("^1^bWARNING^0^n: could not find squad on ^bTeam(" + TN(teamId) + ")^n for ^b" + pp + "^n^0", 1);
                DebugWrite("Moving ^b" + pp + "^n to Team(" + TN(teamId) + ").Squad(" + SQN(noSquadId) + ")", 3);
                if (movePlayer(pp, teamId, noSquadId))
                    players_moved++;
            }

            return players_moved;

        }
开发者ID:ratdart,项目名称:Procon-1,代码行数:71,代码来源:InsaneBalancer.cs

示例2: shouldSkipClanSquad

        private bool shouldSkipClanSquad(PlayerSquad squad, int smaller_team, int bigger_team, Dictionary<string, int>[] clan_stats) {
            int squad_sz = squad.getCount();
            string tag = squad.getMajorityClanTag();

            if (tag.Length > 0 && (clan_stats[bigger_team][tag] + clan_stats[smaller_team][tag]) > 1) {
                if (clan_stats[bigger_team][tag] >= clan_stats[smaller_team][tag]) {
                    DebugWrite("Skipping clan-squad " + squad.ToString() + " because majority of clan is in same team", 3);
                    return true;
                }

                /* update clan stats */
                clan_stats[bigger_team][tag] -= squad_sz;
                clan_stats[smaller_team][tag] += squad_sz;
            }

            return false;
        }
开发者ID:ratdart,项目名称:Procon-1,代码行数:17,代码来源:InsaneBalancer.cs


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