本文整理汇总了C#中NWriter.WriteUTF方法的典型用法代码示例。如果您正苦于以下问题:C# NWriter.WriteUTF方法的具体用法?C# NWriter.WriteUTF怎么用?C# NWriter.WriteUTF使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NWriter
的用法示例。
在下文中一共展示了NWriter.WriteUTF方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Write
public string Write()
{
var wtr = new NWriter(new MemoryStream());
wtr.WriteUTF(accId);
wtr.WriteUTF(giftCode);
return Convert.ToBase64String(((MemoryStream)wtr.BaseStream).ToArray());
}
示例2: Write
protected override void Write(Client client, NWriter wtr)
{
wtr.Write(Tier);
wtr.WriteUTF(Goal);
wtr.WriteUTF(Description);
wtr.WriteUTF(Image);
}
示例3: Write
protected override void Write(ClientProcessor psr, NWriter wtr)
{
wtr.WriteUTF(Title);
wtr.WriteUTF(Message);
wtr.WriteUTF(Button1);
wtr.WriteUTF(Button2);
wtr.WriteUTF(Type);
}
示例4: Write
protected override void Write(Client psr, NWriter wtr)
{
wtr.WriteUTF(AccountId);
wtr.Write(CharId);
wtr.WriteUTF(Killer);
wtr.Write(obf0);
wtr.Write(obf1);
}
示例5: Write
protected override void Write(NWriter wtr)
{
wtr.WriteUTF(Title);
wtr.WriteUTF(Message);
wtr.WriteUTF(Button1);
wtr.WriteUTF(Button2);
wtr.WriteUTF(Type);
}
示例6: Write
protected override void Write(Client client, NWriter wtr)
{
wtr.WriteUTF(Name);
wtr.Write(ObjectId);
wtr.Write(Stars);
wtr.Write(BubbleTime);
wtr.WriteUTF(Recipient);
wtr.WriteUTF(Text);
wtr.WriteUTF(CleanText);
}
示例7: Write
protected override void Write(ClientProcessor psr, NWriter wtr)
{
wtr.WriteUTF(Name);
wtr.WriteUTF(Host);
wtr.Write(Port);
wtr.Write(GameId);
wtr.Write(KeyTime);
wtr.Write((short) Key.Length);
wtr.Write(Key);
}
示例8: Write
protected override void Write(Client psr, NWriter wtr)
{
wtr.WriteUTF(Name);
wtr.WriteUTF(Host);
wtr.Write(Port);
wtr.Write(GameId);
wtr.Write(KeyTime);
wtr.Write(IsFromArena);
wtr.Write((ushort)Key.Length);
wtr.Write(Key);
}
示例9: Write
protected override void Write(Client psr, NWriter wtr)
{
wtr.Write(AccountListId);
wtr.Write((ushort) AccountIds.Length);
foreach (string i in AccountIds)
wtr.WriteUTF(i);
wtr.Write(LockAction);
}
示例10: Write
protected override void Write(Client psr, NWriter wtr)
{
wtr.Write((ushort) MyItems.Length);
foreach (TradeItem i in MyItems)
i.Write(psr, wtr);
wtr.WriteUTF(YourName);
wtr.Write((ushort) YourItems.Length);
foreach (TradeItem i in YourItems)
i.Write(psr, wtr);
}
示例11: Write
protected override void Write(ClientProcessor psr, NWriter wtr)
{
wtr.Write((short)MyItems.Length);
foreach (var i in MyItems)
i.Write(wtr);
wtr.WriteUTF(YourName);
wtr.Write((short)YourItems.Length);
foreach (var i in YourItems)
i.Write(wtr);
}
示例12: Write
protected override void Write(ClientProcessor psr, NWriter wtr)
{
wtr.WriteUTF(Copyright);
wtr.WriteUTF(BuildVersion);
wtr.Write(GameId);
wtr.WriteUTF(RSA.Instance.Encrypt(GUID));
wtr.Write(AnotherThing);
wtr.WriteUTF(RSA.Instance.Encrypt(Password));
wtr.WriteUTF(RSA.Instance.Encrypt(Secret));
wtr.Write(KeyTime);
wtr.Write((short)Key.Length);
wtr.Write(Key);
wtr.Write32UTF(MapInfo);
wtr.WriteUTF(__Rw);
wtr.WriteUTF(__06U);
wtr.WriteUTF(__LK);
wtr.WriteUTF(PlayPlatform);
}
示例13: Write
protected override void Write(NWriter wtr)
{
wtr.WriteUTF(BuildVersion);
wtr.Write(GameId);
wtr.WriteUTF(RSA.Instance.Encrypt(GUID));
wtr.WriteUTF(RSA.Instance.Encrypt(Password));
wtr.WriteUTF(RSA.Instance.Encrypt(Secret));
wtr.Write(KeyTime);
wtr.Write((short)Key.Length);
wtr.Write(Key);
wtr.Write32UTF(MapInfo);
wtr.WriteUTF(__Rw);
wtr.WriteUTF(__06U);
wtr.WriteUTF(__LK);
wtr.WriteUTF(PlayPlatform);
}
示例14: Write
protected override void Write(Client psr, NWriter wtr)
{
wtr.WriteUTF(BuildVersion);
wtr.Write(GameId);
wtr.Write(0);
wtr.WriteUTF(RSA.Instance.Encrypt(GUID));
wtr.Write(randomint1);
wtr.WriteUTF(RSA.Instance.Encrypt(Password));
wtr.WriteUTF(Secret);
wtr.Write(KeyTime);
wtr.Write((ushort)Key.Length);
wtr.Write(Key);
wtr.Write(MapInfo.Length);
wtr.Write(MapInfo);
wtr.WriteUTF(obf1);
wtr.WriteUTF(obf2);
wtr.WriteUTF(obf3);
wtr.WriteUTF(obf4);
wtr.WriteUTF(obf5);
}
示例15: TestHello
public void TestHello(string username, string password)
{
var s = new MemoryStream();
using (var wtr = new NWriter(s))
{
wtr.WriteUTF("0.5.2");
wtr.Write(-2);
wtr.WriteUTF(RSA.Instance.Encrypt(username));
wtr.WriteUTF(RSA.Instance.Encrypt(password));
wtr.WriteUTF(RSA.Instance.Encrypt(""));
wtr.Write(0);
wtr.Write(1);
wtr.Write(new byte[] { 1 });
wtr.Write32UTF("");
wtr.WriteUTF("");
wtr.WriteUTF("");
wtr.WriteUTF("");
wtr.WriteUTF("");
}
SendPacket(new Packet(PacketID.Hello, s.ToArray()));
Console.WriteLine("Receiving MapInfo packet...");
var pkt = ReceivePacket(PacketID.MapInfo);
using (var rdr = new NReader(new MemoryStream(pkt.body)))
{
var Width = rdr.ReadInt32();
var Height = rdr.ReadInt32();
var Name = rdr.ReadUTF();
var Seed = rdr.ReadUInt32();
var Background = rdr.ReadInt32();
var AllowTeleport = rdr.ReadBoolean();
var ShowDisplays = rdr.ReadBoolean();
var ClientXML = new string[rdr.ReadInt16()];
for (var i = 0; i < ClientXML.Length; i++)
ClientXML[i] = rdr.Read32UTF();
var ExtraXML = new string[rdr.ReadInt16()];
for (var i = 0; i < ExtraXML.Length; i++)
ExtraXML[i] = rdr.Read32UTF();
Console.WriteLine("Grabbed info from " + Name + ".");
Console.WriteLine("There are " + ExtraXML.Length + " XML files.");
}
}