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C# NetworkStream.?.Close方法代码示例

本文整理汇总了C#中NetworkStream.?.Close方法的典型用法代码示例。如果您正苦于以下问题:C# NetworkStream.?.Close方法的具体用法?C# NetworkStream.?.Close怎么用?C# NetworkStream.?.Close使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NetworkStream的用法示例。


在下文中一共展示了NetworkStream.?.Close方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: _sockConnection

        //------------------------------------------------------------------------------------------------------------------------
        SimpleActionResult _sockConnection(string RemoteHost, int RemotePort)
        {
            //declares
            bool isSecured = false;
            string sslProtocol = "";
            var result = new SimpleActionResult()
            {
                IsSuccessful = false,
                Message = "",
            };

            lock (this)
            {
                //create socket
#if NETFX
                _sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
#elif UNIVERSAL
                _sock = new StreamSocket();
#endif

                //Try to connect
                try
                {
                    //attemp connection
#if NETFX
                    _sock.Connect(RemoteHost, RemotePort);
#elif UNIVERSAL
                    SocketSetup?.Invoke(this, _sock);
                    _sock.Control.KeepAlive = true;
                    _sock.ConnectAsync(new Windows.Networking.HostName(RemoteHost), RemotePort.ToStringInvariant(), SocketProtectionLevel.PlainSocket).AsTask().Wait();
#endif
                }
                catch (Exception ex)
                {
                    DebugEx.TraceError(ex, "Connection Error");
                    result.Message = ex.Message;
                    try { Close("Connection Error"); } catch { }
                    return result;
                }


                //create network stream
#if NETFX
                //Stream _netstream = new BufferedStream(new NetworkStream(_sock, true));
                Stream _netstream = new NetworkStream(_sock, true);
#endif

                //Wrap with a secure stream?
                if (Secure)
                {
#if NETFX
                    //create ssl stream
                    var sslstream = new SslStream(_netstream, false);
#endif
                    //decide on certifacte server name
                    var remCertHostName = !string.IsNullOrWhiteSpace(CertificateServerName) ? CertificateServerName : RemoteHost;

                    try
                    {
#if NETFX            
                        //collect certificates
                        var certs = Yodiwo.Tools.Certificates.CollectCertificates();
                        if (CustomCertificates != null)
                            foreach (var c in CustomCertificates)
                                certs.Add(c);

                        //try authenticate
                        sslstream.AuthenticateAsClient(remCertHostName,
                                                        certs,
                                                        System.Security.Authentication.SslProtocols.Tls | System.Security.Authentication.SslProtocols.Tls11 | System.Security.Authentication.SslProtocols.Tls12,
                                                        true
                                                        );


                        //checks
                        if (!sslstream.IsAuthenticated)
                        {
                            DebugEx.Assert("Not authenticated");
                            throw new Exception("Not authenticated");
                        }
                        if (!sslstream.IsEncrypted)
                        {
                            DebugEx.Assert("No encryption");
                            throw new Exception("Not encryption");
                        }

                        //get info
                        isSecured = true;
                        sslProtocol = sslstream.SslProtocol.ToStringInvariant();

                        //use this stream from now on
                        _netstream = sslstream;
#elif UNIVERSAL
                        _sock.UpgradeToSslAsync(SocketProtectionLevel.Tls12, new Windows.Networking.HostName(remCertHostName)).AsTask().Wait();
                        var _isSecured = _sock.Information.ProtectionLevel == SocketProtectionLevel.Tls10 ||
                                     _sock.Information.ProtectionLevel == SocketProtectionLevel.Tls11 ||
                                     _sock.Information.ProtectionLevel == SocketProtectionLevel.Tls12;
                        if (!_isSecured)
                            throw new Exception("Connection not secured (" + _sock.Information.ProtectionLevel + ")");
//.........这里部分代码省略.........
开发者ID:yodiwo,项目名称:plegma,代码行数:101,代码来源:Client.cs

示例2: SetupServerSocket

        public virtual bool SetupServerSocket()
#endif
        {
            try
            {
                //keep
                bool isSecured = false;
                string sslProtocol = "";

                //check packer
                if (SupportedChannelSerializationModes.HasFlag(ChannelSerializationMode.MessagePack))
                    DebugEx.Assert(MsgPack != null, "MessagePack serializer not provided");

                //create network stream
#if NETFX
                //Stream _netstream = new BufferedStream(new NetworkStream(base._sock, true));
                Stream _netstream = new NetworkStream(base._sock, true);

                //Wrap with a secure stream?
                if (Server.Certificate != null)
                {
                    var sslstream = new SslStream(_netstream, false);
                    try
                    {
                        //try authenticate
                        sslstream.AuthenticateAsServer(Server.Certificate, false, SslProtocols.Tls | SslProtocols.Tls12 | SslProtocols.Tls11, true);

                        //checks
                        if (!sslstream.IsAuthenticated)
                        {
                            DebugEx.Assert("Not authenticated");
                            throw new Exception("Not authenticated");
                        }
                        if (!sslstream.IsEncrypted)
                        {
                            DebugEx.Assert("No encryption");
                            throw new Exception("Not encryption");
                        }

                        //get info
                        isSecured = true;
                        sslProtocol = sslstream.SslProtocol.ToStringInvariant();

                        //use this stream from now on
                        _netstream = sslstream;
                    }
                    catch (Exception ex)
                    {
                        var msg = ex.Message;
                        if (ex.InnerException != null && ex.InnerException.Message != ex.Message)
                            msg += "  (inner msg=" + ex.InnerException.Message + ")";
                        DebugEx.TraceError("Certificate not accepted, " + msg);
                        try { Close("Certificate not accepted, " + msg); } catch { }
                        try { sslstream.Close(); base._sock.Dispose(); } catch { }
                        try { _netstream.Close(); _netstream.Dispose(); } catch { }
                        try { _sock.Close(); _sock.Dispose(); } catch { }
                        return false; //failed
                    }
                }
#endif

                //read clients packers
                var clientPackers = ChannelSerializationMode.Unkown;
                var clientPreferredPackers = ChannelSerializationMode.Unkown;
#if NETFX
                clientPackers = (ChannelSerializationMode)_netstream.ReadByte();
                clientPreferredPackers = (ChannelSerializationMode)_netstream.ReadByte();
#elif UNIVERSAL
                clientPackers = (ChannelSerializationMode)_sock.InputStream.AsStreamForRead().ReadByte();
                clientPreferredPackers = (ChannelSerializationMode)_sock.InputStream.AsStreamForRead().ReadByte();
#endif

                //filter packers
                clientPackers = clientPackers & SupportedChannelSerializationModes;
                clientPreferredPackers = clientPackers & clientPreferredPackers;
                var serverPreferredPackers = clientPackers & PreferredChannelSerializationModes;
                var commonPreferredPackers = clientPreferredPackers & serverPreferredPackers;

                //choose packer
                if ((_ChannelSerializationMode = _choosePacker(commonPreferredPackers)) == ChannelSerializationMode.Unkown &&
                    (_ChannelSerializationMode = _choosePacker(clientPreferredPackers)) == ChannelSerializationMode.Unkown &&
                    (_ChannelSerializationMode = _choosePacker(serverPreferredPackers)) == ChannelSerializationMode.Unkown &&
                    (_ChannelSerializationMode = _choosePacker(clientPackers)) == ChannelSerializationMode.Unkown)
                {
                    DebugEx.TraceError("Could not decide on packer.");
                    try { Close("Could not decide on packer."); } catch { }
#if NETFX
                    try { _netstream?.Close(); _netstream?.Dispose(); } catch { }
                    try { _sock?.Close(); _sock?.Dispose(); } catch { }
#elif UNIVERSAL
                    try { _sock?.Dispose(); } catch { }
#endif
                    return false; //failed
                }

                //write packer
#if NETFX
                var _nodelay = _sock.NoDelay;
                _sock.NoDelay = true; //Disable the Nagle Algorithm
                _netstream.WriteByte((byte)_ChannelSerializationMode);
//.........这里部分代码省略.........
开发者ID:yodiwo,项目名称:plegma,代码行数:101,代码来源:ServerChannel.cs


注:本文中的NetworkStream.?.Close方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。