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C# NetUser.SaveAvatar方法代码示例

本文整理汇总了C#中NetUser.SaveAvatar方法的典型用法代码示例。如果您正苦于以下问题:C# NetUser.SaveAvatar方法的具体用法?C# NetUser.SaveAvatar怎么用?C# NetUser.SaveAvatar使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NetUser的用法示例。


在下文中一共展示了NetUser.SaveAvatar方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnUserInitialize

        public static void OnUserInitialize(NetUser user)
        {
            try
            {
                if (user != null)
                {
                    string userName = user.displayName;

                    RustProto.Avatar objB = user.LoadAvatar();
                    if (objB != null)
                    {
                        RustServerManagement RSM = RustServerManagement.Get();
                        if (RSM != null)
                        {
                            RSM.UpdateConnectingUserAvatar(user, ref user.avatar);
                            if (!object.ReferenceEquals(user.avatar, objB))
                            {
                                user.SaveAvatar();
                            }
                            if (user.playerClient != null)
                            {
                                if (RSM.SpawnPlayer(user.playerClient, false, user.avatar) != null)
                                {
                                    user.did_join = true;
                                    conLog.Info((vanishedList.Contains(user.userID.ToString()) ? "Vanished user" : userName) + " (" + user.userID + ") has joined the game world. Avatar loaded.");
                                    if (vanishedList.Contains(user.userID.ToString()))
                                    {
                                        addArmor(user.playerClient, "Invisible Helmet", true);
                                        addArmor(user.playerClient, "Invisible Vest", true);
                                        addArmor(user.playerClient, "Invisible Pants", true);
                                        addArmor(user.playerClient, "Invisible Boots", true);
                                    }
                                }
                            }
                            else
                            {
                               conLog.Info("User " + userName + " (" + user.userID.ToString() + ") joined but the instance of PlayerClient is null! DO NOT IGNORE THIS!");
                            }
                        }
                        else
                            conLog.Info("User " + userName + " (" + user.userID.ToString() + ") joined but the RSM is null!");
                    }
                    else
                        conLog.Info("User " + userName + " (" + user.userID.ToString() + ") joined but the avatar could not be loaded!");
                }
                else
                    conLog.Info("User was null when joining! DO NOT IGNORE THIS!");
            }
            catch (Exception ex) { Vars.conLog.Error(ex.ToString()); }
        }
开发者ID:TheOneAndOnlyLoki,项目名称:RustEssentials,代码行数:50,代码来源:Vars.cs


注:本文中的NetUser.SaveAvatar方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。