本文整理汇总了C#中NetUser.SaveAvatar方法的典型用法代码示例。如果您正苦于以下问题:C# NetUser.SaveAvatar方法的具体用法?C# NetUser.SaveAvatar怎么用?C# NetUser.SaveAvatar使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NetUser
的用法示例。
在下文中一共展示了NetUser.SaveAvatar方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnUserInitialize
public static void OnUserInitialize(NetUser user)
{
try
{
if (user != null)
{
string userName = user.displayName;
RustProto.Avatar objB = user.LoadAvatar();
if (objB != null)
{
RustServerManagement RSM = RustServerManagement.Get();
if (RSM != null)
{
RSM.UpdateConnectingUserAvatar(user, ref user.avatar);
if (!object.ReferenceEquals(user.avatar, objB))
{
user.SaveAvatar();
}
if (user.playerClient != null)
{
if (RSM.SpawnPlayer(user.playerClient, false, user.avatar) != null)
{
user.did_join = true;
conLog.Info((vanishedList.Contains(user.userID.ToString()) ? "Vanished user" : userName) + " (" + user.userID + ") has joined the game world. Avatar loaded.");
if (vanishedList.Contains(user.userID.ToString()))
{
addArmor(user.playerClient, "Invisible Helmet", true);
addArmor(user.playerClient, "Invisible Vest", true);
addArmor(user.playerClient, "Invisible Pants", true);
addArmor(user.playerClient, "Invisible Boots", true);
}
}
}
else
{
conLog.Info("User " + userName + " (" + user.userID.ToString() + ") joined but the instance of PlayerClient is null! DO NOT IGNORE THIS!");
}
}
else
conLog.Info("User " + userName + " (" + user.userID.ToString() + ") joined but the RSM is null!");
}
else
conLog.Info("User " + userName + " (" + user.userID.ToString() + ") joined but the avatar could not be loaded!");
}
else
conLog.Info("User was null when joining! DO NOT IGNORE THIS!");
}
catch (Exception ex) { Vars.conLog.Error(ex.ToString()); }
}