当前位置: 首页>>代码示例>>C#>>正文


C# NSTimer.Invalidate方法代码示例

本文整理汇总了C#中NSTimer.Invalidate方法的典型用法代码示例。如果您正苦于以下问题:C# NSTimer.Invalidate方法的具体用法?C# NSTimer.Invalidate怎么用?C# NSTimer.Invalidate使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NSTimer的用法示例。


在下文中一共展示了NSTimer.Invalidate方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OneSecondTimer

        void OneSecondTimer(NSTimer timer)
        {
            timerCount++;
            var userInfoString = timer.UserInfo.ToString();
            Console.WriteLine (String.Format("One Second Timer (Number {0}) With Timer Passed In fired with User Info '{1}'", timerCount, userInfoString));

            // Invalidate the timer after 5 calls.
            if(timerCount == 5)
            {
                timer.Invalidate();
                timer = null;
            }
        }
开发者ID:chrisntr,项目名称:Monotouch-Examples,代码行数:13,代码来源:Main.cs

示例2: AdvancedHudActionForRow

        protected void AdvancedHudActionForRow(int row)
        {
            switch (row) {
                case 0:
                    hud.SetCaption("This HUD will auto-hide in 2 seconds.");
                    hud.BlockTouches = true;
                    hud.Show();
                    hud.HideAfter(2.0);
                    break;

                case 1:
                    hud.SetCaption("This HUD will update in 2 seconds.");
                    hud.BlockTouches = true;
                    hud.SetActivity(true);
                    hud.Show();
                    NSTimer.CreateScheduledTimer(2.0, () => { UpdatedHud(); });
                    break;

                case 2:
                {
                    float progress = 0.08f;

                    //NSTimer *timer = [NSTimer scheduledTimerWithTimeInterval:.02 target:self selector:@selector(tick:) userInfo:nil repeats:YES];
                    //[[NSRunLoop currentRunLoop] addTimer:timer forMode:NSRunLoopCommonModes];

                    NSTimer timer = new NSTimer();
                    timer = NSTimer.CreateRepeatingScheduledTimer(0.02, () => {

                        progress += 0.01f;
                        hud.SetProgress(progress);
                        if (progress >= 1) {
                            progress = 0;
                            timer.Invalidate();
                            hud.Hide();

                            NSTimer.CreateScheduledTimer(0.2, () => { ResetProgress(); });
                        }
                    });

                    hud.SetCaption("Performing operation...");
                    hud.SetProgress(0.08f);
                    hud.BlockTouches = true;
                    hud.Show();
                    break;
                }

                case 3:
                {
                    string[] captions = new [] { "Display #1", "Display #2", "Display #3" };
                    // Would love to just use UIImage but breaks when using a "null" image.
                    NSArray images = NSArray.FromObjects("", "", UIImage.FromBundle("19-check"));
                    NSNumber[] positions = new NSNumber[] { new NSNumber(2), new NSNumber(1), new NSNumber(2) };
                    NSNumber[] flags = new NSNumber[] { new NSNumber(false), new NSNumber(true), new NSNumber(false) };

                    hud.AddToQueue(captions, images, positions, flags);
                    hud.StartQueue();

                    NSTimer.CreateScheduledTimer(2.0, () => { ShowNextDisplayInQueue();	});
                    break;
                }
            }
        }
开发者ID:jorik041,项目名称:monotouch-bindings,代码行数:62,代码来源:DemoViewController.cs

示例3: AdvancedHudActionForRow

        protected void AdvancedHudActionForRow(int row)
        {
            switch (row) {
                case 0:
                    hud.SetCaption("This HUD will auto-hide in 2 seconds.");
                    hud.BlockTouches = true;
                    hud.Show();
                    hud.HideAfter(2.0);
                    break;

                case 1:
                    hud.SetCaption("This HUD will update in 2 seconds.");
                    hud.BlockTouches = true;
                    hud.SetActivity(true);
                    hud.Show();
                    NSTimer.CreateScheduledTimer(2.0, () => { UpdatedHud(); });
                    break;

                case 2:
                {
                    float progress = 0.08f;

                    //NSTimer *timer = [NSTimer scheduledTimerWithTimeInterval:.02 target:self selector:@selector(tick:) userInfo:nil repeats:YES];
                    //[[NSRunLoop currentRunLoop] addTimer:timer forMode:NSRunLoopCommonModes];

                    NSTimer timer = new NSTimer();
                    timer = NSTimer.CreateRepeatingScheduledTimer(0.02, () => {

                        progress += 0.01f;
                        hud.SetProgress(progress);
                        if (progress >= 1) {
                            progress = 0;
                            timer.Invalidate();
                            hud.Hide();

                            NSTimer.CreateScheduledTimer(0.2, () => { ResetProgress(); });
                        }
                    });

                    hud.SetCaption("Performing operation...");
                    hud.SetProgress(0.08f);
                    hud.BlockTouches = true;
                    hud.Show();
                    break;
                }

                case 3:
                {

                    var item1 = new ATMHudQueueItem { Caption = "Display #1", AccessoryPosition = ATMHudAccessoryPosition.ATMHudAccessoryPositionBottom };
                    var item2 = new ATMHudQueueItem { Caption = "Display #2", AccessoryPosition = ATMHudAccessoryPosition.ATMHudAccessoryPositionRight, ShowActivity = true };
                    var item3 = new ATMHudQueueItem { Caption = "Display #3", Image = UIImage.FromBundle("19-check"), AccessoryPosition = ATMHudAccessoryPosition.ATMHudAccessoryPositionBottom };

                    hud.AddToQueue(new ATMHudQueueItem[] { item1, item2, item3 });
                    hud.StartQueue();

                    NSTimer.CreateScheduledTimer(2.0, () => { ShowNextDisplayInQueue();	});
                    break;
                }
            }
        }
开发者ID:jorik041,项目名称:monotouch-bindings,代码行数:61,代码来源:DemoViewController.cs


注:本文中的NSTimer.Invalidate方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。